Player Matchup

Tiamat
Tiamat
Fruit_Slash
Tiamat
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,106 Elo+
Party 2
Achilles
Achilles
IvanAetos
Achilles
Level 55
God Stats
2W - 3L
1,565 SR
Queue Stats
6W - 26L
1,169 Elo+
Party 2
Cernunnos
Cernunnos
Tekkerrz_
Cernunnos
Level 49
God Stats
2W - 7L
1,427 SR
Queue Stats
6W - 26L
1,177 Elo+
Party 2
Team Averages
Level 53
1,497 SR
1,151 Elo+

VS

Team Averages
Level 67
1,437 SR
1,672 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Nity_Lart1ste
Jormungandr
Level 89
God Stats
15W - 10L
1,500 SR
Queue Stats
244W - 147L
1,901 Elo+
Party 1
Achilles
Achilles
Nity_bl4ckt4p1on
Achilles
Level 84
God Stats
4W - 1L
1,311 SR
Queue Stats
115W - 69L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 7 / 2
6,060
606
2,648
9,487
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
IvanAetos
Achilles
9
1 / 5 / 1
6,320
632
5,797
12,795
10,186
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cernunnos
Tekkerrz_
Cernunnos
10
1 / 5 / 1
6,410
641
7,161
10,135
2,787
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
8 / 0 / 9
8,685
869
13,455
7,065
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jormungandr
Nity_Lart1ste
Jormungandr
13
4 / 1 / 10
8,571
857
6,720
10,707
8,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
5 / 1 / 11
8,094
809
8,280
13,351
14,433
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
2
Kills
17
17
Deaths
2
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
8
0
9
12.5
L
Tiamat
0
7
2
0.14
L
Achilles
IvanAetos
Achilles
1
5
1
0.3
W
Jormungandr
Nity_Lart1ste
Jormungandr
4
1
10
9
W
5
1
11
10.5
L
Cernunnos
Tekkerrz_
Cernunnos
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,606
Damage
28,455
32,417
Taken
31,123
16,650
Mitigated
26,622
2,174
Healing
12,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,455
692
3,799
3,558
7,065
3,491
1,042
479
6,586
38,248
0
L
Tiamat
2,648
314
0
1,028
9,487
3,677
0
5,571
3,916
11,010
0
L
Achilles
IvanAetos
Achilles
5,797
1,590
0
776
12,795
10,186
0
7,808
4,987
0
13,539
W
Jormungandr
Nity_Lart1ste
Jormungandr
6,720
2,252
0
2,673
10,707
8,698
727
774
9,933
23,402
0
W
8,280
2,690
523
2,247
13,351
14,433
216
1,909
11,442
0
15,457
L
Cernunnos
Tekkerrz_
Cernunnos
7,161
3,032
0
370
10,135
2,787
0
6,989
3,146
0
18,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,790
Gold Earned
25,350
60
Minions Killed
106
2
Camps Cleared
6
449,850
Distance Traveled
599,643
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,685
869
64
6
2
192,209
4
L
Tiamat
6,060
606
20
2
0
131,375
0
L
Achilles
6,320
632
18
2
1
159,372
2
W
Jormungandr
8,571
857
27
3
3
192,975
1
W
Achilles
8,094
809
15
2
1
214,459
3
L
Cernunnos
6,410
641
22
2
1
159,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role