Player Matchup

Chaac
Chaac
BlackTanjiro
Chaac
Level 137
God Stats
3W - 3L
1,425 SR
Queue Stats
64W - 72L
1,602 Elo+
Solo
Sylvanus
Sylvanus
LavishLadyLuck
Sylvanus
Level 154
God Stats
111W - 134L
1,491 SR
Queue Stats
314W - 324L
1,554 Elo+
Solo
Izanami
Izanami
Pandorazv
Izanami
Level 53
God Stats
3W - 1L
1,895 SR
Queue Stats
101W - 95L
1,498 Elo+
Solo
Artio
Artio
aramt1001
Artio
Level 151
God Stats
3W - 6L
1,328 SR
Queue Stats
132W - 138L
1,575 Elo+
Solo
Arachne
Arachne
snowdogTTV
Arachne
Level 148
God Stats
0W - 5L
1,500 SR
Queue Stats
54W - 55L
1,583 Elo+
Solo
Team Averages
Level 129
1,528 SR
1,562 Elo+

VS

Team Averages
Level 131
1,549 SR
1,589 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
ArmGrand
Bastet
Level 129
God Stats
8W - 5L
1,579 SR
Queue Stats
181W - 156L
1,600 Elo+
Solo
Ra
Ra
EmmanCruz
Ra
Level 126
God Stats
38W - 38L
1,642 SR
Queue Stats
642W - 599L
1,692 Elo+
Solo
Izanami
Izanami
N0 ElVl0T10N5
Izanami
Level 99
God Stats
11W - 15L
1,597 SR
Queue Stats
254W - 253L
1,576 Elo+
Solo
Nox
Nox
iiGoJambon
Nox
Level 156
God Stats
4W - 4L
1,429 SR
Queue Stats
880W - 849L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 1
10,132
422
14,749
24,367
10,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
14
1 / 8 / 4
8,892
371
8,275
25,573
25,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Pandorazv
Izanami
18
2 / 5 / 5
11,746
489
16,393
20,367
6,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artio
aramt1001
Artio
16
0 / 6 / 3
10,605
442
8,867
22,827
26,792
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
snowdogTTV
Arachne
20
6 / 3 / 1
12,432
518
12,417
25,508
10,403
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
4 / 0 / 20
12,819
534
13,198
24,042
31,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
ArmGrand
Bastet
20
8 / 1 / 16
14,499
604
22,422
18,516
8,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
10 / 0 / 14
14,886
620
28,262
15,276
7,286
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
19
1 / 6 / 9
12,882
537
10,129
23,450
7,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
6 / 3 / 11
13,757
573
13,882
19,101
24,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
99
10
Kills
29
29
Deaths
10
14
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
0
20
14
W
Bastet
ArmGrand
Bastet
8
1
16
16
L
1
7
1
0.21
W
10
0
14
17
L
Sylvanus
1
8
4
0.38
W
Izanami
1
6
9
0.92
L
Izanami
Pandorazv
Izanami
2
5
5
0.9
L
Artio
aramt1001
Artio
0
6
3
0.25
W
6
3
11
3.83
L
Arachne
snowdogTTV
Arachne
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,701
Damage
87,893
118,642
Taken
100,385
80,359
Mitigated
78,933
35,018
Healing
57,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
13,198
2,684
6,103
9,309
24,042
31,918
711
3,815
20,227
1,356
40,154
W
Bastet
ArmGrand
Bastet
22,422
5,321
0
10,283
18,516
8,198
4,393
2,399
16,117
0
119,932
L
14,749
750
0
5,791
24,367
10,632
0
8,673
15,157
0
81,772
W
28,262
3,120
9,104
6,901
15,276
7,286
2,563
4,246
11,030
134,850
0
L
Sylvanus
8,275
1,958
2,830
3,630
25,573
25,600
0
11,438
13,756
26,677
9,734
W
Izanami
10,129
6,265
655
8,419
23,450
7,348
3,938
2,481
20,969
0
109,891
L
Izanami
Pandorazv
Izanami
16,393
10,475
0
4,943
20,367
6,932
847
3,709
16,479
0
99,324
L
Artio
aramt1001
Artio
8,867
1,387
360
7,628
22,827
26,792
0
10,199
11,382
62,678
0
W
13,882
1,871
0
6,847
19,101
24,183
1,333
7,222
11,879
80,655
0
L
Arachne
snowdogTTV
Arachne
12,417
7,823
0
9,836
25,508
10,403
368
6,578
18,532
0
122,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,807
Gold Earned
68,843
661
Minions Killed
763
0
Camps Cleared
0
2,100,624
Distance Traveled
2,347,035
34
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,819
534
49
2
0
489,275
7
W
Bastet
14,499
604
152
6
0
535,825
9
L
Chaac
10,132
422
147
6
0
422,874
4
W
Ra
14,886
620
231
10
0
507,423
7
L
Sylvanus
8,892
371
53
2
0
361,448
12
W
Izanami
12,882
537
168
7
0
429,037
2
L
Izanami
11,746
489
165
7
0
411,470
8
L
Artio
10,605
442
128
5
0
401,193
3
W
Nox
13,757
573
163
7
0
385,475
0
L
Arachne
12,432
518
168
7
0
503,639
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role