Player Matchup

Charybdis
Charybdis
AhmedKwT__
Charybdis
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,500 Elo+
Solo
Ares
Ares
CarameloGR
Ares
Level 29
God Stats
3W - 13L
1,414 SR
Queue Stats
16W - 36L
1,378 Elo+
Party 2
Arachne
Arachne
J-O-S-E-1992
Arachne
Level 43
God Stats
10W - 15L
1,333 SR
Queue Stats
203W - 255L
1,311 Elo+
Party 2
Hercules
Hercules
Lemensis
Hercules
Level 109
God Stats
19W - 20L
1,411 SR
Queue Stats
669W - 733L
1,400 Elo+
Solo
He Bo
He Bo
McSolo_2K
He Bo
Level 89
God Stats
2W - 4L
1,304 SR
Queue Stats
511W - 545L
1,376 Elo+
Solo
Team Averages
Level 66
1,392 SR
1,393 Elo+

VS

Team Averages
Level 59
1,446 SR
1,397 Elo+
Bacchus
Bacchus
Mr_disrespecty
Bacchus
Level 107
God Stats
5W - 6L
1,609 SR
Queue Stats
711W - 714L
1,408 Elo+
Party 1
Kukulkan
Kukulkan
Sigil-Witch_
Kukulkan
Level 27
God Stats
5W - 9L
1,101 SR
Queue Stats
405W - 502L
1,301 Elo+
Party 1
Arachne
Arachne
TokaisNICE
Arachne
Level 67
God Stats
8W - 3L
1,816 SR
Queue Stats
313W - 289L
1,473 Elo+
Solo
Izanami
Izanami
hydrolord125125
Izanami
Level 29
God Stats
3W - 3L
1,201 SR
Queue Stats
16W - 32L
1,315 Elo+
Party 1
Gilgamesh
Gilgamesh
scionax
Gilgamesh
Level 65
God Stats
7W - 8L
1,504 SR
Queue Stats
87W - 72L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AhmedKwT__
Charybdis
8
0 / 4 / 1
4,971
452
4,431
7,231
1,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 0
5,497
500
3,228
8,975
4,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
J-O-S-E-1992
Arachne
8
0 / 3 / 0
5,173
470
724
8,070
2,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Lemensis
Hercules
9
0 / 1 / 0
5,092
463
852
4,977
2,604
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
McSolo_2K
He Bo
11
2 / 2 / 0
6,336
576
2,708
4,120
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 4
6,681
607
6,473
7,799
5,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Sigil-Witch_
Kukulkan
10
0 / 1 / 0
5,904
537
1,311
3,602
1,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
TokaisNICE
Arachne
12
5 / 0 / 0
6,939
631
3,097
7,059
2,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 2 / 3
6,175
561
4,514
6,796
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
scionax
Gilgamesh
12
1 / 0 / 2
6,796
618
2,833
3,404
2,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
3
Kills
11
11
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AhmedKwT__
Charybdis
0
4
1
0.13
L
1
1
0
1
L
Arachne
J-O-S-E-1992
Arachne
0
3
0
0
L
Hercules
Lemensis
Hercules
0
1
0
0
L
He Bo
McSolo_2K
He Bo
2
2
0
1
W
3
0
4
5
W
Kukulkan
Sigil-Witch_
Kukulkan
0
1
0
0
W
Arachne
TokaisNICE
Arachne
5
0
0
5
W
2
2
3
1.75
W
Gilgamesh
scionax
Gilgamesh
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,943
Damage
18,228
33,373
Taken
28,660
12,359
Mitigated
13,169
4,954
Healing
9,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AhmedKwT__
Charybdis
4,431
2,677
0
1,401
7,231
1,829
0
2,931
4,300
0
22,744
L
3,228
366
0
1,171
8,975
4,526
0
3,409
5,566
17,001
0
L
Arachne
J-O-S-E-1992
Arachne
724
575
0
857
8,070
2,166
0
426
7,644
0
26,761
L
Hercules
Lemensis
Hercules
852
318
0
1,105
4,977
2,604
0
0
4,977
0
18,708
L
He Bo
McSolo_2K
He Bo
2,708
82
0
420
4,120
1,234
0
897
3,223
36,543
0
W
6,473
1,181
308
2,667
7,799
5,695
0
1,598
5,979
15,304
799
W
Kukulkan
Sigil-Witch_
Kukulkan
1,311
56
0
0
3,602
1,047
0
1,482
2,120
30,552
0
W
Arachne
TokaisNICE
Arachne
3,097
2,252
0
2,033
7,059
2,282
70
1,024
6,035
0
40,899
W
4,514
2,602
0
2,826
6,796
1,857
0
1,832
4,964
0
36,054
W
Gilgamesh
scionax
Gilgamesh
2,833
1,055
0
1,754
3,404
2,288
0
0
3,404
0
37,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,069
Gold Earned
32,495
259
Minions Killed
327
0
Camps Cleared
0
1,085,192
Distance Traveled
1,205,473
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,971
452
48
4
0
208,047
1
L
Ares
5,497
500
21
2
0
220,790
2
L
Arachne
5,173
470
64
6
0
236,134
0
L
Hercules
5,092
463
47
4
0
218,289
2
L
He Bo
6,336
576
79
7
0
201,932
2
W
Bacchus
6,681
607
21
2
0
235,732
3
W
Kukulkan
5,904
537
72
7
0
236,121
1
W
Arachne
6,939
631
77
7
0
296,405
1
W
Izanami
6,175
561
73
7
0
199,861
0
W
Gilgamesh
6,796
618
84
8
0
237,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role