Player Matchup

Ra
Ra
Silver I
SlavikKR
Ra
Silver I
Level 84
God Stats
0W - 5L
1,779 SR
Queue Stats
60W - 71L
1,473 MMR
Solo
Thanatos
Thanatos
Bronze IV
TheFortunato
Thanatos
Bronze IV
Level 101
God Stats
0W - 3L
1,466 SR
Queue Stats
1W - 9L
1,500 MMR
Solo
Bastet
Bastet
Bronze V
WildOO7
Bastet
Bronze V
Level 129
God Stats
0W - 1L
1,680 SR
Queue Stats
12W - 13L
1,500 MMR
Solo
Horus
Horus
Gold III
huhstrange
Horus
Gold III
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 139L
1,449 MMR
Solo
Artemis
Artemis
Gold II
iRoyaI
Artemis
Gold II
Level 124
God Stats
38W - 31L
1,674 SR
Queue Stats
182W - 179L
1,463 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,620 SR
1,477 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,559 SR
1,492 MMR
Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Bronze III
DamageGeb
Eset
Bronze III
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,494 MMR
Solo
Sylvanus
Sylvanus
Gold V
IkuFox
Sylvanus
Gold V
Level 60
God Stats
4W - 14L
1,276 SR
Queue Stats
136W - 150L
1,472 MMR
Solo
Izanami
Izanami
Gold II
Rhubee
Izanami
Gold II
Level 160
God Stats
10W - 8L
1,773 SR
Queue Stats
472W - 462L
1,466 MMR
Solo
Kali
Kali
Gold II
streetmeat63
Kali
Gold II
Level 154
God Stats
9W - 7L
1,744 SR
Queue Stats
323W - 316L
1,527 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 4
10,565
459
10,869
11,569
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
TheFortunato
Thanatos
18
3 / 7 / 6
11,255
489
15,987
18,976
7,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bastet
WildOO7
Bastet
17
5 / 4 / 2
12,010
522
13,652
23,733
15,135
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
14
3 / 9 / 4
9,561
416
7,553
26,641
26,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
iRoyaI
Artemis
17
1 / 9 / 3
10,656
463
11,304
19,781
5,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
AgniAh Muzen CabShivaMulan

VS

Bans
AtlasCliodhnaThothPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
2 / 4 / 7
13,287
578
15,353
24,192
32,702
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
20
14 / 2 / 7
14,908
648
22,404
15,204
6,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
IkuFox
Sylvanus
16
2 / 7 / 14
11,866
516
9,863
24,332
28,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Rhubee
Izanami
20
7 / 3 / 8
15,454
672
17,521
20,849
8,074
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
10 / 0 / 11
15,261
664
14,336
19,496
10,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
82
15
Kills
35
35
Deaths
16
19
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
4
7
1.38
W
Eset
14
2
7
8.75
W
Sylvanus
IkuFox
Sylvanus
2
7
14
1.29
W
Izanami
Rhubee
Izanami
7
3
8
3.67
L
3
6
4
0.83
L
Thanatos
TheFortunato
Thanatos
3
7
6
0.86
L
Bastet
WildOO7
Bastet
5
4
2
1.5
L
Horus
3
9
4
0.56
L
Artemis
iRoyaI
Artemis
1
9
3
0.28
W
10
0
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,365
Damage
79,477
100,700
Taken
104,073
57,182
Mitigated
87,046
34,395
Healing
48,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
15,353
2,844
0
8,295
24,192
32,702
1,474
1,341
22,727
0
83,219
W
Eset
22,404
1,570
914
5,697
15,204
6,940
3,669
2,266
12,688
96,061
0
W
Sylvanus
IkuFox
Sylvanus
9,863
2,887
4,654
7,783
24,332
28,660
1,100
3,392
20,716
34,609
8,311
W
Izanami
Rhubee
Izanami
17,521
10,376
0
11,710
20,849
8,074
2,542
834
19,716
0
138,406
L
10,869
315
780
2,161
11,569
2,998
186
4,839
6,580
72,015
0
L
Thanatos
TheFortunato
Thanatos
15,987
4,425
0
13,964
18,976
7,468
160
6,674
12,302
0
86,301
L
Bastet
WildOO7
Bastet
13,652
5,475
0
8,028
23,733
15,135
0
5,383
18,350
0
63,272
L
Horus
7,553
3,725
698
4,957
26,641
26,533
134
10,306
15,901
0
35,657
L
Artemis
iRoyaI
Artemis
11,304
4,645
0
3,807
19,781
5,048
2,291
3,904
15,877
0
82,142
W
14,336
6,353
0
9,543
19,496
10,670
6,093
2,778
16,541
0
115,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,047
Gold Earned
70,776
569
Minions Killed
672
0
Camps Cleared
0
2,139,241
Distance Traveled
2,216,307
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,287
578
156
7
0
390,288
4
W
Eset
14,908
648
147
6
0
443,428
1
W
Sylvanus
11,866
516
54
2
0
401,100
7
W
Izanami
15,454
672
179
8
0
433,061
8
L
Ra
10,565
459
136
6
0
434,534
6
L
Thanatos
11,255
489
126
5
0
427,595
3
L
Bastet
12,010
522
126
5
0
465,149
6
L
Horus
9,561
416
41
2
0
423,590
3
L
Artemis
10,656
463
140
6
0
388,373
2
W
Kali
15,261
664
136
6
0
548,430
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role