Player Matchup

Jing Wei
Jing Wei
Panacea06
Jing Wei
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 99L
1,399 Elo+
Party 1
Anubis
Anubis
QQPachew
Anubis
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 28L
1,359 Elo+
Party 1
Odin
Odin
Spielebeutl
Odin
Level 41
God Stats
4W - 3L
1,261 SR
Queue Stats
246W - 275L
1,389 Elo+
Solo
Team Averages
Level 75
1,420 SR
1,382 Elo+

VS

Team Averages
Level 80
1,328 SR
1,529 Elo+
Ah Muzen Cab
Ah Muzen Cab
AlexPlayy
Ah Muzen Cab
Level 106
God Stats
3W - 3L
1,576 SR
Queue Stats
105W - 74L
1,596 Elo+
Party 2
Tyr
Tyr
CMRNx
Tyr
Level 30
God Stats
43W - 60L
1,281 SR
Queue Stats
90W - 116L
1,404 Elo+
Solo
Olorun
Olorun
imgoncalo
Olorun
Level 105
God Stats
0W - 3L
1,126 SR
Queue Stats
239W - 198L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Panacea06
Jing Wei
20
6 / 2 / 9
14,507
764
21,219
15,514
5,284
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
QQPachew
Anubis
19
8 / 6 / 8
14,425
759
17,113
17,753
8,265
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

17
4 / 5 / 9
14,317
754
9,633
22,140
21,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlexPlayy
Ah Muzen Cab
17
5 / 4 / 6
12,998
684
20,775
12,260
4,333
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tyr
CMRNx
Tyr
16
1 / 10 / 10
12,535
660
7,359
27,349
23,265
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
imgoncalo
Olorun
19
7 / 4 / 6
14,438
760
19,833
15,921
6,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
35
18
Kills
13
13
Deaths
18
26
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AlexPlayy
Ah Muzen Cab
5
4
6
2
L
Tyr
CMRNx
Tyr
1
10
10
0.6
W
Jing Wei
Panacea06
Jing Wei
6
2
9
5.25
W
Anubis
QQPachew
Anubis
8
6
8
2
W
4
5
9
1.7
L
Olorun
imgoncalo
Olorun
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,965
Damage
47,967
55,407
Taken
55,530
34,565
Mitigated
34,387
16,182
Healing
11,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AlexPlayy
Ah Muzen Cab
20,775
8,205
0
2,168
12,260
4,333
728
3,188
9,072
0
59,647
L
Tyr
CMRNx
Tyr
7,359
1,083
234
3,643
27,349
23,265
223
9,737
17,612
216
25,044
W
Jing Wei
Panacea06
Jing Wei
21,219
13,443
0
4,574
15,514
5,284
2,142
4,796
10,718
0
72,926
W
Anubis
QQPachew
Anubis
17,113
381
0
6,501
17,753
8,265
756
5,257
12,496
59,964
0
W
9,633
3,426
967
4,140
22,140
21,016
221
8,877
13,263
0
29,451
L
Olorun
imgoncalo
Olorun
19,833
11,604
288
4,722
15,921
6,789
554
4,787
11,134
62,063
5,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,249
Gold Earned
39,971
253
Minions Killed
238
7
Camps Cleared
9
998,290
Distance Traveled
1,011,428
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,998
684
91
5
1
335,183
3
L
Tyr
12,535
660
30
2
1
360,005
1
W
Jing Wei
14,507
764
101
5
4
373,600
4
W
Anubis
14,425
759
109
6
0
297,880
4
W
Odin
14,317
754
43
2
3
326,810
3
L
Olorun
14,438
760
117
6
7
316,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role