Player Matchup

Artemis
Artemis
Egogorr2006
Artemis
Level 27
God Stats
1W - 1L
1,654 SR
Queue Stats
10W - 17L
1,368 Elo+
Party 2
Anubis
Anubis
Miloserdiе
Anubis
Level 158
God Stats
0W - 3L
1,352 SR
Queue Stats
7W - 14L
1,325 Elo+
Party 2
Sylvanus
Sylvanus
Ruiner2012
Sylvanus
Level 149
God Stats
1W - 1L
1,806 SR
Queue Stats
10W - 16L
1,368 Elo+
Party 2
Team Averages
Level 111
1,604 SR
1,353 Elo+

VS

Team Averages
Level 89
1,554 SR
1,552 Elo+
Baron Samedi
Baron Samedi
Doliwok
Baron Samedi
Level 123
God Stats
9W - 9L
1,767 SR
Queue Stats
223W - 249L
1,539 Elo+
Solo
Osiris
Osiris
TheHawkGuy
Osiris
Level 115
God Stats
1W - 2L
1,395 SR
Queue Stats
35W - 28L
1,574 Elo+
Party 1
Nu Wa
Nu Wa
Vikingmech
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Egogorr2006
Artemis
14
1 / 10 / 9
10,076
630
9,087
15,757
5,622
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
16
5 / 9 / 4
11,911
744
12,034
15,865
9,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
Ruiner2012
Sylvanus
17
6 / 6 / 6
12,968
811
12,587
27,103
34,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Doliwok
Baron Samedi
18
7 / 4 / 15
13,538
846
19,723
18,693
12,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
TheHawkGuy
Osiris
19
14 / 2 / 10
14,026
877
17,262
18,819
25,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
15
4 / 6 / 10
11,885
743
13,434
13,953
3,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
60
12
Kills
25
25
Deaths
12
19
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Doliwok
Baron Samedi
7
4
15
3.63
L
Artemis
Egogorr2006
Artemis
1
10
9
0.55
L
Anubis
5
9
4
0.78
L
Sylvanus
Ruiner2012
Sylvanus
6
6
6
1.5
W
Osiris
TheHawkGuy
Osiris
14
2
10
9.5
W
Nu Wa
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,708
Damage
50,419
58,725
Taken
51,465
48,895
Mitigated
41,258
18,801
Healing
17,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Doliwok
Baron Samedi
19,723
1,320
2,781
8,273
18,693
12,217
391
10,302
8,391
57,589
0
L
Artemis
Egogorr2006
Artemis
9,087
2,904
208
218
15,757
5,622
0
9,418
6,196
0
18,465
L
Anubis
12,034
515
0
3,345
15,865
9,187
536
8,467
7,154
69,034
0
L
Sylvanus
Ruiner2012
Sylvanus
12,587
2,495
3,252
11,778
27,103
34,086
145
14,880
11,745
27,504
0
W
Osiris
TheHawkGuy
Osiris
17,262
4,749
0
3,776
18,819
25,168
1,122
7,016
11,803
0
53,949
W
Nu Wa
13,434
2,850
0
2,441
13,953
3,873
867
7,993
5,960
33,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,955
Gold Earned
39,449
157
Minions Killed
174
4
Camps Cleared
8
666,142
Distance Traveled
847,833
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,538
846
72
5
3
260,661
10
L
Artemis
10,076
630
28
2
0
225,150
1
L
Anubis
11,911
744
105
7
3
210,856
3
L
Sylvanus
12,968
811
24
2
1
230,136
5
W
Osiris
14,026
877
42
3
4
330,037
4
W
Nu Wa
11,885
743
60
4
1
257,135
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role