Player Matchup

Geb
Geb
BreakerBeatz
Geb
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 138L
1,276 Elo+
Solo
Heimdallr
Heimdallr
DEE-UNDERDOG
Heimdallr
Level 31
God Stats
5W - 7L
1,500 SR
Queue Stats
76W - 98L
1,071 Elo+
Solo
Achilles
Achilles
LonerDaze
Achilles
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
TMT SHARK300
Janus
Level 45
God Stats
5W - 4L
1,893 SR
Queue Stats
10W - 10L
1,438 Elo+
Solo
Fenrir
Fenrir
pocket172amazing
Fenrir
Level 83
God Stats
6W - 13L
1,353 SR
Queue Stats
755W - 793L
1,386 Elo+
Solo
Team Averages
Level 53
1,549 SR
1,334 Elo+

VS

Team Averages
Level 74
1,423 SR
1,307 Elo+
Danzaburou
Danzaburou
Blazeking201
Danzaburou
Level 37
God Stats
1W - 1L
1,288 SR
Queue Stats
5W - 6L
1,354 Elo+
Solo
King Arthur
King Arthur
BunnyWitDaGunny
King Arthur
Level 62
God Stats
4W - 5L
1,402 SR
Queue Stats
4W - 6L
1,157 Elo+
Solo
Cernunnos
Cernunnos
LOB Zetsu
Cernunnos
Level 42
God Stats
6W - 11L
1,819 SR
Queue Stats
185W - 215L
1,359 Elo+
Solo
Skadi
Skadi
ShadowRheeper
Skadi
Level 109
God Stats
44W - 38L
1,401 SR
Queue Stats
410W - 439L
1,426 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
darkone42096
Morgan Le Fay
Level 121
God Stats
7W - 15L
1,206 SR
Queue Stats
72W - 78L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 5
6,182
476
3,483
9,284
5,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
DEE-UNDERDOG
Heimdallr
9
3 / 4 / 0
5,439
418
4,783
8,573
2,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
LonerDaze
Achilles
7
0 / 3 / 0
4,858
374
1,436
5,467
2,392
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
1 / 1 / 1
4,885
376
923
1,552
388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 3 / 3
5,918
455
3,974
8,346
2,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blazeking201
Danzaburou
11
4 / 3 / 2
7,070
544
6,548
9,319
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
BunnyWitDaGunny
King Arthur
11
3 / 2 / 3
6,743
519
4,284
8,121
6,818
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
LOB Zetsu
Cernunnos
12
3 / 1 / 3
7,212
555
8,066
6,224
2,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 0 / 0
7,832
602
4,246
2,612
1,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
darkone42096
Morgan Le Fay
13
0 / 2 / 2
7,429
571
2,963
7,541
2,535
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
7
Kills
14
14
Deaths
8
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Blazeking201
Danzaburou
4
3
2
1.67
L
1
3
5
1.17
W
King Arthur
BunnyWitDaGunny
King Arthur
3
2
3
2.25
L
Heimdallr
DEE-UNDERDOG
Heimdallr
3
4
0
0.75
W
Cernunnos
LOB Zetsu
Cernunnos
3
1
3
4.5
L
Achilles
LonerDaze
Achilles
0
3
0
0
W
4
0
0
4
L
1
1
1
1.5
W
Morgan Le Fay
darkone42096
Morgan Le Fay
0
2
2
0.5
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,599
Damage
26,107
33,222
Taken
33,817
12,790
Mitigated
15,767
7,603
Healing
14,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Blazeking201
Danzaburou
6,548
3,352
0
3,860
9,319
3,323
187
1,462
7,844
0
29,825
L
3,483
419
411
2,356
9,284
5,015
0
455
8,829
10,975
0
W
King Arthur
BunnyWitDaGunny
King Arthur
4,284
569
203
2,167
8,121
6,818
807
1,323
6,798
0
21,659
L
Heimdallr
DEE-UNDERDOG
Heimdallr
4,783
3,099
0
2,321
8,573
2,501
0
0
8,573
0
24,322
W
Cernunnos
LOB Zetsu
Cernunnos
8,066
3,385
0
3,231
6,224
2,084
1,245
755
5,469
0
37,669
L
Achilles
LonerDaze
Achilles
1,436
428
0
341
5,467
2,392
0
0
5,467
0
10,739
W
4,246
1,642
0
1,408
2,612
1,007
1,493
0
2,612
0
40,931
L
923
0
0
80
1,552
388
0
734
818
8,521
0
W
Morgan Le Fay
darkone42096
Morgan Le Fay
2,963
390
0
3,397
7,541
2,535
1,641
866
6,675
46,135
0
L
3,974
685
0
2,094
8,346
2,494
0
1,774
6,572
0
17,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,282
Gold Earned
36,286
108
Minions Killed
321
0
Camps Cleared
0
869,054
Distance Traveled
1,213,594
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,070
544
45
3
0
257,982
0
L
Geb
6,182
476
6
0
0
223,853
0
W
King Arthur
6,743
519
42
3
0
258,730
0
L
Heimdallr
5,439
418
45
3
0
172,278
0
W
Cernunnos
7,212
555
71
5
0
214,074
2
L
Achilles
4,858
374
19
1
0
157,155
2
W
Skadi
7,832
602
77
6
0
245,684
2
L
Janus
4,885
376
15
1
0
81,451
0
W
Morgan Le Fay
7,429
571
86
7
0
237,124
0
L
Fenrir
5,918
455
23
2
0
234,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role