Player Matchup

Achilles
Achilles
 
Achilles
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Jiren_-0
Hera
Level 160
God Stats
31W - 22L
1,557 SR
Queue Stats
702W - 737L
1,559 Elo+
Party 1
Cabrakan
Cabrakan
StoicRez
Cabrakan
Level 157
God Stats
1W - 1L
1,733 SR
Queue Stats
235W - 211L
1,571 Elo+
Party 1
Heimdallr
Heimdallr
engelx95
Heimdallr
Level 158
God Stats
4W - 7L
1,469 SR
Queue Stats
315W - 324L
1,650 Elo+
Solo
Ratatoskr
Ratatoskr
oSo Kalepzo
Ratatoskr
Level 122
God Stats
5W - 11L
1,495 SR
Queue Stats
1,228W - 1,216L
1,584 Elo+
Solo
Team Averages
Level 148
1,551 SR
1,573 Elo+

VS

Team Averages
Level 111
1,569 SR
1,533 Elo+
Da Ji
Da Ji
DEKLORD
Da Ji
Level 123
God Stats
5W - 11L
1,500 SR
Queue Stats
300W - 316L
1,325 Elo+
Solo
Zeus
Zeus
HMSJeanWolf
Zeus
Level 160
God Stats
4W - 2L
1,689 SR
Queue Stats
328W - 306L
1,611 Elo+
Solo
Cabrakan
Cabrakan
MasayaFoo
Cabrakan
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 25L
1,690 Elo+
Party 2
Kuzenbo
Kuzenbo
Swifty_Swigs
Kuzenbo
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,507 Elo+
Party 2
Atlas
Atlas
over-the-moon-
Atlas
Level 129
God Stats
3W - 2L
1,656 SR
Queue Stats
177W - 201L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
4 / 8 / 12
9,847
656
9,290
19,260
26,775
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hera
18
7 / 4 / 11
11,203
747
29,989
10,374
9,075
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
StoicRez
Cabrakan
20
6 / 4 / 16
11,366
758
17,183
23,079
34,717
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
engelx95
Heimdallr
17
7 / 9 / 10
11,031
735
21,618
17,308
8,053
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
oSo Kalepzo
Ratatoskr
14
0 / 8 / 14
9,217
614
13,483
29,373
18,749
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DEKLORD
Da Ji
18
10 / 7 / 9
12,034
802
10,754
14,325
6,339
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 6 / 12
12,696
846
29,176
13,009
5,733
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
MasayaFoo
Cabrakan
17
1 / 6 / 20
10,988
733
11,624
25,742
23,982
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kuzenbo
Swifty_Swigs
Kuzenbo
20
9 / 3 / 18
12,669
845
10,005
28,124
36,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
4 / 4 / 21
12,150
810
18,577
26,864
27,469
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
112
24
Kills
32
33
Deaths
26
63
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
8
12
1.25
W
Da Ji
DEKLORD
Da Ji
10
7
9
2.07
W
8
6
12
2.33
L
Hera
7
4
11
3.13
W
Cabrakan
MasayaFoo
Cabrakan
1
6
20
1.83
L
Cabrakan
StoicRez
Cabrakan
6
4
16
3.5
W
Kuzenbo
Swifty_Swigs
Kuzenbo
9
3
18
6
L
Heimdallr
engelx95
Heimdallr
7
9
10
1.33
L
Ratatoskr
oSo Kalepzo
Ratatoskr
0
8
14
0.88
W
4
4
21
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,563
Damage
80,136
99,394
Taken
108,064
97,369
Mitigated
100,278
28,658
Healing
33,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
9,290
2,676
513
1,565
19,260
26,775
50
12,239
7,021
0
12,294
W
Da Ji
DEKLORD
Da Ji
10,754
3,068
1,161
826
14,325
6,339
2,314
5,496
8,829
0
16,090
W
29,176
3,957
892
1,194
13,009
5,733
1,527
4,440
8,569
65,123
0
L
Hera
29,989
6,244
2,313
3,062
10,374
9,075
558
7,124
3,250
51,505
0
W
Cabrakan
MasayaFoo
Cabrakan
11,624
1,366
2,476
4,092
25,742
23,982
148
11,964
13,778
22,463
0
L
Cabrakan
StoicRez
Cabrakan
17,183
1,656
1,706
8,287
23,079
34,717
225
16,079
7,000
24,837
0
W
Kuzenbo
Swifty_Swigs
Kuzenbo
10,005
3,996
1,315
8,244
28,124
36,755
468
12,678
13,679
19,828
0
L
Heimdallr
engelx95
Heimdallr
21,618
6,931
289
240
17,308
8,053
402
11,902
5,406
0
50,211
L
Ratatoskr
oSo Kalepzo
Ratatoskr
13,483
4,171
787
9,896
29,373
18,749
42
22,038
7,335
0
22,603
W
18,577
5,003
3,609
9,627
26,864
27,469
0
12,594
14,270
39,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,664
Gold Earned
60,537
154
Minions Killed
158
0
Camps Cleared
0
1,271,663
Distance Traveled
1,427,375
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,847
656
12
1
0
238,280
1
W
Da Ji
12,034
802
11
1
0
245,547
0
W
Zeus
12,696
846
78
5
0
256,190
1
L
Hera
11,203
747
58
4
0
267,108
1
W
Cabrakan
10,988
733
21
1
0
301,295
1
L
Cabrakan
11,366
758
8
1
0
267,700
0
W
Kuzenbo
12,669
845
19
1
0
318,590
3
L
Heimdallr
11,031
735
63
4
0
226,580
2
L
Ratatoskr
9,217
614
13
1
0
271,995
0
W
Atlas
12,150
810
29
2
0
305,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role