Player Matchup

Heimdallr
Heimdallr
NoviceVolcano63
Heimdallr
Level 53
God Stats
1W - 0L
1,798 SR
Queue Stats
38W - 39L
1,370 Elo+
Solo
Hachiman
Hachiman
Talbren
Hachiman
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 80L
1,453 Elo+
Solo
Sol
Sol
sveggito
Sol
Level 129
God Stats
2W - 3L
1,384 SR
Queue Stats
200W - 232L
1,380 Elo+
Solo
Eset
Eset
xXBCxHiLife78Xx
Eset
Level 117
God Stats
4W - 3L
1,408 SR
Queue Stats
540W - 592L
1,377 Elo+
Solo
Cu Chulainn
Cu Chulainn
xprophecyx13
Cu Chulainn
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,797 Elo+
Solo
Team Averages
Level 106
1,518 SR
1,475 Elo+

VS

Team Averages
Level 70
1,370 SR
1,421 Elo+
Hercules
Hercules
Istvan7735
Hercules
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
179W - 201L
1,379 Elo+
Solo
Skadi
Skadi
Mystra_Tai
Skadi
Level 125
God Stats
0W - 2L
1,265 SR
Queue Stats
74W - 83L
1,375 Elo+
Solo
Xing Tian
Xing Tian
SlappCheeks
Xing Tian
Level 104
God Stats
5W - 2L
1,279 SR
Queue Stats
259W - 287L
1,496 Elo+
Solo
Sobek
Sobek
i love jello15
Sobek
Level 68
God Stats
1W - 2L
1,305 SR
Queue Stats
127W - 188L
1,405 Elo+
Solo
Atlas
Atlas
xDANADINx
Atlas
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
NoviceVolcano63
Heimdallr
16
4 / 5 / 9
10,326
794
16,612
13,225
5,923
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
Talbren
Hachiman
18
6 / 3 / 9
11,019
848
12,725
12,116
5,283
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
5 / 3 / 8
10,267
790
18,789
8,762
3,202
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
6 / 5 / 11
10,885
837
15,424
13,632
6,418
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
xprophecyx13
Cu Chulainn
18
3 / 3 / 17
10,434
803
11,943
26,653
25,848
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Istvan7735
Hercules
19
6 / 4 / 8
10,920
840
10,552
17,371
32,224
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Skadi
15
5 / 7 / 6
9,738
749
18,149
14,005
6,924
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Xing Tian
SlappCheeks
Xing Tian
18
4 / 3 / 10
10,586
814
7,974
17,334
19,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 5 / 10
9,032
695
7,032
17,800
21,189
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
xDANADINx
Atlas
17
2 / 5 / 11
9,952
766
12,809
17,539
22,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
64
24
Kills
19
19
Deaths
24
54
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hercules
Istvan7735
Hercules
6
4
8
2.5
L
Skadi
5
7
6
1.14
W
Heimdallr
NoviceVolcano63
Heimdallr
4
5
9
1.7
L
Xing Tian
SlappCheeks
Xing Tian
4
3
10
3
W
Hachiman
Talbren
Hachiman
6
3
9
3.5
L
2
5
10
1.4
W
5
3
8
3
L
Atlas
xDANADINx
Atlas
2
5
11
1.5
W
6
5
11
2.3
W
Cu Chulainn
xprophecyx13
Cu Chulainn
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,493
Damage
56,516
74,388
Taken
84,049
46,674
Mitigated
102,171
28,656
Healing
26,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Istvan7735
Hercules
10,552
2,557
780
6,749
17,371
32,224
232
7,005
10,366
0
20,735
L
Skadi
18,149
5,974
734
2,000
14,005
6,924
578
4,848
9,157
0
35,686
W
Heimdallr
NoviceVolcano63
Heimdallr
16,612
8,883
599
2,427
13,225
5,923
1,324
5,062
8,116
0
32,824
L
Xing Tian
SlappCheeks
Xing Tian
7,974
1,175
1,965
2,792
17,334
19,093
175
8,470
8,864
19,158
0
W
Hachiman
Talbren
Hachiman
12,725
5,570
1,076
3,726
12,116
5,283
2,071
5,338
6,738
0
24,391
L
7,032
847
1,774
2,719
17,800
21,189
370
6,458
11,342
12,624
0
W
18,789
4,500
1,112
2,416
8,762
3,202
0
3,507
5,211
32,625
0
L
Atlas
xDANADINx
Atlas
12,809
2,621
2,077
4,599
17,539
22,741
192
7,671
9,868
27,059
0
W
15,424
2,315
3,782
3,782
13,632
6,418
352
5,336
8,253
26,181
0
W
Cu Chulainn
xprophecyx13
Cu Chulainn
11,943
2,628
557
9,179
26,653
25,848
445
8,572
17,730
249
23,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,931
Gold Earned
50,228
151
Minions Killed
124
0
Camps Cleared
0
1,229,282
Distance Traveled
1,282,304
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,920
840
29
2
0
258,091
0
L
Skadi
9,738
749
37
3
0
244,200
2
W
Heimdallr
10,326
794
56
4
0
234,554
1
L
Xing Tian
10,586
814
23
2
0
246,833
3
W
Hachiman
11,019
848
18
1
0
257,354
0
L
Sobek
9,032
695
11
1
0
278,974
0
W
Sol
10,267
790
29
2
0
239,986
0
L
Atlas
9,952
766
24
2
0
254,206
0
W
Eset
10,885
837
32
2
0
249,411
1
W
Cu Chulainn
10,434
803
16
1
0
247,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role