Player Matchup

Cerberus
Cerberus
M4G1K 3XT4
Cerberus
Level 38
God Stats
0W - 1L
1,504 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
Shaquilius
Nemesis
Level 29
God Stats
5W - 5L
1,264 SR
Queue Stats
16W - 20L
1,201 Elo+
Party 1
Kukulkan
Kukulkan
bobyjones101
Kukulkan
Level 7
God Stats
0W - 1L
1,409 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
brandon-2-nice
Scylla
Level 66
God Stats
6W - 7L
1,404 SR
Queue Stats
203W - 192L
1,394 Elo+
Party 1
Izanami
Izanami
whereisthelean
Izanami
Level 27
God Stats
8W - 5L
1,698 SR
Queue Stats
14W - 18L
1,371 Elo+
Party 1
Team Averages
Level 33
1,456 SR
1,393 Elo+

VS

Team Averages
Level 54
1,584 SR
1,427 Elo+
Heimdallr
Heimdallr
Arctic-Shinigami
Heimdallr
Level 79
God Stats
4W - 2L
1,500 SR
Queue Stats
24W - 21L
1,330 Elo+
Solo
Neith
Neith
Brandon123-321
Neith
Level 46
God Stats
4W - 4L
1,568 SR
Queue Stats
143W - 182L
1,471 Elo+
Solo
Hades
Hades
Brother Wag
Hades
Level 45
God Stats
26W - 22L
1,613 SR
Queue Stats
116W - 121L
1,501 Elo+
Solo
Shiva
Shiva
Jc_howe1
Shiva
Level 47
God Stats
27W - 15L
1,666 SR
Queue Stats
234W - 243L
1,468 Elo+
Solo
Fenrir
Fenrir
Noisi Boy 255
Fenrir
Level 52
God Stats
5W - 6L
1,572 SR
Queue Stats
165W - 183L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
M4G1K 3XT4
Cerberus
6
0 / 3 / 0
4,132
413
934
5,261
1,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Shaquilius
Nemesis
8
0 / 3 / 1
4,998
500
3,554
7,443
2,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
bobyjones101
Kukulkan
7
0 / 6 / 0
4,723
472
1,394
4,505
1,111
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 4 / 0
5,037
504
2,946
4,655
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 0
4,897
490
2,203
6,239
1,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
9
5 / 0 / 2
6,056
606
4,186
3,965
920
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
2 / 0 / 3
5,680
568
4,139
1,915
615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
6 / 0 / 1
6,522
652
2,983
1,871
808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Jc_howe1
Shiva
11
4 / 1 / 1
6,431
643
5,681
6,280
4,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
3 / 0 / 2
5,669
567
1,832
7,174
2,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
20
20
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
5
0
2
6
W
2
0
3
3.5
W
6
0
1
6.5
W
Shiva
Jc_howe1
Shiva
4
1
1
4.5
L
Cerberus
M4G1K 3XT4
Cerberus
0
3
0
0
W
3
0
2
4
L
Nemesis
Shaquilius
Nemesis
0
3
1
0.17
L
Kukulkan
bobyjones101
Kukulkan
0
6
0
0
L
1
4
0
0.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,031
Damage
18,821
28,103
Taken
21,205
7,138
Mitigated
8,729
4,684
Healing
8,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
4,186
1,264
96
370
3,965
920
289
253
3,712
0
18,151
W
4,139
1,721
0
548
1,915
615
1,583
231
1,684
0
25,527
W
2,983
42
68
1,072
1,871
808
363
652
1,219
25,756
0
W
Shiva
Jc_howe1
Shiva
5,681
1,137
0
2,156
6,280
4,167
471
2,348
3,932
0
31,557
L
Cerberus
M4G1K 3XT4
Cerberus
934
25
0
354
5,261
1,515
0
0
5,261
6,058
0
W
1,832
733
0
3,906
7,174
2,219
681
1,790
5,384
0
19,491
L
Nemesis
Shaquilius
Nemesis
3,554
1,988
0
2,371
7,443
2,249
0
0
7,443
0
25,503
L
Kukulkan
bobyjones101
Kukulkan
1,394
366
0
11
4,505
1,111
28
2,593
1,912
18,971
0
L
2,946
810
0
674
4,655
1,192
0
390
4,265
22,939
0
L
2,203
1,306
0
1,274
6,239
1,071
0
0
6,239
0
27,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,787
Gold Earned
30,358
212
Minions Killed
226
0
Camps Cleared
0
961,313
Distance Traveled
986,825
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,056
606
36
4
0
210,062
1
W
Neith
5,680
568
51
5
0
168,284
2
W
Hades
6,522
652
46
5
0
188,270
2
W
Shiva
6,431
643
56
6
0
191,425
4
L
Cerberus
4,132
413
9
1
0
243,148
1
W
Fenrir
5,669
567
37
4
0
228,784
2
L
Nemesis
4,998
500
58
6
0
199,733
0
L
Kukulkan
4,723
472
39
4
0
191,960
0
L
Scylla
5,037
504
50
5
0
172,649
0
L
Izanami
4,897
490
56
6
0
153,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role