Player Matchup

Cliodhna
Cliodhna
Diamond IV
 
Cliodhna
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Platinum II
PaKiLlO_KiLlEr
Zeus
Platinum II
Level 157
God Stats
28W - 28L
1,626 SR
Queue Stats
507W - 540L
1,869 MMR
Party 1
Ares
Ares
Platinum V
xTiTOz
Ares
Platinum V
Level 145
God Stats
4W - 6L
1,876 SR
Queue Stats
315W - 337L
1,865 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 154
1,667 SR
1,745 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 121
1,720 SR
2,244 MMR
Ymir
Ymir
Platinum V
Abrahamproks
Ymir
Platinum V
Level 67
God Stats
2W - 2L
1,455 SR
Queue Stats
46W - 52L
1,764 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
HT1
Ah Muzen Cab
Masters
Level 154
God Stats
68W - 10L
1,866 SR
Queue Stats
376W - 203L
2,594 MMR
Party 2
Scylla
Scylla
Masters
crisp4me
Scylla
Masters
Level 141
God Stats
221W - 78L
1,840 SR
Queue Stats
339W - 164L
2,375 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
0 / 5 / 0
6,391
581
7,197
8,161
3,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 3 / 0
6,515
592
7,179
5,959
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
xTiTOz
Ares
10
0 / 3 / 0
6,959
633
3,712
13,656
11,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
BastetAchillesShivaFenrirGeb

VS

Bans
ThothAtlasCabrakanBacchusGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 8
8,445
768
3,904
11,036
8,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
HT1
Ah Muzen Cab
14
3 / 0 / 8
8,915
810
10,015
10,386
5,031
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
crisp4me
Scylla
13
7 / 0 / 3
8,568
779
7,823
4,456
1,244
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
11
11
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
5
0
0
W
1
0
8
5
W
Ah Muzen Cab
HT1
Ah Muzen Cab
3
0
8
7
L
0
3
0
0
W
Scylla
crisp4me
Scylla
7
0
3
8.5
L
Ares
xTiTOz
Ares
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,088
Damage
21,742
27,776
Taken
25,878
17,343
Mitigated
14,423
4,343
Healing
10,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
7,197
474
0
1,847
8,161
3,758
0
5,311
2,644
0
19,354
W
3,904
782
318
3,859
11,036
8,148
29
4,245
6,272
6,534
0
W
Ah Muzen Cab
HT1
Ah Muzen Cab
10,015
5,006
0
5,308
10,386
5,031
2,108
4,728
5,327
0
48,943
L
7,179
435
0
390
5,959
2,099
111
2,352
3,479
30,813
0
W
Scylla
crisp4me
Scylla
7,823
783
0
1,373
4,456
1,244
668
1,687
2,685
27,083
0
L
Ares
xTiTOz
Ares
3,712
161
0
2,106
13,656
11,486
0
3,730
9,728
13,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,865
Gold Earned
25,928
137
Minions Killed
140
3
Camps Cleared
7
606,738
Distance Traveled
667,179
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,391
581
27
2
1
209,842
5
W
Ymir
8,445
768
5
0
1
206,895
4
W
Ah Muzen Cab
8,915
810
92
8
3
236,213
5
L
Zeus
6,515
592
82
7
2
189,863
1
W
Scylla
8,568
779
43
4
3
224,071
3
L
Ares
6,959
633
28
3
0
207,033
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role