Player Matchup

Arachne
Arachne
Bronze IV
DyretModus
Arachne
Bronze IV
Level 108
God Stats
1W - 1L
1,794 SR
Queue Stats
2W - 14L
1,266 MMR
Solo
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 108
1,794 SR
1,266 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 76
1,475 SR
1,340 MMR
Sylvanus
Sylvanus
Bronze V
GuardiaoDOabismo
Sylvanus
Bronze V
Level 76
God Stats
9W - 8L
1,475 SR
Queue Stats
62W - 86L
1,340 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DyretModus
Arachne
13
1 / 10 / 0
7,766
706
4,877
15,434
5,177
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
AtlasShivaUllrGilgameshSusano

VS

Bans
PoseidonPersephoneIzanamiNoxSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 0
11,873
1,079
12,612
13,518
9,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
10
10
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
DyretModus
Arachne
1
10
0
0.1
W
10
2
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,877
Damage
12,612
15,434
Taken
13,518
5,177
Mitigated
9,440
1,828
Healing
7,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DyretModus
Arachne
4,877
4,172
0
1,828
15,434
5,177
0
11,251
4,183
0
26,965
W
12,612
4,286
0
7,209
13,518
9,440
2,138
431
13,087
69,707
10,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,766
Gold Earned
11,873
59
Minions Killed
152
3
Camps Cleared
6
190,962
Distance Traveled
161,384
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,766
706
59
5
3
190,962
1
W
Sylvanus
11,873
1,079
152
14
6
161,384
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role