Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
FazbearInc21
Serqet
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 11L
1,637 Elo+
Party 1
Jormungandr
Jormungandr
Pypit
Jormungandr
Level 121
God Stats
5W - 0L
2,035 SR
Queue Stats
64W - 37L
1,671 Elo+
Party 1
King Arthur
King Arthur
YuNgCaNoose
King Arthur
Level 129
God Stats
5W - 5L
1,515 SR
Queue Stats
256W - 225L
1,573 Elo+
Solo
Team Averages
Level 110
1,610 SR
1,576 Elo+

VS

Team Averages
Level 119
1,600 SR
1,546 Elo+
Ares
Ares
Accupace
Ares
Level 139
God Stats
4W - 6L
1,332 SR
Queue Stats
200W - 209L
1,473 Elo+
Solo
Discordia
Discordia
Charlie x rogue
Discordia
Level 121
God Stats
0W - 1L
1,706 SR
Queue Stats
44W - 51L
1,509 Elo+
Solo
Mercury
Mercury
Daddy Brown CB
Mercury
Level 115
God Stats
3W - 1L
1,712 SR
Queue Stats
183W - 187L
1,576 Elo+
Solo
Neith
Neith
TxNASTYx
Neith
Level 101
God Stats
42W - 39L
1,555 SR
Queue Stats
262W - 236L
1,566 Elo+
Solo
Sun Wukong
Sun Wukong
marcostepan
Sun Wukong
Level 121
God Stats
8W - 10L
1,694 SR
Queue Stats
413W - 398L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
1 / 2 / 1
5,386
598
3,298
4,358
914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shiva
 
Shiva
8
0 / 0 / 0
4,673
519
2,383
5,953
2,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
8
0 / 2 / 1
4,854
539
1,433
5,873
1,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Pypit
Jormungandr
8
2 / 1 / 2
4,958
551
5,141
4,480
1,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
YuNgCaNoose
King Arthur
11
5 / 0 / 0
6,569
730
4,832
5,701
2,651
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
2 / 0 / 2
5,034
559
2,597
7,432
3,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Charlie x rogue
Discordia
9
0 / 2 / 3
5,183
576
1,391
4,227
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 1
4,540
504
2,265
6,596
1,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
TxNASTYx
Neith
8
3 / 1 / 2
4,928
548
7,657
5,192
1,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
marcostepan
Sun Wukong
5
0 / 2 / 0
3,966
441
419
3,777
1,341
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
8
Kills
5
5
Deaths
8
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
2
1
0.75
W
Shiva
 
Shiva
0
0
0
0
L
Ares
2
0
2
3
L
Discordia
Charlie x rogue
Discordia
0
2
3
0.75
L
0
3
1
0.17
W
Serqet
0
2
1
0.25
W
Jormungandr
Pypit
Jormungandr
2
1
2
3
L
Neith
TxNASTYx
Neith
3
1
2
4
W
King Arthur
YuNgCaNoose
King Arthur
5
0
0
5
L
Sun Wukong
marcostepan
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,087
Damage
14,329
26,365
Taken
27,224
8,888
Mitigated
8,703
7,236
Healing
7,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
3,298
454
0
972
4,358
914
0
752
3,606
26,506
0
W
Shiva
 
Shiva
2,383
149
0
1,515
5,953
2,597
0
1,259
4,694
0
12,725
L
Ares
2,597
122
165
2,630
7,432
3,218
0
2,756
4,676
15,003
0
L
Discordia
Charlie x rogue
Discordia
1,391
52
0
743
4,227
1,076
0
1,386
2,772
29,267
0
L
2,265
1,074
0
490
6,596
1,632
0
1,990
4,467
0
21,339
W
Serqet
1,433
399
0
2,503
5,873
1,558
0
878
4,995
0
22,501
W
Jormungandr
Pypit
Jormungandr
5,141
1,977
0
500
4,480
1,168
0
809
3,671
23,575
0
L
Neith
TxNASTYx
Neith
7,657
3,610
0
2,173
5,192
1,436
0
2,307
2,885
0
31,176
W
King Arthur
YuNgCaNoose
King Arthur
4,832
975
0
1,746
5,701
2,651
0
290
5,379
0
32,910
L
Sun Wukong
marcostepan
Sun Wukong
419
0
0
1,121
3,777
1,341
0
0
3,777
0
12,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,440
Gold Earned
23,651
256
Minions Killed
205
0
Camps Cleared
0
968,756
Distance Traveled
825,786
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,386
598
63
7
0
164,287
2
W
Shiva
4,673
519
20
2
0
200,841
1
L
Ares
5,034
559
20
2
0
186,706
4
L
Discordia
5,183
576
77
9
0
162,736
2
L
Mercury
4,540
504
42
5
0
222,420
2
W
Serqet
4,854
539
54
6
0
204,509
2
W
Jormungandr
4,958
551
40
4
0
191,753
2
L
Neith
4,928
548
40
4
0
164,275
1
W
King Arthur
6,569
730
79
9
0
207,366
2
L
Sun Wukong
3,966
441
26
3
0
89,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role