Player Matchup

Athena
Athena
BlackedPickles
Athena
Level 100
God Stats
2W - 1L
1,525 SR
Queue Stats
135W - 131L
1,597 Elo+
Party 1
Chernobog
Chernobog
CujoREAP
Chernobog
Level 95
God Stats
1W - 0L
1,285 SR
Queue Stats
43W - 32L
1,649 Elo+
Party 1
Arachne
Arachne
MangoPunches
Arachne
Level 118
God Stats
8W - 6L
1,635 SR
Queue Stats
172W - 155L
1,549 Elo+
Party 1
Merlin
Merlin
MysticMallard
Merlin
Level 25
God Stats
16W - 6L
1,245 SR
Queue Stats
235W - 131L
1,608 Elo+
Party 1
Osiris
Osiris
REDxFro
Osiris
Level 85
God Stats
12W - 10L
1,725 SR
Queue Stats
593W - 522L
1,662 Elo+
Party 1
Team Averages
Level 85
1,483 SR
1,613 Elo+

VS

Team Averages
Level 76
1,541 SR
1,520 Elo+
He Bo
He Bo
CAMELLOT4CT1C09
He Bo
Level 30
God Stats
2W - 7L
1,500 SR
Queue Stats
21W - 31L
1,500 Elo+
Solo
King Arthur
King Arthur
Hipoplay
King Arthur
Level 160
God Stats
0W - 1L
1,553 SR
Queue Stats
58W - 57L
1,710 Elo+
Party 2
Medusa
Medusa
Spence4ever
Medusa
Level 44
God Stats
15W - 18L
1,415 SR
Queue Stats
125W - 173L
1,441 Elo+
Solo
Bastet
Bastet
el ivancito
Bastet
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,517 Elo+
Party 2
Scylla
Scylla
ll HIDERI ll
Scylla
Level 102
God Stats
1W - 2L
1,735 SR
Queue Stats
14W - 23L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 8
8,170
584
5,768
9,726
9,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
CujoREAP
Chernobog
14
5 / 1 / 8
8,257
590
5,914
10,172
2,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
MangoPunches
Arachne
15
5 / 2 / 5
8,442
603
7,664
9,523
3,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 0 / 3
8,141
582
4,764
3,850
1,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
REDxFro
Osiris
15
9 / 0 / 3
9,142
653
11,013
10,477
14,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,159
440
3,854
8,013
2,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Hipoplay
King Arthur
11
1 / 5 / 0
6,636
474
4,918
12,191
8,124
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
10
1 / 7 / 0
6,207
443
5,723
10,931
3,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
10
0 / 4 / 1
6,025
430
2,236
9,903
3,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
14
0 / 3 / 1
7,376
527
2,480
8,142
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
24
Kills
2
3
Deaths
24
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
L
0
5
1
0.1
W
Chernobog
CujoREAP
Chernobog
5
1
8
9
L
King Arthur
Hipoplay
King Arthur
1
5
0
0.2
W
Arachne
MangoPunches
Arachne
5
2
5
3.75
W
1
0
3
2.5
W
Osiris
REDxFro
Osiris
9
0
3
10.5
L
Medusa
1
7
0
0.14
L
Bastet
0
4
1
0.13
L
Scylla
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,123
Damage
19,211
43,748
Taken
49,180
32,095
Mitigated
18,911
14,495
Healing
10,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,768
1,249
0
2,550
9,726
9,950
13
1,837
7,889
28,885
6,570
L
3,854
267
219
1,062
8,013
2,108
0
1,891
6,122
28,532
0
W
Chernobog
CujoREAP
Chernobog
5,914
4,040
0
4,739
10,172
2,920
1,429
1,767
8,405
0
49,214
L
King Arthur
Hipoplay
King Arthur
4,918
750
0
1,615
12,191
8,124
93
3,200
8,991
0
36,685
W
Arachne
MangoPunches
Arachne
7,664
6,103
0
1,690
9,523
3,623
217
1,442
8,081
0
58,208
W
4,764
509
0
1,000
3,850
1,163
495
695
3,155
56,290
0
W
Osiris
REDxFro
Osiris
11,013
4,860
0
4,516
10,477
14,439
484
593
9,884
0
53,760
L
Medusa
5,723
2,742
0
2,009
10,931
3,185
1,020
1,929
9,002
0
34,527
L
Bastet
2,236
426
0
3,644
9,903
3,011
0
204
9,699
0
30,590
L
Scylla
2,480
151
56
2,014
8,142
2,483
588
2,894
5,248
49,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,152
Gold Earned
32,403
482
Minions Killed
352
0
Camps Cleared
0
1,524,660
Distance Traveled
1,325,034
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,170
584
58
4
0
332,732
6
L
He Bo
6,159
440
52
4
0
245,705
2
W
Chernobog
8,257
590
94
7
0
269,759
2
L
King Arthur
6,636
474
74
5
0
259,199
3
W
Arachne
8,442
603
103
7
0
337,684
2
W
Merlin
8,141
582
119
9
0
282,186
5
W
Osiris
9,142
653
108
8
0
302,299
3
L
Medusa
6,207
443
61
4
0
221,869
4
L
Bastet
6,025
430
61
4
0
319,920
0
L
Scylla
7,376
527
104
7
0
278,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role