Player Matchup

Neith
Neith
GoD_U_SUCK_420
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 82L
1,523 Elo+
Solo
Horus
Horus
Gutsup4
Horus
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 113L
1,495 Elo+
Party 1
Ymir
Ymir
HammerFoolz
Ymir
Level 29
God Stats
1W - 2L
1,443 SR
Queue Stats
90W - 78L
1,492 Elo+
Party 1
Anubis
Anubis
Mr Malignant
Anubis
Level 107
God Stats
7W - 2L
1,395 SR
Queue Stats
180W - 179L
1,453 Elo+
Party 1
King Arthur
King Arthur
Phroot Snax
King Arthur
Level 158
God Stats
2W - 2L
1,471 SR
Queue Stats
196W - 188L
1,549 Elo+
Party 1
Team Averages
Level 69
1,462 SR
1,502 Elo+

VS

Team Averages
Level 94
1,450 SR
1,482 Elo+
Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Anginorub
Freya
Level 117
God Stats
3W - 4L
1,548 SR
Queue Stats
475W - 507L
1,467 Elo+
Solo
Agni
Agni
Draco5205
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,384 Elo+
Solo
Cernunnos
Cernunnos
ReadWalshPhux
Cernunnos
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 20L
1,636 Elo+
Solo
Sol
Sol
ÆΘNS
Sol
Level 143
God Stats
13W - 16L
1,203 SR
Queue Stats
478W - 544L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 9
13,151
731
15,625
16,135
7,591
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Gutsup4
Horus
18
2 / 2 / 12
11,256
625
3,903
17,626
21,247
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
3 / 4 / 14
12,035
669
8,069
22,907
27,575
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
20
5 / 3 / 9
12,874
715
19,179
17,148
8,779
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
Phroot Snax
King Arthur
19
8 / 4 / 11
12,624
701
10,948
24,643
26,999
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
2
0 / 1 / 0
4,763
265
0
598
139
Freya
Anginorub
Freya
19
5 / 6 / 4
11,501
639
13,316
16,403
5,662
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Agni
18
3 / 8 / 8
11,497
639
17,767
14,691
4,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
ReadWalshPhux
Cernunnos
20
5 / 3 / 8
13,227
735
29,587
16,824
6,529
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sol
ÆΘNS
Sol
19
2 / 4 / 12
11,644
647
14,103
13,557
4,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
47
22
Kills
15
15
Deaths
22
55
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
1
0
0
L
Freya
Anginorub
Freya
5
6
4
1.17
L
Agni
3
8
8
0.88
W
4
2
9
4.25
W
Horus
Gutsup4
Horus
2
2
12
4
W
3
4
14
2.5
W
Anubis
5
3
9
3.17
W
King Arthur
Phroot Snax
King Arthur
8
4
11
3.38
L
Cernunnos
ReadWalshPhux
Cernunnos
5
3
8
3
L
Sol
ÆΘNS
Sol
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,724
Damage
74,773
98,459
Taken
62,073
92,191
Mitigated
21,318
50,524
Healing
24,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
0
0
0
0
598
139
0
0
549
0
0
L
Freya
Anginorub
Freya
13,316
4,614
686
3,934
16,403
5,662
446
7,521
8,562
21,766
0
L
Agni
17,767
1,060
1,735
2,454
14,691
4,947
274
7,021
7,459
39,936
0
W
15,625
4,380
2,003
5,096
16,135
7,591
2,465
6,954
9,181
0
46,640
W
Horus
Gutsup4
Horus
3,903
1,734
10,945
7,376
17,626
21,247
464
9,259
8,367
0
9,858
W
8,069
551
3,354
2,941
22,907
27,575
812
12,856
10,051
17,789
0
W
Anubis
19,179
61
1,942
8,429
17,148
8,779
880
8,000
9,148
48,897
0
W
King Arthur
Phroot Snax
King Arthur
10,948
414
4,146
4,292
24,643
26,999
344
8,117
15,953
0
24,730
L
Cernunnos
ReadWalshPhux
Cernunnos
29,587
11,808
1,267
8,212
16,824
6,529
504
6,646
9,976
0
61,625
L
Sol
ÆΘNS
Sol
14,103
2,331
1,341
4,896
13,557
4,041
295
6,060
7,375
34,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,940
Gold Earned
52,632
173
Minions Killed
184
0
Camps Cleared
0
1,669,831
Distance Traveled
1,172,560
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,763
265
0
0
0
0
0
L
Freya
11,501
639
24
1
0
267,621
1
L
Agni
11,497
639
51
3
0
277,653
1
W
Neith
13,151
731
59
3
0
349,958
0
W
Horus
11,256
625
17
1
0
339,294
0
W
Ymir
12,035
669
21
1
0
302,676
0
W
Anubis
12,874
715
56
3
0
346,768
0
W
King Arthur
12,624
701
20
1
0
331,135
2
L
Cernunnos
13,227
735
68
4
0
296,670
2
L
Sol
11,644
647
41
2
0
330,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role