Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond I
iQ ToNY
Ah Muzen Cab
Diamond I
Level 160
God Stats
13W - 4L
1,832 SR
Queue Stats
53W - 38L
2,471 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 160
1,832 SR
2,471 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 119
1,875 SR
2,071 MMR
Sol
Sol
Platinum III
vSota
Sol
Platinum III
Level 119
God Stats
1W - 1L
1,875 SR
Queue Stats
29W - 26L
2,071 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
iQ ToNY
Ah Muzen Cab
17
3 / 1 / 0
10,918
993
14,055
10,256
5,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Bans
ChronosBakasuraKaliLokiBastet

VS

Bans
SkadiArachneHe BoBellonaOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
vSota
Sol
15
1 / 3 / 0
9,166
833
5,301
16,714
11,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
iQ ToNY
Ah Muzen Cab
3
1
0
3
L
Sol
vSota
Sol
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,055
Damage
5,301
10,256
Taken
16,714
5,545
Mitigated
11,788
4,630
Healing
4,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
iQ ToNY
Ah Muzen Cab
14,055
5,711
0
4,630
10,256
5,545
2,712
4,625
5,631
0
84,711
L
Sol
vSota
Sol
5,301
2,521
0
4,335
16,714
11,788
0
273
16,441
47,271
4,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,918
Gold Earned
9,166
131
Minions Killed
102
5
Camps Cleared
4
218,670
Distance Traveled
192,692
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,918
993
131
12
5
218,670
2
L
Sol
9,166
833
102
9
4
192,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role