Player Matchup

Nike
Nike
BoogerSaysWat
Nike
Level 60
God Stats
3W - 4L
1,500 SR
Queue Stats
329W - 350L
1,534 Elo+
Solo
Freya
Freya
DeerSquad
Freya
Level 84
God Stats
0W - 2L
1,285 SR
Queue Stats
14W - 21L
1,396 Elo+
Solo
Vamana
Vamana
DrDrewbacca
Vamana
Level 107
God Stats
9W - 8L
1,807 SR
Queue Stats
576W - 559L
1,378 Elo+
Solo
Gilgamesh
Gilgamesh
LAZZARUSSDIABLO
Gilgamesh
Level 119
God Stats
16W - 10L
1,614 SR
Queue Stats
603W - 616L
1,577 Elo+
Solo
Odin
Odin
TPR0837
Odin
Level 107
God Stats
0W - 1L
1,452 SR
Queue Stats
8W - 16L
1,216 Elo+
Solo
Team Averages
Level 95
1,532 SR
1,420 Elo+

VS

Team Averages
Level 123
1,518 SR
1,467 Elo+
Raijin
Raijin
CuriousWhiteWolf
Raijin
Level 42
God Stats
3W - 2L
1,500 SR
Queue Stats
173W - 187L
1,426 Elo+
Solo
Skadi
Skadi
KatWhitewolf
Skadi
Level 158
God Stats
6W - 2L
1,464 SR
Queue Stats
708W - 755L
1,404 Elo+
Solo
Nox
Nox
Picknflick
Nox
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 49L
1,629 Elo+
Solo
Artemis
Artemis
ZatoichinoKokei
Artemis
Level 160
God Stats
11W - 6L
1,625 SR
Queue Stats
813W - 868L
1,423 Elo+
Solo
Geb
Geb
agent00nuggets
Geb
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
175W - 197L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 8
8,950
746
9,461
21,457
17,241
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
DeerSquad
Freya
14
0 / 5 / 12
8,362
697
9,765
15,453
6,392
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
16
5 / 5 / 10
8,991
749
11,385
28,818
25,858
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
LAZZARUSSDIABLO
Gilgamesh
17
6 / 2 / 9
9,577
798
12,968
22,753
13,501
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
TPR0837
Odin
13
1 / 7 / 8
8,091
674
5,227
15,480
14,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 12
9,420
785
17,029
9,503
5,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 5 / 10
10,377
865
20,360
12,459
6,198
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 1 / 14
11,239
937
16,922
7,332
3,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 5 / 14
11,256
938
19,058
11,747
5,954
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
1 / 3 / 15
10,042
837
12,716
17,933
22,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
88
17
Kills
23
23
Deaths
17
47
Assists
65
Player
Kills
Deaths
Assists
KDA
L
5
4
8
2.25
W
1
3
12
2.33
L
Freya
DeerSquad
Freya
0
5
12
1.2
L
Vamana
5
5
10
2
W
5
5
10
2
L
Gilgamesh
LAZZARUSSDIABLO
Gilgamesh
6
2
9
5.25
W
9
1
14
16
L
Odin
TPR0837
Odin
1
7
8
0.71
W
7
5
14
2.8
W
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,806
Damage
86,085
103,961
Taken
58,974
77,754
Mitigated
43,202
44,472
Healing
15,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,461
484
2,070
6,700
21,457
17,241
402
9,438
12,019
0
19,242
W
17,029
1,223
1,483
886
9,503
5,067
522
1,506
7,854
26,342
0
L
Freya
DeerSquad
Freya
9,765
3,680
1,575
6,215
15,453
6,392
116
8,479
6,974
17,714
0
L
Vamana
11,385
3,707
1,728
12,249
28,818
25,858
185
10,800
18,018
587
23,598
W
20,360
9,145
419
1,733
12,459
6,198
1,960
1,541
10,664
0
37,887
L
Gilgamesh
LAZZARUSSDIABLO
Gilgamesh
12,968
1,041
2,199
9,080
22,753
13,501
191
9,972
12,781
0
30,445
W
16,922
326
1,176
1,285
7,332
3,871
1,215
1,236
5,988
29,218
0
L
Odin
TPR0837
Odin
5,227
1,010
244
2,412
15,480
14,762
0
7,978
7,502
0
7,382
W
19,058
9,813
1,788
1,892
11,747
5,954
1,655
1,756
9,767
0
39,028
W
12,716
626
1,795
2,920
17,933
22,112
427
4,293
13,325
16,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,971
Gold Earned
52,334
87
Minions Killed
138
0
Camps Cleared
0
1,105,360
Distance Traveled
1,132,738
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,950
746
11
1
0
210,779
0
W
Raijin
9,420
785
22
2
0
200,835
0
L
Freya
8,362
697
23
2
0
201,769
0
L
Vamana
8,991
749
16
1
0
221,934
0
W
Skadi
10,377
865
30
3
0
193,629
0
L
Gilgamesh
9,577
798
28
2
0
272,196
4
W
Nox
11,239
937
31
3
0
275,714
1
L
Odin
8,091
674
9
1
0
198,682
0
W
Artemis
11,256
938
47
4
0
206,141
1
W
Geb
10,042
837
8
1
0
256,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role