Player Matchup

Anhur
Anhur
Gold III
B0RK LAZAR
Anhur
Gold III
Level 135
God Stats
4W - 5L
1,447 SR
Queue Stats
360W - 362L
1,595 MMR
Solo
Cliodhna
Cliodhna
Silver II
JuiceTryHard
Cliodhna
Silver II
Level 36
God Stats
0W - 1L
1,751 SR
Queue Stats
85W - 93L
1,509 MMR
Solo
Hera
Hera
Silver I
KirinaRave
Hera
Silver I
Level 150
God Stats
1W - 2L
1,472 SR
Queue Stats
9W - 5L
1,643 MMR
Party 1
Ra
Ra
Gold II
PoinsettiaPinup
Ra
Gold II
Level 160
God Stats
8W - 7L
1,777 SR
Queue Stats
648W - 651L
1,594 MMR
Solo
Khepri
Khepri
Silver II
http_discarded_
Khepri
Silver II
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,538 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,590 SR
1,576 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 104
1,656 SR
1,578 MMR
Kali
Kali
Platinum V
BMORE_Chaos
Kali
Platinum V
Level 129
God Stats
7W - 5L
1,521 SR
Queue Stats
399W - 389L
1,507 MMR
Solo
Athena
Athena
Gold I
Criminal_Mind28
Athena
Gold I
Level 83
God Stats
20W - 11L
1,583 SR
Queue Stats
140W - 131L
1,582 MMR
Solo
Neith
Neith
Gold I
Giocabri
Neith
Gold I
Level 100
God Stats
3W - 3L
1,627 SR
Queue Stats
72W - 73L
1,557 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
StaTic X GodZ
Zhong Kui
Gold I
Level 146
God Stats
7W - 10L
1,718 SR
Queue Stats
102W - 112L
1,649 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
TouchMyChaac
Sun Wukong
Silver I
Level 62
God Stats
2W - 0L
1,829 SR
Queue Stats
5W - 2L
1,593 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
1 / 3 / 0
10,775
468
6,305
15,470
4,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
JuiceTryHard
Cliodhna
16
4 / 5 / 3
10,451
454
15,042
22,967
7,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 5 / 2
9,501
413
10,081
12,248
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 4 / 2
10,941
476
14,457
17,696
13,008
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
0 / 7 / 2
8,614
375
5,894
18,717
15,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
BastetArachneLokiZeus

VS

Bans
GilgameshShivaAtlasArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 8
13,109
570
16,730
23,525
11,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 2 / 14
12,532
545
8,504
26,008
27,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
Giocabri
Neith
20
6 / 0 / 11
14,435
628
18,416
12,933
5,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
StaTic X GodZ
Zhong Kui
18
5 / 4 / 8
12,372
538
13,972
18,430
12,686
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
TouchMyChaac
Sun Wukong
20
6 / 1 / 6
13,761
598
10,482
17,268
14,389
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
71
9
Kills
24
24
Deaths
9
9
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Anhur
1
3
0
0.33
W
5
2
8
4.5
W
2
2
14
4.5
W
Neith
Giocabri
Neith
6
0
11
11.5
L
Cliodhna
JuiceTryHard
Cliodhna
4
5
3
1.1
L
0
5
2
0.2
L
4
4
2
1.25
W
Zhong Kui
StaTic X GodZ
Zhong Kui
5
4
8
2.25
W
Sun Wukong
TouchMyChaac
Sun Wukong
6
1
6
9
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,779
Damage
68,104
87,098
Taken
98,164
43,738
Mitigated
71,112
24,167
Healing
38,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
6,305
3,176
0
4,120
15,470
4,226
698
1,191
14,279
0
83,490
W
16,730
8,378
0
8,101
23,525
11,515
3,354
4,996
18,241
0
138,414
W
8,504
2,877
4,664
5,182
26,008
27,498
154
8,136
17,388
31,641
0
W
Neith
Giocabri
Neith
18,416
9,554
0
6,605
12,933
5,024
6,807
4,698
7,934
0
113,183
L
Cliodhna
JuiceTryHard
Cliodhna
15,042
2,429
0
6,585
22,967
7,002
0
5,607
17,360
0
74,739
L
10,081
2,681
0
1,136
12,248
3,710
0
4,637
7,611
69,216
0
L
14,457
1,497
1,603
8,701
17,696
13,008
0
8,168
9,528
79,150
0
W
Zhong Kui
StaTic X GodZ
Zhong Kui
13,972
498
0
6,975
18,430
12,686
2,108
8,777
9,653
74,559
0
W
Sun Wukong
TouchMyChaac
Sun Wukong
10,482
1,518
0
6,636
17,268
14,389
2,225
6,439
10,829
6,902
90,409
L
5,894
372
0
2,022
18,717
15,792
0
4,515
14,202
24,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,282
Gold Earned
66,209
572
Minions Killed
666
0
Camps Cleared
0
2,014,816
Distance Traveled
2,282,144
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,775
468
142
6
0
370,272
5
W
Kali
13,109
570
157
7
0
471,063
3
W
Athena
12,532
545
31
1
0
521,161
3
W
Neith
14,435
628
189
8
0
418,848
8
L
Cliodhna
10,451
454
104
5
0
463,463
3
L
Hera
9,501
413
153
7
0
405,507
6
L
Ra
10,941
476
149
6
0
351,112
5
W
Zhong Kui
12,372
538
108
5
0
398,129
1
W
Sun Wukong
13,761
598
181
8
0
472,943
6
L
Khepri
8,614
375
24
1
0
424,462
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role