Player Matchup

Yemoja
Yemoja
Invisionslit
Yemoja
Level 25
God Stats
4W - 4L
1,500 SR
Queue Stats
97W - 181L
1,093 Elo+
Party 1
Neith
Neith
Mistress Smug
Neith
Level 25
God Stats
3W - 14L
1,138 SR
Queue Stats
76W - 157L
1,123 Elo+
Party 1
Hades
Hades
NoLxve_03
Hades
Level 42
God Stats
17W - 15L
1,503 SR
Queue Stats
54W - 74L
1,312 Elo+
Solo
Nu Wa
Nu Wa
spooky_gelatine5
Nu Wa
Level 67
God Stats
56W - 52L
1,689 SR
Queue Stats
670W - 712L
1,401 Elo+
Solo
Pele
Pele
xJoshxxFlavorx
Pele
Level 86
God Stats
16W - 13L
1,770 SR
Queue Stats
200W - 248L
1,197 Elo+
Party 1
Team Averages
Level 49
1,520 SR
1,225 Elo+

VS

Team Averages
Level 94
1,475 SR
1,350 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Frosty on Herb
Vamana
Level 152
God Stats
17W - 17L
1,163 SR
Queue Stats
89W - 89L
1,287 Elo+
Solo
Shiva
Shiva
P-RiCo69
Shiva
Level 68
God Stats
1W - 1L
1,713 SR
Queue Stats
9W - 10L
1,378 Elo+
Solo
Merlin
Merlin
TheCartographer0
Merlin
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 111L
1,354 Elo+
Solo
Cerberus
Cerberus
valdehansen
Cerberus
Level 41
God Stats
4W - 9L
1,500 SR
Queue Stats
149W - 180L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 4 / 5
5,533
615
2,030
6,981
2,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
3 / 2 / 4
5,767
641
4,614
5,814
1,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
NoLxve_03
Hades
11
1 / 0 / 0
6,243
694
2,723
4,010
1,783
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 1 / 0
6,284
698
4,408
3,839
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
4 / 1 / 3
6,695
744
3,422
5,993
1,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
8
4 / 4 / 3
5,710
634
8,063
7,900
2,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

4
0 / 1 / 0
3,823
425
705
2,530
669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Shiva
P-RiCo69
Shiva
8
0 / 0 / 0
4,617
513
150
4,473
2,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

6
0 / 1 / 0
4,314
479
457
2,174
490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
valdehansen
Cerberus
9
4 / 4 / 3
5,720
636
4,442
10,233
5,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
10
Kills
8
8
Deaths
10
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
4
4
3
1.38
L
0
1
0
0
W
Yemoja
0
4
5
0.63
W
3
2
4
2.5
W
Hades
NoLxve_03
Hades
1
0
0
1
L
Shiva
P-RiCo69
Shiva
0
0
0
0
L
0
1
0
0
W
2
1
0
2
L
Cerberus
valdehansen
Cerberus
4
4
3
1.38
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,197
Damage
13,817
26,637
Taken
27,310
8,997
Mitigated
11,207
10,257
Healing
8,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
8,063
5,080
0
2,907
7,900
2,004
86
2,623
5,229
0
32,557
L
705
336
0
500
2,530
669
0
1,020
1,412
0
7,495
W
Yemoja
2,030
830
717
1,184
6,981
2,291
730
2,347
4,634
9,270
0
W
4,614
2,058
0
2,493
5,814
1,169
2,018
782
5,032
0
16,530
W
Hades
NoLxve_03
Hades
2,723
39
0
2,959
4,010
1,783
1,696
63
3,947
31,491
0
L
Shiva
P-RiCo69
Shiva
150
0
0
1,646
4,473
2,171
0
1,930
2,391
0
20,018
L
457
115
0
242
2,174
490
0
451
1,675
11,546
0
W
4,408
2,008
0
375
3,839
2,275
3,502
769
3,047
31,240
0
L
Cerberus
valdehansen
Cerberus
4,442
524
150
3,045
10,233
5,873
0
2,643
7,442
13,023
0
W
3,422
798
0
2,529
5,993
1,479
720
938
5,055
0
26,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,522
Gold Earned
24,184
230
Minions Killed
185
0
Camps Cleared
0
903,374
Distance Traveled
626,582
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,710
634
57
6
0
136,590
0
L
Vamana
3,823
425
21
2
0
61,281
1
W
Yemoja
5,533
615
15
2
0
162,287
0
W
Neith
5,767
641
28
3
0
179,385
0
W
Hades
6,243
694
60
7
0
184,837
1
L
Shiva
4,617
513
46
5
0
178,274
3
L
Merlin
4,314
479
27
3
0
95,962
1
W
Nu Wa
6,284
698
59
7
0
152,138
3
L
Cerberus
5,720
636
34
4
0
154,475
0
W
Pele
6,695
744
68
8
0
224,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role