Player Matchup

Morgan Le Fay
Morgan Le Fay
Denzal65
Morgan Le Fay
Level 149
God Stats
2W - 1L
1,433 SR
Queue Stats
32W - 26L
1,891 Elo+
Party 1
Ymir
Ymir
VolcanicTorrent
Ymir
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 14L
1,500 Elo+
Party 1
Skadi
Skadi
bottomfeeder737
Skadi
Level 127
God Stats
25W - 10L
1,285 SR
Queue Stats
75W - 70L
1,500 Elo+
Party 1
Loki
Loki
feltersmoney
Loki
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,734 Elo+
Party 1
Chaac
Chaac
jjohn21
Chaac
Level 126
God Stats
1W - 2L
1,462 SR
Queue Stats
81W - 90L
1,839 Elo+
Party 1
Team Averages
Level 94
1,436 SR
1,693 Elo+

VS

Team Averages
Level 66
1,633 SR
1,523 Elo+
Hera
Hera
DeejNuts
Hera
Level 56
God Stats
0W - 1L
1,765 SR
Queue Stats
32W - 32L
1,542 Elo+
Party 2
Osiris
Osiris
Lasituacion94
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 162L
1,486 Elo+
Party 3
Hou Yi
Hou Yi
MauricioMora
Hou Yi
Level 35
God Stats
8W - 8L
1,500 SR
Queue Stats
230W - 222L
1,486 Elo+
Party 3
Cliodhna
Cliodhna
OhMahGod-
Cliodhna
Level 160
God Stats
2W - 1L
1,733 SR
Queue Stats
10W - 15L
1,525 Elo+
Party 2
Ares
Ares
themightychamp21
Ares
Level 48
God Stats
11W - 4L
1,665 SR
Queue Stats
24W - 22L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Denzal65
Morgan Le Fay
19
8 / 3 / 12
12,341
494
28,944
16,581
6,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 5 / 11
10,901
436
4,617
23,246
24,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
6 / 4 / 7
13,224
529
20,084
13,419
4,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
2 / 4 / 9
10,821
433
4,881
15,808
5,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
jjohn21
Chaac
20
9 / 1 / 12
13,851
554
21,910
31,819
47,137
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
4 / 9 / 1
11,126
445
16,980
20,628
7,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
0 / 3 / 6
11,808
472
6,900
22,122
28,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
19
6 / 5 / 3
12,486
499
11,396
19,368
7,497
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cliodhna
OhMahGod-
Cliodhna
19
4 / 2 / 6
11,961
478
23,036
17,170
6,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 6 / 5
9,868
395
10,956
22,269
29,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
36
25
Kills
15
17
Deaths
25
51
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hera
4
9
1
0.5
W
Morgan Le Fay
Denzal65
Morgan Le Fay
8
3
12
4.67
L
0
3
6
1
L
Hou Yi
6
5
3
1.5
L
Cliodhna
OhMahGod-
Cliodhna
4
2
6
3.5
W
0
5
11
1.1
W
6
4
7
2.38
W
2
4
9
1.63
W
Chaac
jjohn21
Chaac
9
1
12
15
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,436
Damage
69,268
100,873
Taken
101,557
88,198
Mitigated
80,804
30,530
Healing
25,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
16,980
4,566
204
1,909
20,628
7,987
160
11,306
8,736
76,549
0
W
Morgan Le Fay
Denzal65
Morgan Le Fay
28,944
1,542
541
4,131
16,581
6,272
1,814
6,217
10,364
82,106
0
L
6,900
1,894
0
5,869
22,122
28,634
783
5,559
16,347
0
84,182
L
Hou Yi
11,396
2,442
0
2,016
19,368
7,497
0
4,426
14,780
0
87,235
L
Cliodhna
OhMahGod-
Cliodhna
23,036
1,592
0
13,740
17,170
6,796
0
4,303
12,499
0
119,550
W
4,617
425
572
4,041
23,246
24,886
416
7,526
15,720
50,769
0
W
20,084
8,250
0
410
13,419
4,410
1,980
2,497
10,922
0
120,500
W
4,881
1,139
0
6,033
15,808
5,493
50
1,342
14,466
0
67,734
W
Chaac
jjohn21
Chaac
21,910
4,042
0
14,802
31,819
47,137
257
10,354
20,273
0
108,898
L
10,956
406
0
1,756
22,269
29,890
0
6,347
15,634
31,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,138
Gold Earned
57,249
669
Minions Killed
633
0
Camps Cleared
0
2,462,853
Distance Traveled
2,414,519
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,126
445
142
6
0
426,867
7
W
Morgan Le Fay
12,341
494
122
5
0
509,007
1
L
Osiris
11,808
472
167
7
0
487,857
10
L
Hou Yi
12,486
499
141
6
0
462,518
1
L
Cliodhna
11,961
478
145
6
0
560,534
4
W
Ymir
10,901
436
69
3
0
468,099
4
W
Skadi
13,224
529
173
7
0
455,761
7
W
Loki
10,821
433
109
4
0
497,906
1
W
Chaac
13,851
554
196
8
0
532,080
4
L
Ares
9,868
395
38
2
0
476,743
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role