Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Benzolzol
Ne Zha
Level 86
God Stats
2W - 1L
1,369 SR
Queue Stats
78W - 104L
1,361 Elo+
Party 1
Amaterasu
Amaterasu
DramIII
Amaterasu
Level 19
God Stats
1W - 1L
1,258 SR
Queue Stats
49W - 82L
1,342 Elo+
Party 1
Hera
Hera
StrongKitty
Hera
Level 28
God Stats
3W - 1L
1,641 SR
Queue Stats
129W - 114L
1,449 Elo+
Solo
Freya
Freya
lDmx Drexmz
Freya
Level 76
God Stats
2W - 1L
1,739 SR
Queue Stats
36W - 37L
1,437 Elo+
Solo
Team Averages
Level 74
1,501 SR
1,418 Elo+

VS

Team Averages
Level 105
1,535 SR
1,460 Elo+
Mercury
Mercury
Galts_72
Mercury
Level 35
God Stats
0W - 3L
1,297 SR
Queue Stats
261W - 309L
1,331 Elo+
Solo
Discordia
Discordia
Luis AC Soto
Discordia
Level 104
God Stats
3W - 6L
1,267 SR
Queue Stats
393W - 391L
1,508 Elo+
Solo
Raijin
Raijin
Mystra_Tai
Raijin
Level 125
God Stats
1W - 1L
1,715 SR
Queue Stats
74W - 83L
1,385 Elo+
Solo
Kukulkan
Kukulkan
SuperSayinDrizz
Kukulkan
Level 134
God Stats
6W - 3L
1,725 SR
Queue Stats
253W - 244L
1,546 Elo+
Solo
Hades
Hades
TheBrooklynCap
Hades
Level 128
God Stats
2W - 2L
1,669 SR
Queue Stats
24W - 25L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
4 / 4 / 5
11,303
869
12,038
11,881
5,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
Benzolzol
Ne Zha
14
0 / 9 / 9
9,136
703
4,542
11,600
5,678
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
DramIII
Amaterasu
15
1 / 7 / 5
9,032
695
3,796
16,638
22,802
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

20
6 / 4 / 5
12,271
944
12,998
10,364
5,472
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
5 / 7 / 3
10,407
801
4,661
13,851
6,675
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Galts_72
Mercury
16
4 / 3 / 10
9,757
751
4,570
9,357
3,289
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
Luis AC Soto
Discordia
18
5 / 5 / 18
10,517
809
14,403
9,475
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
Mystra_Tai
Raijin
7
0 / 1 / 1
7,081
545
809
2,473
679
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
20
16 / 3 / 9
12,941
995
25,364
9,919
3,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 4 / 14
9,798
754
5,453
13,366
6,220
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
82
16
Kills
30
31
Deaths
16
27
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
4
5
1.63
W
Ne Zha
Benzolzol
Ne Zha
0
9
9
0.5
W
Amaterasu
DramIII
Amaterasu
1
7
5
0.5
L
Mercury
Galts_72
Mercury
4
3
10
3
L
Discordia
Luis AC Soto
Discordia
5
5
18
2.8
L
Raijin
Mystra_Tai
Raijin
0
1
1
0.5
W
6
4
5
2.13
L
Kukulkan
16
3
9
6.83
L
5
4
14
3
W
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,035
Damage
50,599
64,334
Taken
44,590
45,928
Mitigated
16,336
15,795
Healing
15,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
12,038
4,306
610
2,852
11,881
5,301
982
6,916
4,711
0
34,917
W
Ne Zha
Benzolzol
Ne Zha
4,542
115
512
746
11,600
5,678
666
9,256
2,240
0
11,431
W
Amaterasu
DramIII
Amaterasu
3,796
685
457
2,675
16,638
22,802
45
10,620
5,810
0
7,361
L
Mercury
Galts_72
Mercury
4,570
838
953
1,954
9,357
3,289
628
3,939
5,418
0
8,362
L
Discordia
Luis AC Soto
Discordia
14,403
1,024
1,129
931
9,475
2,349
403
2,782
6,693
26,375
0
L
Raijin
Mystra_Tai
Raijin
809
56
375
307
2,473
679
0
1,345
1,128
2,668
0
W
12,998
2,017
1,719
3,027
10,364
5,472
2,349
7,952
2,240
34,991
0
L
Kukulkan
25,364
1,144
3,160
2,808
9,919
3,799
1,205
4,096
5,823
61,480
0
L
5,453
0
1,025
2,953
13,366
6,220
816
5,497
7,869
12,045
0
W
4,661
1,087
12
3,185
13,851
6,675
1,326
10,407
3,304
15,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,149
Gold Earned
50,094
129
Minions Killed
128
0
Camps Cleared
0
1,092,214
Distance Traveled
947,761
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,303
869
45
3
0
229,779
0
W
Ne Zha
9,136
703
14
1
0
197,829
1
W
Amaterasu
9,032
695
7
1
0
223,151
0
L
Mercury
9,757
751
16
1
0
246,582
1
L
Discordia
10,517
809
28
2
0
209,221
2
L
Raijin
7,081
545
0
0
0
67,263
0
W
Hera
12,271
944
35
3
0
241,811
0
L
Kukulkan
12,941
995
70
5
0
210,549
0
L
Hades
9,798
754
14
1
0
214,146
0
W
Freya
10,407
801
28
2
0
199,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role