Player Matchup

Gilgamesh
Gilgamesh
Chasedneek7
Gilgamesh
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
251W - 195L
1,485 Elo+
Party 2
Izanami
Izanami
FrEaKz_076
Izanami
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,462 Elo+
Solo
Sylvanus
Sylvanus
Golden_dragon106
Sylvanus
Level 48
God Stats
1W - 5L
1,248 SR
Queue Stats
37W - 56L
1,348 Elo+
Solo
Nu Wa
Nu Wa
Tproco
Nu Wa
Level 22
God Stats
5W - 4L
1,500 SR
Queue Stats
147W - 128L
1,463 Elo+
Party 2
Arachne
Arachne
W1LL1AMTV
Arachne
Level 49
God Stats
6W - 4L
1,905 SR
Queue Stats
235W - 250L
1,464 Elo+
Solo
Team Averages
Level 55
1,531 SR
1,444 Elo+

VS

Team Averages
Level 104
1,561 SR
1,532 Elo+
Xing Tian
Xing Tian
MoggyCat73
Xing Tian
Level 46
God Stats
4W - 1L
1,700 SR
Queue Stats
29W - 23L
1,533 Elo+
Party 1
Scylla
Scylla
RaApTooR-
Scylla
Level 158
God Stats
36W - 29L
1,459 SR
Queue Stats
240W - 234L
1,629 Elo+
Solo
Achilles
Achilles
SeRiDeS
Achilles
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,621 Elo+
Party 1
Loki
Loki
bruno_r_2005
Loki
Level 46
God Stats
24W - 12L
1,627 SR
Queue Stats
88W - 104L
1,387 Elo+
Solo
Neith
Neith
hoppycat
Neith
Level 125
God Stats
38W - 36L
1,519 SR
Queue Stats
520W - 550L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chasedneek7
Gilgamesh
13
4 / 4 / 2
7,526
538
7,461
11,146
5,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
FrEaKz_076
Izanami
11
0 / 4 / 3
6,717
480
6,086
8,043
2,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 2 / 1
6,847
489
5,401
13,948
10,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
Tproco
Nu Wa
12
2 / 3 / 5
7,205
515
9,507
7,323
2,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
W1LL1AMTV
Arachne
11
3 / 3 / 6
6,987
499
8,204
12,349
4,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MoggyCat73
Xing Tian
11
0 / 3 / 6
6,857
490
3,511
13,878
9,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
RaApTooR-
Scylla
11
2 / 2 / 1
6,784
485
4,759
7,527
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
SeRiDeS
Achilles
15
6 / 1 / 2
9,023
645
12,311
10,451
8,594
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 3 / 4
7,381
527
3,395
9,731
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
hoppycat
Neith
15
5 / 3 / 2
8,661
619
10,790
10,243
2,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
31
12
Kills
16
16
Deaths
12
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Chasedneek7
Gilgamesh
4
4
2
1.25
L
Izanami
FrEaKz_076
Izanami
0
4
3
0.38
L
3
2
1
1.75
W
Xing Tian
MoggyCat73
Xing Tian
0
3
6
1
W
Scylla
RaApTooR-
Scylla
2
2
1
1.25
W
Achilles
SeRiDeS
Achilles
6
1
2
7
L
Nu Wa
Tproco
Nu Wa
2
3
5
1.5
L
Arachne
W1LL1AMTV
Arachne
3
3
6
2
W
3
3
4
1.67
W
Neith
hoppycat
Neith
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,659
Damage
34,766
52,809
Taken
51,830
25,296
Mitigated
26,194
12,323
Healing
16,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Chasedneek7
Gilgamesh
7,461
2,346
0
3,044
11,146
5,788
0
476
10,670
0
41,626
L
Izanami
FrEaKz_076
Izanami
6,086
3,518
0
789
8,043
2,060
0
219
7,824
0
45,273
L
5,401
2,410
1,095
3,898
13,948
10,732
0
2,827
11,121
20,334
0
W
Xing Tian
MoggyCat73
Xing Tian
3,511
880
306
2,717
13,878
9,248
260
5,255
8,315
15,842
0
W
Scylla
RaApTooR-
Scylla
4,759
242
0
1,641
7,527
2,285
452
3,068
4,239
41,306
0
W
Achilles
SeRiDeS
Achilles
12,311
1,882
0
3,157
10,451
8,594
0
1,246
9,039
0
73,253
L
Nu Wa
Tproco
Nu Wa
9,507
2,102
76
1,036
7,323
2,339
422
2,444
4,879
42,953
1,388
L
Arachne
W1LL1AMTV
Arachne
8,204
6,719
0
2,385
12,349
4,377
0
2,655
9,694
0
33,434
W
3,395
930
0
3,334
9,731
3,188
0
1,689
7,822
0
34,309
W
Neith
hoppycat
Neith
10,790
4,768
0
5,169
10,243
2,879
420
2,417
7,724
0
66,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,282
Gold Earned
38,706
318
Minions Killed
452
0
Camps Cleared
0
1,326,832
Distance Traveled
1,365,559
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,526
538
76
5
0
303,932
4
L
Izanami
6,717
480
82
6
0
239,034
5
L
Sylvanus
6,847
489
25
2
0
227,750
3
W
Xing Tian
6,857
490
24
2
0
279,245
0
W
Scylla
6,784
485
85
6
0
243,792
6
W
Achilles
9,023
645
137
10
0
292,125
1
L
Nu Wa
7,205
515
83
6
0
245,735
4
L
Arachne
6,987
499
52
4
0
310,381
0
W
Loki
7,381
527
82
6
0
300,306
5
W
Neith
8,661
619
124
9
0
250,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role