Player Matchup

Osiris
Osiris
DxsolateHuey
Osiris
Level 89
God Stats
0W - 1L
1,696 SR
Queue Stats
53W - 42L
1,363 Elo+
Solo
Medusa
Medusa
GHW17
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,540 Elo+
Party 1
Thor
Thor
IvyzBoiz
Thor
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 41L
1,143 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sweetdlifs
Morgan Le Fay
Level 55
God Stats
19W - 9L
1,437 SR
Queue Stats
94W - 94L
1,280 Elo+
Party 2
Atlas
Atlas
ocarinafan2
Atlas
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,540 Elo+
Party 1
Team Averages
Level 45
1,527 SR
1,373 Elo+

VS

Team Averages
Level 58
1,450 SR
1,465 Elo+
Kali
Kali
DABABA4KT
Kali
Level 49
God Stats
5W - 7L
1,460 SR
Queue Stats
224W - 295L
1,443 Elo+
Solo
Kumbhakarna
Kumbhakarna
GBABY41
Kumbhakarna
Level 68
God Stats
16W - 13L
1,566 SR
Queue Stats
472W - 523L
1,410 Elo+
Solo
Zhong Kui
Zhong Kui
Retribution96
Zhong Kui
Level 76
God Stats
8W - 7L
1,425 SR
Queue Stats
200W - 209L
1,435 Elo+
Solo
Anhur
Anhur
StoneDrg
Anhur
Level 61
God Stats
1W - 2L
1,294 SR
Queue Stats
541W - 550L
1,463 Elo+
Solo
Nemesis
Nemesis
dragonofteal
Nemesis
Level 37
God Stats
2W - 1L
1,507 SR
Queue Stats
26W - 26L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
3
0 / 3 / 0
5,514
290
743
2,699
908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
GHW17
Medusa
16
8 / 6 / 8
10,114
532
16,435
16,130
4,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
16
6 / 7 / 6
9,965
524
9,618
18,372
5,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
Sweetdlifs
Morgan Le Fay
16
9 / 2 / 4
9,858
519
13,909
10,225
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 3 / 10
9,102
479
11,508
19,964
16,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
18
7 / 4 / 4
11,103
584
10,764
19,234
7,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
GBABY41
Kumbhakarna
14
1 / 3 / 12
9,374
493
8,506
20,594
16,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Retribution96
Zhong Kui
16
2 / 6 / 6
10,491
552
11,748
12,742
6,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
StoneDrg
Anhur
16
2 / 8 / 3
9,790
515
5,568
14,812
4,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
dragonofteal
Nemesis
17
8 / 4 / 6
11,525
607
13,047
15,152
13,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
51
25
Kills
20
21
Deaths
25
28
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kali
7
4
4
2.25
L
Osiris
0
3
0
0
W
Kumbhakarna
GBABY41
Kumbhakarna
1
3
12
2.33
L
Medusa
GHW17
Medusa
8
6
8
2
L
Thor
6
7
6
1.29
W
Zhong Kui
Retribution96
Zhong Kui
2
6
6
0.83
W
Anhur
StoneDrg
Anhur
2
8
3
0.44
L
Morgan Le Fay
Sweetdlifs
Morgan Le Fay
9
2
4
5.5
W
Nemesis
dragonofteal
Nemesis
8
4
6
2.75
L
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,213
Damage
49,633
67,390
Taken
82,534
31,267
Mitigated
48,697
14,276
Healing
20,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
10,764
5,560
0
6,865
19,234
7,721
462
5,145
14,089
0
77,176
L
Osiris
743
394
0
519
2,699
908
0
0
2,699
0
4,907
W
Kumbhakarna
GBABY41
Kumbhakarna
8,506
1,460
139
1,620
20,594
16,521
0
6,717
13,877
26,678
0
L
Medusa
GHW17
Medusa
16,435
8,805
0
4,901
16,130
4,859
1,299
4,646
11,484
0
75,201
L
Thor
9,618
2,509
0
4,253
18,372
5,931
0
4,630
13,742
0
48,009
W
Zhong Kui
Retribution96
Zhong Kui
11,748
1,137
0
3,764
12,742
6,968
1,217
5,509
7,233
74,155
0
W
Anhur
StoneDrg
Anhur
5,568
2,029
0
3,721
14,812
4,203
2,200
2,902
11,910
0
57,500
L
Morgan Le Fay
Sweetdlifs
Morgan Le Fay
13,909
2,861
0
1,313
10,225
3,286
703
3,642
6,583
55,639
0
W
Nemesis
dragonofteal
Nemesis
13,047
6,456
0
4,151
15,152
13,284
3,806
5,144
10,008
0
55,661
L
11,508
4,074
591
2,699
19,964
16,283
270
7,336
12,628
27,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,553
Gold Earned
52,283
333
Minions Killed
500
0
Camps Cleared
0
1,343,271
Distance Traveled
1,818,401
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,103
584
106
6
0
436,259
4
L
Osiris
5,514
290
10
1
0
74,803
1
W
Kumbhakarna
9,374
493
27
1
0
399,180
2
L
Medusa
10,114
532
125
7
0
301,676
2
L
Thor
9,965
524
77
4
0
339,290
4
W
Zhong Kui
10,491
552
142
7
0
341,731
1
W
Anhur
9,790
515
114
6
0
295,007
4
L
Morgan Le Fay
9,858
519
93
5
0
270,961
4
W
Nemesis
11,525
607
111
6
0
346,224
2
L
Atlas
9,102
479
28
1
0
356,541
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role