Player Matchup

He Bo
He Bo
 
He Bo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Golden Toast217
Cernunnos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,126 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OAK52
Ah Muzen Cab
Level 105
God Stats
1W - 3L
1,454 SR
Queue Stats
334W - 345L
1,396 Elo+
Solo
Tyr
Tyr
anastaba
Tyr
Level 84
God Stats
2W - 1L
1,832 SR
Queue Stats
160W - 154L
1,373 Elo+
Solo
Artemis
Artemis
zorroredfishes
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 66
1,557 SR
1,379 Elo+

VS

Team Averages
Level 79
1,456 SR
1,459 Elo+
Bellona
Bellona
DesertDevilPro
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 27L
1,403 Elo+
Party 1
Da Ji
Da Ji
DesertJ0nty
Da Ji
Level 93
God Stats
2W - 5L
1,361 SR
Queue Stats
468W - 471L
1,523 Elo+
Party 1
Izanami
Izanami
DesertViperAP
Izanami
Level 103
God Stats
1W - 2L
1,185 SR
Queue Stats
106W - 119L
1,473 Elo+
Party 1
Pele
Pele
ElectricHall
Pele
Level 113
God Stats
2W - 0L
1,736 SR
Queue Stats
43W - 60L
1,449 Elo+
Party 2
Hera
Hera
ScaryTerrysBalls
Hera
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 59L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
1 / 4 / 1
6,895
766
3,851
5,471
1,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
Golden Toast217
Cernunnos
7
0 / 4 / 2
5,668
630
608
3,934
1,027
Ah Muzen Cab
OAK52
Ah Muzen Cab
17
5 / 2 / 2
8,846
983
6,200
5,144
2,254
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

6
0 / 1 / 2
5,582
620
0
1,335
292
12
2 / 6 / 1
6,858
762
4,872
8,195
2,956
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 12
7,964
885
953
7,579
4,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 2 / 10
8,493
944
5,247
7,641
7,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
14
6 / 1 / 7
8,405
934
5,894
6,964
2,634
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 2 / 8
8,256
917
4,235
5,007
2,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 1 / 9
8,787
976
5,500
4,642
1,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
63
8
Kills
17
17
Deaths
8
8
Assists
46
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
4
1
0.38
W
0
2
12
3
W
3
2
10
4
W
Izanami
6
1
7
9.5
W
5
2
8
4.5
L
Cernunnos
Golden Toast217
Cernunnos
0
4
2
0.25
L
Ah Muzen Cab
OAK52
Ah Muzen Cab
5
2
2
3
W
3
1
9
7.5
L
0
1
2
1
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,531
Damage
21,829
24,079
Taken
31,833
8,267
Mitigated
18,442
2,535
Healing
9,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
3,851
202
350
513
5,471
1,738
0
1,226
4,174
11,483
0
W
953
129
1,457
1,401
7,579
4,512
1,080
352
7,227
0
4,528
W
5,247
608
506
1,151
7,641
7,077
344
1,538
6,103
0
9,543
W
Izanami
5,894
3,712
1,443
1,551
6,964
2,634
1,236
1,316
5,648
0
19,839
W
4,235
79
516
833
5,007
2,582
1,437
199
4,808
0
16,528
L
Cernunnos
Golden Toast217
Cernunnos
608
422
0
0
3,934
1,027
0
316
3,618
0
1,117
L
Ah Muzen Cab
OAK52
Ah Muzen Cab
6,200
1,581
327
587
5,144
2,254
0
1,714
3,430
0
27,644
W
5,500
843
0
786
4,642
1,637
743
446
4,196
16,277
0
L
0
0
0
0
1,335
292
0
0
1,297
0
0
L
4,872
1,604
203
555
8,195
2,956
0
2,244
5,862
0
11,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,849
Gold Earned
41,905
73
Minions Killed
103
0
Camps Cleared
0
534,688
Distance Traveled
862,292
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,895
766
16
2
0
159,838
0
W
Bellona
7,964
885
3
0
0
176,451
0
W
Da Ji
8,493
944
18
2
0
172,406
3
W
Izanami
8,405
934
43
5
0
164,941
0
W
Pele
8,256
917
21
2
0
173,806
0
L
Cernunnos
5,668
630
1
0
0
48,569
0
L
Ah Muzen Cab
8,846
983
48
5
0
171,958
0
W
Hera
8,787
976
18
2
0
174,688
0
L
Tyr
5,582
620
0
0
0
0
0
L
Artemis
6,858
762
8
1
0
154,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role