Player Matchup

Zeus
Zeus
AlphaQ2nyte
Zeus
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 26L
1,513 Elo+
Solo
Nike
Nike
Jo the Phenom
Nike
Level 28
God Stats
1W - 2L
1,374 SR
Queue Stats
5W - 4L
1,469 Elo+
Party 1
Cupid
Cupid
Kev The Phenom
Cupid
Level 113
God Stats
3W - 4L
1,631 SR
Queue Stats
161W - 145L
1,497 Elo+
Party 1
Vamana
Vamana
SupremeOP
Vamana
Level 129
God Stats
3W - 4L
1,865 SR
Queue Stats
81W - 68L
1,585 Elo+
Solo
Cthulhu
Cthulhu
Xhelali
Cthulhu
Level 91
God Stats
3W - 3L
1,656 SR
Queue Stats
33W - 34L
1,407 Elo+
Solo
Team Averages
Level 73
1,605 SR
1,494 Elo+

VS

Team Averages
Level 102
1,638 SR
1,565 Elo+
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Adrii78
Zeus
Level 110
God Stats
4W - 4L
1,717 SR
Queue Stats
79W - 65L
1,539 Elo+
Party 2
Thanatos
Thanatos
Kootchie
Thanatos
Level 127
God Stats
2W - 4L
1,304 SR
Queue Stats
152W - 146L
1,594 Elo+
Party 2
Bacchus
Bacchus
lozzthegreat
Bacchus
Level 110
God Stats
2W - 0L
1,948 SR
Queue Stats
127W - 113L
1,586 Elo+
Party 2
Bellona
Bellona
verlish
Bellona
Level 14
God Stats
1W - 0L
1,721 SR
Queue Stats
19W - 8L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 4
9,026
821
10,410
9,242
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 7 / 0
6,951
632
1,852
10,146
5,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 7 / 2
7,118
647
3,445
11,743
3,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
SupremeOP
Vamana
14
2 / 5 / 3
7,731
703
7,793
12,334
7,317
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Xhelali
Cthulhu
15
3 / 6 / 2
8,424
766
8,180
13,628
10,830
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
0 / 0 / 9
8,927
812
3,330
6,221
2,074
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
Adrii78
Zeus
18
12 / 1 / 8
10,338
940
18,364
7,619
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Kootchie
Thanatos
18
13 / 3 / 5
9,986
908
14,231
11,041
6,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
lozzthegreat
Bacchus
15
4 / 3 / 17
9,439
858
7,383
13,542
18,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
verlish
Bellona
14
1 / 2 / 8
7,887
717
5,591
9,940
9,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
77
8
Kills
30
30
Deaths
9
11
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
9
4.5
W
Zeus
Adrii78
Zeus
12
1
8
16
L
2
5
4
0.8
L
1
7
0
0.14
L
0
7
2
0.14
W
Thanatos
Kootchie
Thanatos
13
3
5
5.17
L
Vamana
SupremeOP
Vamana
2
5
3
0.7
L
Cthulhu
Xhelali
Cthulhu
3
6
2
0.67
W
Bacchus
lozzthegreat
Bacchus
4
3
17
4.17
W
Bellona
verlish
Bellona
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,680
Damage
48,899
57,093
Taken
48,363
29,871
Mitigated
38,569
9,035
Healing
18,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,330
195
0
1,779
6,221
2,074
2,040
763
4,223
0
40,425
W
Zeus
Adrii78
Zeus
18,364
2,270
0
2,255
7,619
2,604
413
4,175
3,351
59,081
0
L
10,410
977
0
555
9,242
2,532
0
3,566
5,461
40,343
0
L
1,852
283
0
202
10,146
5,849
0
5,692
4,219
0
4,869
L
3,445
1,187
928
917
11,743
3,343
0
3,868
7,638
0
19,376
W
Thanatos
Kootchie
Thanatos
14,231
4,741
0
9,620
11,041
6,374
220
4,287
6,653
0
26,506
L
Vamana
SupremeOP
Vamana
7,793
3,207
154
2,966
12,334
7,317
48
5,099
6,816
4,099
15,495
L
Cthulhu
Xhelali
Cthulhu
8,180
647
503
2,810
13,628
10,830
0
7,282
5,968
14,859
0
W
Bacchus
lozzthegreat
Bacchus
7,383
565
0
2,172
13,542
18,223
37
6,783
6,687
13,578
0
W
Bellona
verlish
Bellona
5,591
1,994
0
3,042
9,940
9,294
218
3,684
6,224
0
11,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,250
Gold Earned
46,577
145
Minions Killed
215
0
Camps Cleared
0
1,024,599
Distance Traveled
1,124,430
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,927
812
84
8
0
245,362
4
W
Zeus
10,338
940
71
6
0
209,429
1
L
Zeus
9,026
821
75
7
0
201,993
2
L
Nike
6,951
632
3
0
0
180,919
0
L
Cupid
7,118
647
34
3
0
210,256
3
W
Thanatos
9,986
908
30
3
0
232,807
3
L
Vamana
7,731
703
20
2
0
209,654
0
L
Cthulhu
8,424
766
13
1
0
221,777
1
W
Bacchus
9,439
858
15
1
0
241,688
0
W
Bellona
7,887
717
15
1
0
195,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role