Player Matchup

Nu Wa
Nu Wa
Archie__14
Nu Wa
Level 79
God Stats
4W - 4L
1,555 SR
Queue Stats
99W - 107L
1,505 Elo+
Solo
Sylvanus
Sylvanus
RowanTheGr83456
Sylvanus
Level 43
God Stats
12W - 32L
1,317 SR
Queue Stats
57W - 79L
1,422 Elo+
Solo
Gilgamesh
Gilgamesh
Shuskebab
Gilgamesh
Level 48
God Stats
3W - 4L
1,511 SR
Queue Stats
143W - 109L
1,615 Elo+
Solo
Ymir
Ymir
ZOENduBINKSSS
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Neith
Neith
kayziBinnnkz
Neith
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,494 Elo+
Party 3
Team Averages
Level 47
1,477 SR
1,507 Elo+

VS

Team Averages
Level 50
1,522 SR
1,611 Elo+
Shiva
Shiva
Dmpsy22
Shiva
Level 38
God Stats
4W - 0L
1,602 SR
Queue Stats
165W - 103L
1,830 Elo+
Party 2
Zeus
Zeus
KeegxnTF
Zeus
Level 67
God Stats
3W - 3L
1,450 SR
Queue Stats
141W - 149L
1,406 Elo+
Party 1
Nemesis
Nemesis
Mucky_Brown
Nemesis
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,430 Elo+
Party 1
Awilix
Awilix
Norbollock
Awilix
Level 81
God Stats
5W - 8L
1,500 SR
Queue Stats
71W - 71L
1,520 Elo+
Party 1
Janus
Janus
immortalsalt1995
Janus
Level 53
God Stats
1W - 0L
1,559 SR
Queue Stats
31W - 6L
1,868 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
6 / 2 / 2
9,952
585
12,726
8,116
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
16
2 / 3 / 4
9,228
543
10,715
11,856
11,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Shuskebab
Gilgamesh
12
2 / 4 / 4
7,940
467
6,284
15,418
5,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 6 / 2
6,926
407
3,003
14,890
10,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 8 / 5
8,057
474
5,464
14,327
3,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Dmpsy22
Shiva
14
3 / 4 / 13
9,586
564
12,122
21,309
18,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
14
2 / 2 / 3
8,435
496
5,981
8,175
2,753
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Mucky_Brown
Nemesis
16
2 / 1 / 7
9,453
556
5,529
11,897
7,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
Norbollock
Awilix
17
9 / 2 / 5
10,115
595
14,013
13,353
4,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
7 / 2 / 2
10,815
636
12,316
8,120
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
11
Kills
23
23
Deaths
11
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
6
2
2
3.5
W
Shiva
Dmpsy22
Shiva
3
4
13
2.38
W
Zeus
2
2
3
1.75
W
Nemesis
Mucky_Brown
Nemesis
2
1
7
5.5
W
Awilix
Norbollock
Awilix
9
2
5
5.75
L
Sylvanus
2
3
4
1.33
L
Gilgamesh
Shuskebab
Gilgamesh
2
4
4
1
L
0
6
2
0.17
W
7
2
2
4
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,192
Damage
49,961
64,607
Taken
62,854
33,765
Mitigated
36,000
19,254
Healing
17,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
12,726
4,569
99
2,786
8,116
2,784
688
2,411
5,705
66,749
0
W
Shiva
Dmpsy22
Shiva
12,122
2,937
1,786
6,426
21,309
18,946
56
9,370
11,939
67
43,106
W
Zeus
5,981
807
0
1,567
8,175
2,753
343
5,117
3,058
53,135
0
W
Nemesis
Mucky_Brown
Nemesis
5,529
2,261
0
1,978
11,897
7,848
0
4,284
7,613
0
54,424
W
Awilix
Norbollock
Awilix
14,013
6,509
0
4,634
13,353
4,334
156
4,643
8,710
0
75,736
L
Sylvanus
10,715
1,652
1,012
4,043
11,856
11,526
0
857
10,999
48,331
11,669
L
Gilgamesh
Shuskebab
Gilgamesh
6,284
1,188
0
4,584
15,418
5,558
0
809
14,609
0
38,259
L
3,003
597
0
2,092
14,890
10,092
0
5,765
9,125
11,320
0
W
12,316
1,034
0
1,532
8,120
2,119
341
2,443
5,677
87,043
2,021
L
5,464
1,943
113
4,525
14,327
3,805
0
8,278
6,049
0
49,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,103
Gold Earned
48,404
386
Minions Killed
549
0
Camps Cleared
0
1,539,884
Distance Traveled
1,732,525
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,952
585
103
6
0
306,360
8
W
Shiva
9,586
564
49
3
0
354,723
7
W
Zeus
8,435
496
107
6
0
303,047
5
W
Nemesis
9,453
556
130
8
0
356,376
5
W
Awilix
10,115
595
105
6
0
388,353
2
L
Sylvanus
9,228
543
111
7
0
269,543
6
L
Gilgamesh
7,940
467
76
4
0
349,212
0
L
Ymir
6,926
407
15
1
0
318,635
1
W
Janus
10,815
636
158
9
0
330,026
0
L
Neith
8,057
474
81
5
0
296,134
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role