Player Matchup

Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
McKloud_ing
Hercules
Level 18
God Stats
3W - 0L
1,466 SR
Queue Stats
82W - 17L
1,539 Elo+
Party 1
Team Averages
Level 108
1,489 SR
1,513 Elo+

VS

Team Averages
Level 58
1,598 SR
1,451 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Cordelho
Jing Wei
Level 104
God Stats
3W - 1L
1,793 SR
Queue Stats
84W - 106L
1,469 Elo+
Solo
Cthulhu
Cthulhu
Dragonso13
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
6 / 0 / 8
8,250
825
5,651
5,429
2,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
 
Anubis
13
6 / 0 / 8
8,087
809
9,108
6,480
3,119
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
McKloud_ing
Hercules
12
3 / 0 / 11
7,572
757
5,524
10,754
8,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 4 / 0
5,960
596
4,012
5,281
848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Cordelho
Jing Wei
7
0 / 4 / 0
5,481
548
1,915
3,258
379
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Dragonso13
Cthulhu
9
0 / 7 / 0
6,045
605
4,427
13,454
5,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
15
Kills
0
0
Deaths
15
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
0
8
10
W
Anubis
 
Anubis
6
0
8
10
L
Kukulkan
 
Kukulkan
0
4
0
0
L
Jing Wei
Cordelho
Jing Wei
0
4
0
0
L
Cthulhu
Dragonso13
Cthulhu
0
7
0
0
W
Hercules
McKloud_ing
Hercules
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,283
Damage
10,354
22,663
Taken
21,993
13,344
Mitigated
7,115
12,357
Healing
621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,651
2,980
0
2,117
5,429
2,097
1,707
3,341
2,088
0
31,261
W
Anubis
 
Anubis
9,108
990
0
3,338
6,480
3,119
327
2,918
3,562
31,432
0
L
Kukulkan
 
Kukulkan
4,012
189
0
95
5,281
848
0
2,513
2,618
22,322
0
L
Jing Wei
Cordelho
Jing Wei
1,915
824
0
0
3,258
379
0
1,385
1,823
0
6,717
L
Cthulhu
Dragonso13
Cthulhu
4,427
353
0
526
13,454
5,888
0
5,406
7,891
8,156
0
W
Hercules
McKloud_ing
Hercules
5,524
1,602
0
6,902
10,754
8,128
108
2,479
8,275
0
12,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,909
Gold Earned
17,486
121
Minions Killed
74
8
Camps Cleared
1
545,847
Distance Traveled
461,242
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,250
825
57
6
3
184,455
0
W
Anubis
8,087
809
46
5
4
173,052
0
L
Kukulkan
5,960
596
55
6
1
173,894
4
L
Jing Wei
5,481
548
10
1
0
135,339
2
L
Cthulhu
6,045
605
9
1
0
152,009
0
W
Hercules
7,572
757
18
2
1
188,340
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role