Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Panda_cuarto
Danzaburou
Level 90
God Stats
2W - 1L
1,408 SR
Queue Stats
70W - 68L
1,461 Elo+
Party 1
Set
Set
keker1337
Set
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 62L
1,525 Elo+
Party 2
Guan Yu
Guan Yu
martingrub
Guan Yu
Level 159
God Stats
5W - 5L
1,197 SR
Queue Stats
101W - 109L
1,468 Elo+
Party 1
Team Averages
Level 138
1,421 SR
1,491 Elo+

VS

Team Averages
Level 121
1,577 SR
1,514 Elo+
Hachiman
Hachiman
 
Hachiman
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
FZelek
Chronos
Level 107
God Stats
0W - 4L
1,549 SR
Queue Stats
22W - 26L
1,526 Elo+
Party 3
Serqet
Serqet
xBeelzebub
Serqet
Level 133
God Stats
1W - 1L
1,835 SR
Queue Stats
27W - 28L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
1 / 0 / 0
6,564
597
2,333
5,023
3,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
 
He Bo
11
0 / 1 / 2
6,105
555
2,008
2,767
636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Panda_cuarto
Danzaburou
11
0 / 3 / 1
6,451
586
2,259
6,089
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 0 / 0
6,483
589
4,756
7,140
5,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Guan Yu
martingrub
Guan Yu
12
3 / 2 / 0
7,028
639
6,411
8,193
5,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
3 / 1 / 0
6,341
576
4,241
4,426
887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
 
Hun Batz
11
0 / 0 / 1
5,799
527
1,872
5,063
1,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
 
Ratatoskr
10
1 / 4 / 1
5,755
523
4,964
9,387
3,087
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos
FZelek
Chronos
11
0 / 2 / 1
6,281
571
2,066
4,924
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
xBeelzebub
Serqet
9
1 / 0 / 1
5,714
519
2,787
5,842
2,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
7
Kills
5
6
Deaths
7
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
0
0
1
W
He Bo
 
He Bo
0
1
2
1
L
Hachiman
 
Hachiman
3
1
0
3
L
Hun Batz
 
Hun Batz
0
0
1
0.5
L
Ratatoskr
 
Ratatoskr
1
4
1
0.38
L
Chronos
FZelek
Chronos
0
2
1
0.25
W
Danzaburou
Panda_cuarto
Danzaburou
0
3
1
0.17
W
3
0
0
3
W
Guan Yu
martingrub
Guan Yu
3
2
0
1.5
L
Serqet
xBeelzebub
Serqet
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,767
Damage
15,930
29,212
Taken
29,642
15,384
Mitigated
9,524
9,843
Healing
10,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,333
380
1,160
1,871
5,023
3,072
0
448
4,575
14,994
0
W
He Bo
 
He Bo
2,008
0
0
695
2,767
636
0
409
2,123
38,062
0
L
Hachiman
 
Hachiman
4,241
1,705
0
1,833
4,426
887
0
410
4,016
0
40,503
L
Hun Batz
 
Hun Batz
1,872
459
0
3,038
5,063
1,502
0
465
4,598
0
32,955
L
Ratatoskr
 
Ratatoskr
4,964
1,822
0
2,127
9,387
3,087
0
0
8,934
0
29,481
L
Chronos
FZelek
Chronos
2,066
524
0
991
4,924
1,530
0
1,877
3,047
41,812
0
W
Danzaburou
Panda_cuarto
Danzaburou
2,259
1,002
0
1,754
6,089
1,352
0
0
5,994
0
35,362
W
4,756
2,117
0
1,159
7,140
5,143
0
1,209
5,898
0
40,533
W
Guan Yu
martingrub
Guan Yu
6,411
1,803
0
3,204
8,193
5,181
76
0
7,599
0
36,335
L
Serqet
xBeelzebub
Serqet
2,787
869
0
2,901
5,842
2,518
0
1,589
4,217
0
11,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,631
Gold Earned
29,890
373
Minions Killed
335
0
Camps Cleared
0
1,131,415
Distance Traveled
1,164,425
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,564
597
19
2
0
241,629
2
W
He Bo
6,105
555
105
10
0
229,727
7
L
Hachiman
6,341
576
83
8
0
201,616
3
L
Hun Batz
5,799
527
82
7
0
252,319
2
L
Ratatoskr
5,755
523
58
5
0
230,355
2
L
Chronos
6,281
571
90
8
0
214,534
5
W
Danzaburou
6,451
586
83
8
0
190,661
2
W
Set
6,483
589
80
7
0
249,429
1
W
Guan Yu
7,028
639
86
8
0
219,969
1
L
Serqet
5,714
519
22
2
0
265,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role