Player Matchup

Tyr
Tyr
 
Tyr
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BuffaloBilldo
Ah Muzen Cab
Level 53
God Stats
2W - 1L
1,628 SR
Queue Stats
50W - 45L
1,572 Elo+
Party 1
Ra
Ra
EBoySquirt
Ra
Level 130
God Stats
7W - 15L
1,481 SR
Queue Stats
131W - 158L
1,459 Elo+
Solo
Rama
Rama
ESPO41O
Rama
Level 125
God Stats
2W - 4L
1,188 SR
Queue Stats
62W - 74L
1,443 Elo+
Solo
Cerberus
Cerberus
spirit8soldier
Cerberus
Level 85
God Stats
1W - 1L
1,608 SR
Queue Stats
2W - 1L
1,852 Elo+
Party 1
Team Averages
Level 109
1,481 SR
1,565 Elo+

VS

Team Averages
Level 114
1,538 SR
1,574 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Catanc
Izanami
Level 79
God Stats
16W - 2L
1,732 SR
Queue Stats
302W - 266L
1,610 Elo+
Solo
Jormungandr
Jormungandr
MinatoSZN
Jormungandr
Level 62
God Stats
1W - 1L
1,267 SR
Queue Stats
12W - 7L
1,526 Elo+
Party 2
Guan Yu
Guan Yu
Thenumerouno
Guan Yu
Level 123
God Stats
1W - 0L
1,736 SR
Queue Stats
69W - 48L
1,549 Elo+
Solo
Thoth
Thoth
iGAdroit
Thoth
Level 145
God Stats
2W - 2L
1,454 SR
Queue Stats
26W - 13L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
1 / 5 / 5
8,757
674
5,296
16,084
14,351
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
BuffaloBilldo
Ah Muzen Cab
15
3 / 8 / 4
8,712
670
12,236
16,378
4,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 3 / 5
10,314
793
10,457
12,900
4,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
ESPO41O
Rama
17
2 / 7 / 3
9,149
704
9,502
16,187
5,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
15
4 / 5 / 3
8,826
679
7,407
20,450
10,500
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
4 / 0 / 8
10,464
805
8,990
6,652
2,895
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Catanc
Izanami
18
4 / 7 / 11
11,218
863
11,493
16,612
5,601
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
MinatoSZN
Jormungandr
18
4 / 4 / 13
10,654
820
19,695
15,067
16,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Thenumerouno
Guan Yu
17
7 / 0 / 12
10,495
807
9,214
13,517
16,761
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
iGAdroit
Thoth
19
9 / 3 / 8
11,456
881
19,871
8,156
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
80
14
Kills
28
28
Deaths
14
20
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
5
5
0.7
W
Kukulkan
 
Kukulkan
4
0
8
8
L
Ah Muzen Cab
BuffaloBilldo
Ah Muzen Cab
3
8
4
0.63
W
Izanami
Catanc
Izanami
4
7
11
1.36
L
4
3
5
2.17
L
Rama
ESPO41O
Rama
2
7
3
0.5
W
Jormungandr
MinatoSZN
Jormungandr
4
4
13
2.63
W
Guan Yu
Thenumerouno
Guan Yu
7
0
12
13
W
Thoth
iGAdroit
Thoth
9
3
8
4.33
L
Cerberus
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,898
Damage
69,263
81,999
Taken
60,004
39,263
Mitigated
44,185
19,341
Healing
10,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,296
292
0
4,597
16,084
14,351
0
8,707
7,377
0
14,700
W
Kukulkan
 
Kukulkan
8,990
836
392
513
6,652
2,895
1,107
1,996
4,574
41,806
0
L
Ah Muzen Cab
BuffaloBilldo
Ah Muzen Cab
12,236
5,302
0
2,934
16,378
4,438
312
8,689
7,689
0
28,787
W
Izanami
Catanc
Izanami
11,493
8,751
0
4,099
16,612
5,601
6,197
3,946
12,460
0
57,347
L
10,457
973
782
3,388
12,900
4,494
455
7,685
5,215
38,713
0
L
Rama
ESPO41O
Rama
9,502
6,719
0
2,651
16,187
5,480
480
9,956
6,231
0
33,827
W
Jormungandr
MinatoSZN
Jormungandr
19,695
7,870
0
984
15,067
16,315
264
3,418
11,477
40,410
0
W
Guan Yu
Thenumerouno
Guan Yu
9,214
559
1,692
2,869
13,517
16,761
0
3,125
10,276
685
15,192
W
Thoth
iGAdroit
Thoth
19,871
0
0
250
8,156
2,613
472
4,613
3,353
48,855
0
L
Cerberus
7,407
179
164
4,825
20,450
10,500
162
13,980
6,470
16,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,758
Gold Earned
54,287
211
Minions Killed
306
0
Camps Cleared
0
1,165,067
Distance Traveled
1,380,528
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,757
674
19
1
0
260,438
1
W
Kukulkan
10,464
805
75
6
0
274,144
1
L
Ah Muzen Cab
8,712
670
30
2
0
201,050
1
W
Izanami
11,218
863
89
7
0
259,678
2
L
Ra
10,314
793
78
6
0
233,517
2
L
Rama
9,149
704
56
4
0
221,522
2
W
Jormungandr
10,654
820
49
4
0
276,364
0
W
Guan Yu
10,495
807
14
1
0
294,828
12
W
Thoth
11,456
881
79
6
0
275,514
3
L
Cerberus
8,826
679
28
2
0
248,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role