Player Matchup

Merlin
Merlin
DivadVC
Merlin
Level 27
God Stats
4W - 2L
1,932 SR
Queue Stats
25W - 13L
1,654 Elo+
Party 2
Ullr
Ullr
Droop69
Ullr
Level 125
God Stats
1W - 3L
1,358 SR
Queue Stats
29W - 22L
1,460 Elo+
Solo
Ymir
Ymir
IllyrianLegion
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,633 Elo+
Party 2
Bastet
Bastet
MrCrYoniX
Bastet
Level 101
God Stats
1W - 2L
1,514 SR
Queue Stats
27W - 19L
1,596 Elo+
Party 2
Cliodhna
Cliodhna
TboKamp01
Cliodhna
Level 39
God Stats
1W - 1L
1,767 SR
Queue Stats
44W - 29L
1,614 Elo+
Party 2
Team Averages
Level 59
1,614 SR
1,591 Elo+

VS

Team Averages
Level 124
1,605 SR
1,465 Elo+
Osiris
Osiris
Medibearable
Osiris
Level 104
God Stats
8W - 9L
1,417 SR
Queue Stats
554W - 567L
1,519 Elo+
Party 3
Cerberus
Cerberus
Morouz
Cerberus
Level 145
God Stats
1W - 0L
1,715 SR
Queue Stats
9W - 11L
1,372 Elo+
Party 1
Artemis
Artemis
Puuch
Artemis
Level 160
God Stats
1W - 0L
1,929 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Da Ji
Da Ji
RIPOM
Da Ji
Level 124
God Stats
6W - 4L
1,530 SR
Queue Stats
238W - 223L
1,513 Elo+
Party 3
Nu Wa
Nu Wa
melanias
Nu Wa
Level 86
God Stats
26W - 23L
1,431 SR
Queue Stats
213W - 233L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DivadVC
Merlin
16
5 / 6 / 1
10,000
526
11,403
11,638
3,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
Droop69
Ullr
14
0 / 6 / 4
8,595
452
3,456
12,295
2,640
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 7 / 3
7,462
393
2,323
15,610
7,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
MrCrYoniX
Bastet
15
2 / 6 / 3
9,138
481
5,107
16,967
4,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
TboKamp01
Cliodhna
18
8 / 3 / 1
11,843
623
13,968
15,750
11,704
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
3 / 3 / 1
12,136
639
5,856
14,639
14,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
Morouz
Cerberus
16
1 / 0 / 18
10,302
542
6,907
14,950
16,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
Puuch
Artemis
18
13 / 2 / 7
12,187
641
16,221
11,722
4,271
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Da Ji
RIPOM
Da Ji
18
9 / 4 / 6
11,236
591
11,727
12,859
4,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
melanias
Nu Wa
16
2 / 6 / 10
10,459
550
13,864
12,543
3,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
70
15
Kills
28
28
Deaths
15
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Merlin
DivadVC
Merlin
5
6
1
0.92
L
Ullr
Droop69
Ullr
0
6
4
0.33
L
0
7
3
0.21
W
Osiris
3
3
1
1.17
W
Cerberus
Morouz
Cerberus
1
0
18
10
L
Bastet
MrCrYoniX
Bastet
2
6
3
0.58
W
Artemis
Puuch
Artemis
13
2
7
8.25
W
Da Ji
RIPOM
Da Ji
9
4
6
3
L
Cliodhna
TboKamp01
Cliodhna
8
3
1
2.83
W
Nu Wa
melanias
Nu Wa
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,257
Damage
54,575
72,260
Taken
66,713
29,961
Mitigated
43,906
16,217
Healing
24,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DivadVC
Merlin
11,403
79
0
657
11,638
3,151
0
4,949
6,689
75,137
0
L
Ullr
Droop69
Ullr
3,456
1,359
0
520
12,295
2,640
833
5,071
7,224
0
54,771
L
2,323
405
0
622
15,610
7,515
0
4,306
11,304
13,281
0
W
Osiris
5,856
2,480
0
8,273
14,639
14,576
3,156
159
14,478
0
91,752
W
Cerberus
Morouz
Cerberus
6,907
139
0
5,497
14,950
16,723
393
2,150
12,770
32,573
1,157
L
Bastet
MrCrYoniX
Bastet
5,107
1,194
0
7,327
16,967
4,951
0
2,535
14,432
0
67,010
W
Artemis
Puuch
Artemis
16,221
9,763
0
4,709
11,722
4,271
3,016
3,313
8,271
0
89,946
W
Da Ji
RIPOM
Da Ji
11,727
3,285
0
4,130
12,859
4,817
185
1,539
11,230
0
70,408
L
Cliodhna
TboKamp01
Cliodhna
13,968
1,713
0
7,091
15,750
11,704
0
3,810
11,940
0
80,637
W
Nu Wa
melanias
Nu Wa
13,864
2,231
178
1,549
12,543
3,519
667
5,838
6,238
71,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,038
Gold Earned
56,320
560
Minions Killed
608
0
Camps Cleared
0
1,823,526
Distance Traveled
1,831,106
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,000
526
147
8
0
322,341
4
L
Ullr
8,595
452
104
5
0
331,901
4
L
Ymir
7,462
393
16
1
0
360,256
0
W
Osiris
12,136
639
202
11
0
418,310
3
W
Cerberus
10,302
542
44
2
0
373,799
8
L
Bastet
9,138
481
110
6
0
380,175
5
W
Artemis
12,187
641
143
8
0
337,006
0
W
Da Ji
11,236
591
89
5
0
412,225
8
L
Cliodhna
11,843
623
183
10
0
428,853
1
W
Nu Wa
10,459
550
130
7
0
289,766
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role