Player Matchup

Cthulhu
Cthulhu
Hikael
Cthulhu
Level 23
God Stats
1W - 3L
1,225 SR
Queue Stats
5W - 6L
1,259 Elo+
Party 2
Ra
Ra
Louloulatulipe
Ra
Level 21
God Stats
1W - 1L
1,280 SR
Queue Stats
1W - 4L
1,155 Elo+
Party 2
Hou Yi
Hou Yi
TheLegacyOfZyzz
Hou Yi
Level 133
God Stats
3W - 4L
1,450 SR
Queue Stats
17W - 8L
1,763 Elo+
Party 2
Team Averages
Level 59
1,318 SR
1,392 Elo+

VS

Team Averages
Level 51
1,349 SR
1,099 Elo+
Anubis
Anubis
BaTiHaN
Anubis
Level 39
God Stats
4W - 7L
1,285 SR
Queue Stats
8W - 16L
958 Elo+
Party 1
Neith
Neith
Kaaaroo
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
965 Elo+
Party 1
Cerberus
Cerberus
MarwiinChelios
Cerberus
Level 107
God Stats
6W - 12L
1,263 SR
Queue Stats
619W - 1,041L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hikael
Cthulhu
16
1 / 0 / 13
9,569
684
6,910
10,610
8,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 2 / 9
10,422
744
8,227
6,058
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
12 / 0 / 6
11,500
821
19,597
12,289
3,717
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BaTiHaN
Anubis
14
1 / 6 / 1
8,952
639
8,801
9,207
4,097
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Kaaaroo
Neith
11
1 / 10 / 0
7,842
560
4,097
10,898
3,392
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
12
0 / 3 / 1
8,652
618
6,201
17,919
16,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
19
Kills
2
2
Deaths
19
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
BaTiHaN
Anubis
1
6
1
0.25
W
Cthulhu
Hikael
Cthulhu
1
0
13
7.5
L
Neith
Kaaaroo
Neith
1
10
0
0.1
W
6
2
9
5.25
L
Cerberus
0
3
1
0.17
W
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,734
Damage
19,099
28,957
Taken
38,024
14,528
Mitigated
24,080
10,976
Healing
5,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BaTiHaN
Anubis
8,801
164
263
2,009
9,207
4,097
0
4,473
4,430
44,533
0
W
Cthulhu
Hikael
Cthulhu
6,910
293
680
2,661
10,610
8,753
211
4,069
6,541
19,180
0
L
Neith
Kaaaroo
Neith
4,097
1,817
0
534
10,898
3,392
0
2,939
7,762
0
9,270
W
8,227
988
2,636
1,168
6,058
2,058
739
4,699
1,359
41,813
0
L
Cerberus
6,201
239
0
2,650
17,919
16,591
122
6,921
10,550
18,142
0
W
19,597
12,529
0
3,831
12,289
3,717
1,206
6,750
5,539
0
59,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,491
Gold Earned
25,446
174
Minions Killed
126
9
Camps Cleared
3
801,594
Distance Traveled
615,479
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,952
639
76
5
3
228,943
5
W
Cthulhu
9,569
684
24
2
1
277,550
3
L
Neith
7,842
560
14
1
0
160,048
3
W
Ra
10,422
744
78
6
1
270,625
3
L
Cerberus
8,652
618
36
3
0
226,488
1
W
Hou Yi
11,500
821
72
5
7
253,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role