Player Matchup

Gilgamesh
Gilgamesh
B0SSK IS G0D
Gilgamesh
Level 42
God Stats
4W - 6L
1,615 SR
Queue Stats
40W - 81L
1,324 Elo+
Solo
Merlin
Merlin
Gianniperezgonza
Merlin
Level 160
God Stats
55W - 69L
1,394 SR
Queue Stats
287W - 350L
1,435 Elo+
Solo
Neith
Neith
grizzled-flask5
Neith
Level 79
God Stats
16W - 24L
1,229 SR
Queue Stats
301W - 447L
1,281 Elo+
Solo
Team Averages
Level 94
1,413 SR
1,346 Elo+

VS

Team Averages
Level 108
1,495 SR
1,315 Elo+
Loki
Loki
Kalnimas
Loki
Level 109
God Stats
168W - 274L
1,309 SR
Queue Stats
183W - 306L
1,258 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LuckEZ
Morgan Le Fay
Level 89
God Stats
5W - 11L
1,328 SR
Queue Stats
9W - 18L
1,200 Elo+
Solo
Ares
Ares
xXDemonHunterXx5
Ares
Level 126
God Stats
6W - 5L
1,848 SR
Queue Stats
117W - 137L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
B0SSK IS G0D
Gilgamesh
15
1 / 6 / 3
11,161
587
9,661
22,033
18,000
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

18
4 / 4 / 3
13,561
714
17,921
12,118
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 8 / 2
11,726
617
8,151
14,261
4,637
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
1 / 3 / 9
11,682
615
4,334
9,503
6,680
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
LuckEZ
Morgan Le Fay
20
6 / 3 / 7
14,316
753
15,231
16,118
7,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 1 / 7
14,874
783
20,777
23,921
26,181
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
7
Kills
18
18
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
B0SSK IS G0D
Gilgamesh
1
6
3
0.42
L
4
4
3
1.38
W
Loki
1
3
9
1.83
W
Morgan Le Fay
LuckEZ
Morgan Le Fay
6
3
7
3.17
L
2
8
2
0.38
W
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,733
Damage
40,342
48,412
Taken
49,542
25,876
Mitigated
40,394
3,653
Healing
14,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
B0SSK IS G0D
Gilgamesh
9,661
2,280
185
1,592
22,033
18,000
176
15,254
6,779
0
33,450
L
17,921
302
0
874
12,118
3,239
0
10,850
1,268
64,386
0
W
Loki
4,334
577
629
471
9,503
6,680
0
3,571
5,932
532
30,360
W
Morgan Le Fay
LuckEZ
Morgan Le Fay
15,231
1,045
0
6,410
16,118
7,533
2,084
6,107
10,011
84,014
0
L
8,151
2,202
0
1,002
14,261
4,637
245
11,109
3,152
0
40,206
W
20,777
2,559
346
6,161
23,921
26,181
84
8,482
15,439
44,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,448
Gold Earned
40,872
203
Minions Killed
231
5
Camps Cleared
11
1,044,616
Distance Traveled
1,028,924
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,161
587
35
2
3
369,953
3
L
Merlin
13,561
714
98
5
2
355,297
6
W
Loki
11,682
615
44
2
3
308,055
11
W
Morgan Le Fay
14,316
753
132
7
7
353,767
0
L
Neith
11,726
617
70
4
0
319,366
1
W
Ares
14,874
783
55
3
1
367,102
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role