Player Matchup

Shiva
Shiva
Gold V
 
Shiva
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver I
JayMiester669
Awilix
Silver I
Level 87
God Stats
25W - 28L
1,418 SR
Queue Stats
146W - 149L
1,236 MMR
Solo
Bellona
Bellona
Gold V
Milzha
Bellona
Gold V
Level 153
God Stats
3W - 1L
1,905 SR
Queue Stats
379W - 382L
1,282 MMR
Solo
Hera
Hera
Silver I
TOX1C_KOUL1S
Hera
Silver I
Level 89
God Stats
12W - 15L
1,624 SR
Queue Stats
79W - 102L
1,217 MMR
Party 1
Ymir
Ymir
Gold V
YellokGhost
Ymir
Gold V
Level 109
God Stats
14W - 17L
1,365 SR
Queue Stats
577W - 591L
1,352 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,562 SR
1,318 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,586 SR
1,282 MMR
Bacchus
Bacchus
Gold V
Gaga_Mudi
Bacchus
Gold V
Level 83
God Stats
3W - 0L
1,686 SR
Queue Stats
140W - 146L
1,142 MMR
Party 2
Chiron
Chiron
Gold IV
Tillifou
Chiron
Gold IV
Level 118
God Stats
7W - 1L
1,282 SR
Queue Stats
388W - 390L
1,253 MMR
Solo
Horus
Horus
Gold IV
VDP_Nure-Jin
Horus
Gold IV
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 129L
1,299 MMR
Party 2
Jormungandr
Jormungandr
Gold V
WSoulKingw
Jormungandr
Gold V
Level 47
God Stats
2W - 0L
1,735 SR
Queue Stats
161W - 159L
1,366 MMR
Solo
Zeus
Zeus
Gold IV
dragster221
Zeus
Gold IV
Level 128
God Stats
10W - 6L
1,730 SR
Queue Stats
184W - 197L
1,349 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
6 / 5 / 0
9,795
544
9,136
19,237
15,553
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 4 / 3
7,411
412
2,216
11,191
8,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Milzha
Bellona
16
4 / 2 / 2
9,765
543
7,921
11,022
9,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
5 / 7 / 4
9,732
541
9,237
9,441
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 7 / 5
9,232
513
9,790
17,883
6,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
SolGebCliodhna

VS

Bans
ArachneThanatosJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gaga_Mudi
Bacchus
16
6 / 4 / 11
10,300
572
12,288
15,292
7,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Tillifou
Chiron
17
5 / 2 / 7
10,317
573
11,649
10,080
3,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 4 / 13
9,656
536
6,807
14,116
10,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jormungandr
WSoulKingw
Jormungandr
14
1 / 6 / 1
8,840
491
3,231
11,329
7,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
10 / 5 / 5
10,923
607
9,794
9,420
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
61
19
Kills
24
25
Deaths
21
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
6
5
0
1.2
W
Bacchus
Gaga_Mudi
Bacchus
6
4
11
2.88
L
0
4
3
0.38
L
Bellona
Milzha
Bellona
4
2
2
2.5
L
5
7
4
1
W
Chiron
Tillifou
Chiron
5
2
7
4.25
W
2
4
13
2.13
W
Jormungandr
WSoulKingw
Jormungandr
1
6
1
0.25
L
4
7
5
0.93
W
10
5
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,300
Damage
43,769
68,774
Taken
60,237
42,700
Mitigated
30,916
11,416
Healing
12,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
9,136
1,609
38
4,519
19,237
15,553
1,354
7,924
11,155
0
64,943
W
Bacchus
Gaga_Mudi
Bacchus
12,288
2,401
0
2,091
15,292
7,384
437
5,899
9,340
54,379
0
L
2,216
878
0
468
11,191
8,194
0
1,974
9,217
0
36,847
L
Bellona
Milzha
Bellona
7,921
2,281
140
2,276
11,022
9,430
0
2,823
8,135
0
66,542
L
9,237
2,054
0
606
9,441
2,916
700
3,954
5,487
55,304
0
W
Chiron
Tillifou
Chiron
11,649
5,530
1,030
3,622
10,080
3,131
118
779
9,217
0
85,311
W
6,807
3,550
1,215
3,310
14,116
10,382
33
5,045
9,004
0
22,918
W
Jormungandr
WSoulKingw
Jormungandr
3,231
1,093
0
976
11,329
7,256
0
2,811
8,518
59,459
0
L
9,790
3,097
0
3,369
17,883
6,607
0
8,336
9,467
56,229
0
W
9,794
1,473
0
500
9,420
2,763
536
4,658
4,729
64,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,935
Gold Earned
50,036
508
Minions Killed
474
0
Camps Cleared
0
1,627,773
Distance Traveled
1,676,394
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,795
544
127
7
0
317,683
6
W
Bacchus
10,300
572
85
5
0
373,955
1
L
Awilix
7,411
412
62
3
0
322,139
0
L
Bellona
9,765
543
116
6
0
380,987
1
L
Hera
9,732
541
113
6
0
303,027
3
W
Chiron
10,317
573
130
7
0
356,174
3
W
Horus
9,656
536
35
2
0
341,309
1
W
Jormungandr
8,840
491
111
6
0
282,088
2
L
Ymir
9,232
513
90
5
0
303,937
0
W
Zeus
10,923
607
113
6
0
322,868
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role