Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
pedroangel12
Hachiman
Level 62
God Stats
2W - 2L
1,875 SR
Queue Stats
50W - 47L
1,452 Elo+
Solo
Ra
Ra
pyromancer549
Ra
Level 83
God Stats
23W - 23L
1,393 SR
Queue Stats
240W - 300L
1,423 Elo+
Party 2
Aphrodite
Aphrodite
wigi1223
Aphrodite
Level 63
God Stats
10W - 8L
1,623 SR
Queue Stats
152W - 186L
1,424 Elo+
Party 2
Team Averages
Level 84
1,578 SR
1,460 Elo+

VS

Team Averages
Level 74
1,407 SR
1,457 Elo+
Medusa
Medusa
AdxxT22
Medusa
Level 42
God Stats
7W - 8L
1,500 SR
Queue Stats
60W - 64L
1,344 Elo+
Solo
Zeus
Zeus
BektashAMG
Zeus
Level 80
God Stats
223W - 204L
1,480 SR
Queue Stats
300W - 343L
1,443 Elo+
Party 1
Mulan
Mulan
GhostOfBruh
Mulan
Level 78
God Stats
9W - 4L
1,599 SR
Queue Stats
54W - 50L
1,534 Elo+
Solo
Shiva
Shiva
LuckEZ
Shiva
Level 89
God Stats
1W - 0L
1,411 SR
Queue Stats
5W - 3L
1,499 Elo+
Solo
Charybdis
Charybdis
TheGunArtOnline
Charybdis
Level 83
God Stats
1W - 9L
1,044 SR
Queue Stats
253W - 305L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
0 / 3 / 0
8,793
977
4,696
16,499
16,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ullr
 
Ullr
14
0 / 6 / 0
8,193
910
6,270
13,446
6,219
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
pedroangel12
Hachiman
13
0 / 5 / 0
7,999
889
4,981
13,348
5,079
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
0 / 7 / 0
8,121
902
6,362
11,022
4,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
wigi1223
Aphrodite
13
0 / 9 / 0
8,165
907
2,049
15,106
8,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

139

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AdxxT22
Medusa
16
5 / 0 / 17
10,298
1,144
12,918
3,440
1,417
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 0 / 21
9,899
1,100
19,549
3,729
1,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 0 / 14
9,927
1,103
9,409
9,786
8,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shiva
LuckEZ
Shiva
17
12 / 0 / 15
12,136
1,348
12,173
7,833
10,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
TheGunArtOnline
Charybdis
15
3 / 0 / 14
9,081
1,009
7,765
4,523
1,725
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
111
0
Kills
30
30
Deaths
0
0
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
3
0
0
L
Ullr
 
Ullr
0
6
0
0
W
Medusa
AdxxT22
Medusa
5
0
17
13.5
W
5
0
21
15.5
W
5
0
14
12
W
Shiva
LuckEZ
Shiva
12
0
15
19.5
W
Charybdis
TheGunArtOnline
Charybdis
3
0
14
10
L
Hachiman
pedroangel12
Hachiman
0
5
0
0
L
0
7
0
0
L
Aphrodite
wigi1223
Aphrodite
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,358
Damage
61,814
69,421
Taken
29,311
40,202
Mitigated
22,960
7,417
Healing
7,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,696
795
0
397
16,499
16,103
0
5,438
10,685
22,192
0
L
Ullr
 
Ullr
6,270
3,045
0
42
13,446
6,219
0
2,000
11,174
0
24,786
W
Medusa
AdxxT22
Medusa
12,918
9,132
0
791
3,440
1,417
0
1,171
2,269
0
27,508
W
19,549
926
0
886
3,729
1,406
0
1,827
1,902
31,005
0
W
9,409
1,934
53
3,426
9,786
8,192
0
3,953
5,833
0
36,588
W
Shiva
LuckEZ
Shiva
12,173
1,909
0
1,959
7,833
10,220
0
3,292
4,541
0
29,523
W
Charybdis
TheGunArtOnline
Charybdis
7,765
3,644
0
87
4,523
1,725
0
2,864
1,659
0
10,710
L
Hachiman
pedroangel12
Hachiman
4,981
3,095
0
283
13,348
5,079
0
4,576
8,535
0
16,091
L
6,362
482
787
125
11,022
4,269
0
3,650
7,247
20,360
0
L
Aphrodite
wigi1223
Aphrodite
2,049
64
2,824
2,959
15,106
8,532
0
3,885
10,997
12,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,271
Gold Earned
51,341
155
Minions Killed
165
3
Camps Cleared
11
708,120
Distance Traveled
841,958
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,793
977
34
4
1
146,631
0
L
Ullr
8,193
910
47
5
0
120,794
0
W
Medusa
10,298
1,144
43
5
2
162,522
0
W
Zeus
9,899
1,100
36
4
0
169,141
0
W
Mulan
9,927
1,103
49
5
2
174,070
0
W
Shiva
12,136
1,348
33
4
6
184,360
0
W
Charybdis
9,081
1,009
4
0
1
151,865
0
L
Hachiman
7,999
889
22
2
0
121,626
0
L
Ra
8,121
902
30
3
1
161,405
0
L
Aphrodite
8,165
907
22
2
1
157,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role