Player Matchup

Bastet
Bastet
Silver I
CassTechStudent
Bastet
Silver I
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 60L
1,581 MMR
Solo
Thoth
Thoth
Bronze III
ClutchTheJoke
Thoth
Bronze III
Level 147
God Stats
0W - 1L
1,733 SR
Queue Stats
9W - 13L
1,587 MMR
Solo
Cthulhu
Cthulhu
Silver III
ItsDexi
Cthulhu
Silver III
Level 82
God Stats
4W - 4L
1,467 SR
Queue Stats
8W - 8L
1,545 MMR
Solo
Skadi
Skadi
Gold III
Prodigy dR
Skadi
Gold III
Level 145
God Stats
5W - 7L
1,321 SR
Queue Stats
273W - 280L
1,554 MMR
Solo
Nike
Nike
Gold I
RiiveerOo
Nike
Gold I
Level 128
God Stats
15W - 10L
1,670 SR
Queue Stats
690W - 703L
1,587 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,538 SR
1,571 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 125
1,626 SR
1,571 MMR
Medusa
Medusa
Gold II
Beamatron
Medusa
Gold II
Level 68
God Stats
28W - 14L
1,866 SR
Queue Stats
69W - 58L
1,576 MMR
Solo
Geb
Geb
Gold II
I SchatzY I
Geb
Gold II
Level 160
God Stats
16W - 13L
1,339 SR
Queue Stats
808W - 813L
1,575 MMR
Solo
Sol
Sol
Gold IV
Oostoo__
Sol
Gold IV
Level 143
God Stats
5W - 6L
1,557 SR
Queue Stats
79W - 79L
1,588 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
Vizualss
Ao Kuang
Gold II
Level 124
God Stats
11W - 5L
1,731 SR
Queue Stats
176W - 169L
1,574 MMR
Solo
Vamana
Vamana
Silver I
aaronmudkip
Vamana
Silver I
Level 128
God Stats
1W - 0L
1,636 SR
Queue Stats
36W - 27L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 3
10,439
435
9,017
23,185
8,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 3 / 1
11,336
472
18,193
10,953
3,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
ItsDexi
Cthulhu
14
1 / 7 / 3
9,510
396
11,397
21,674
21,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
16
4 / 7 / 0
10,650
444
9,031
16,659
4,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
19
0 / 3 / 1
11,694
487
8,362
18,972
12,274
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
PersephoneKing ArthurAtlas

VS

Bans
BacchusShivaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Beamatron
Medusa
20
10 / 2 / 7
16,603
692
15,997
14,725
5,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 2 / 11
12,900
538
5,897
21,804
24,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
1 / 5 / 5
12,976
541
6,423
14,341
4,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ao Kuang
Vizualss
Ao Kuang
20
12 / 1 / 5
15,329
639
20,414
18,126
7,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Vamana
20
2 / 0 / 12
14,449
602
14,026
25,148
26,438
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
10
Kills
27
27
Deaths
10
8
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Medusa
Beamatron
Medusa
10
2
7
6.75
L
2
7
3
0.5
L
3
3
1
1.17
W
2
2
11
3.75
L
Cthulhu
ItsDexi
Cthulhu
1
7
3
0.36
W
1
5
5
0.7
L
Skadi
4
7
0
0.57
L
Nike
0
3
1
0.17
W
Ao Kuang
Vizualss
Ao Kuang
12
1
5
14.5
W
Vamana
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,000
Damage
62,757
91,443
Taken
94,144
49,906
Mitigated
67,912
22,681
Healing
36,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Beamatron
Medusa
15,997
6,187
0
6,789
14,725
5,950
12,172
2,971
11,730
0
161,808
L
9,017
2,369
0
9,856
23,185
8,606
0
6,777
16,408
0
82,086
L
18,193
463
0
967
10,953
3,947
632
4,618
6,335
93,932
0
W
5,897
440
0
4,879
21,804
24,243
866
7,384
13,764
32,841
5,538
L
Cthulhu
ItsDexi
Cthulhu
11,397
853
276
1,578
21,674
21,019
0
11,657
10,017
48,995
0
W
6,423
2,035
0
5,276
14,341
4,139
3,050
7,111
6,838
70,322
5,903
L
Skadi
9,031
4,296
0
3,255
16,659
4,060
388
3,875
12,784
0
77,627
L
Nike
8,362
1,800
0
6,749
18,972
12,274
0
4,613
14,359
0
93,638
W
Ao Kuang
Vizualss
Ao Kuang
20,414
6,411
0
8,360
18,126
7,142
347
4,708
13,326
120,038
0
W
Vamana
14,026
5,831
0
11,117
25,148
26,438
2,380
7,694
17,344
0
102,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,629
Gold Earned
72,257
694
Minions Killed
728
0
Camps Cleared
0
2,110,064
Distance Traveled
2,371,165
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
16,603
692
218
9
0
463,120
4
L
Bastet
10,439
435
118
5
0
488,653
3
L
Thoth
11,336
472
175
7
0
447,676
6
W
Geb
12,900
538
43
2
0
483,542
7
L
Cthulhu
9,510
396
72
3
0
438,883
2
W
Sol
12,976
541
141
6
0
446,089
4
L
Skadi
10,650
444
140
6
0
343,375
5
L
Nike
11,694
487
189
8
0
391,477
5
W
Ao Kuang
15,329
639
148
6
0
506,905
0
W
Vamana
14,449
602
178
7
0
471,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role