Player Matchup

Hercules
Hercules
Ruij Tokyo
Hercules
Level 89
God Stats
1W - 7L
1,289 SR
Queue Stats
198W - 239L
1,195 Elo+
Solo
Hades
Hades
cutter312
Hades
Level 85
God Stats
31W - 25L
1,591 SR
Queue Stats
124W - 160L
1,394 Elo+
Solo
Rama
Rama
javijandro
Rama
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,398 Elo+
Solo
Team Averages
Level 92
1,460 SR
1,329 Elo+

VS

Team Averages
Level 106
1,483 SR
1,397 Elo+
Cupid
Cupid
CDTheBookMan
Cupid
Level 124
God Stats
3W - 3L
1,342 SR
Queue Stats
76W - 93L
1,330 Elo+
Solo
Ymir
Ymir
M-I-S-A-GH_iran
Ymir
Level 127
God Stats
74W - 66L
1,640 SR
Queue Stats
964W - 854L
1,535 Elo+
Solo
Kukulkan
Kukulkan
realKNITTA
Kukulkan
Level 66
God Stats
27W - 27L
1,465 SR
Queue Stats
27W - 27L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ruij Tokyo
Hercules
13
0 / 2 / 1
8,033
574
6,725
15,083
7,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Hades
cutter312
Hades
13
1 / 2 / 0
8,133
581
3,518
8,118
3,661
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 0
8,195
585
6,795
7,677
2,544
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 4
10,043
717
8,884
5,573
2,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 0 / 5
10,121
723
7,526
12,092
14,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
realKNITTA
Kukulkan
15
2 / 1 / 5
9,456
675
8,103
5,989
2,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
7
7
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
W
2
0
5
4.5
L
Hercules
Ruij Tokyo
Hercules
0
2
1
0.25
L
Hades
cutter312
Hades
1
2
0
0.5
L
0
3
0
0
W
Kukulkan
realKNITTA
Kukulkan
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,038
Damage
24,513
30,878
Taken
23,654
13,864
Mitigated
19,655
8,997
Healing
8,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,884
4,362
3,237
1,180
5,573
2,518
855
1,087
4,455
0
31,523
W
7,526
1,338
429
2,303
12,092
14,588
156
855
10,708
19,565
0
L
Hercules
Ruij Tokyo
Hercules
6,725
2,499
0
6,172
15,083
7,659
0
7,131
7,952
0
19,848
L
Hades
cutter312
Hades
3,518
56
155
1,701
8,118
3,661
0
4,899
3,219
17,329
0
L
6,795
3,416
0
969
7,677
2,544
0
4,079
3,598
0
36,839
W
Kukulkan
realKNITTA
Kukulkan
8,103
119
850
718
5,989
2,549
0
2,397
3,532
42,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,361
Gold Earned
29,620
129
Minions Killed
157
3
Camps Cleared
8
696,930
Distance Traveled
791,715
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,043
717
54
4
1
261,058
5
W
Ymir
10,121
723
19
1
2
246,128
5
L
Hercules
8,033
574
24
2
1
251,264
0
L
Hades
8,133
581
34
2
2
231,106
1
L
Rama
8,195
585
71
5
0
214,560
1
W
Kukulkan
9,456
675
84
6
5
284,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role