Player Matchup

Neith
Neith
Gaped Sushi
Neith
Level 122
God Stats
32W - 45L
1,543 SR
Queue Stats
314W - 325L
1,502 Elo+
Party 1
Persephone
Persephone
Shaquilius
Persephone
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,500 Elo+
Party 3
Thanatos
Thanatos
blackkneegaurd
Thanatos
Level 6
God Stats
2W - 7L
1,817 SR
Queue Stats
43W - 41L
1,644 Elo+
Party 1
Scylla
Scylla
brandon-2-nice
Scylla
Level 66
God Stats
6W - 7L
1,527 SR
Queue Stats
203W - 192L
1,412 Elo+
Party 3
Ymir
Ymir
whereisthelean
Ymir
Level 27
God Stats
2W - 5L
1,367 SR
Queue Stats
14W - 18L
1,400 Elo+
Party 3
Team Averages
Level 50
1,551 SR
1,492 Elo+

VS

Team Averages
Level 43
1,543 SR
1,504 Elo+
Izanami
Izanami
AngryCthuluMain
Izanami
Level 42
God Stats
19W - 14L
1,486 SR
Queue Stats
474W - 520L
1,427 Elo+
Solo
Arachne
Arachne
Epimethues
Arachne
Level 37
God Stats
311W - 110L
1,819 SR
Queue Stats
335W - 138L
1,717 Elo+
Solo
Jormungandr
Jormungandr
PepperChubbs
Jormungandr
Level 46
God Stats
2W - 4L
1,500 SR
Queue Stats
853W - 765L
1,467 Elo+
Party 2
Baron Samedi
Baron Samedi
PepperChubbs
Baron Samedi
Level 28
God Stats
11W - 14L
1,408 SR
Queue Stats
492W - 436L
1,472 Elo+
Party 2
Bakasura
Bakasura
RELLO293059
Bakasura
Level 62
God Stats
3W - 2L
1,500 SR
Queue Stats
138W - 160L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
6,367
490
7,704
6,654
2,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Shaquilius
Persephone
11
0 / 7 / 0
6,404
493
2,737
8,948
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Thanatos
12
4 / 2 / 2
7,049
542
6,296
10,758
3,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 3 / 2
6,505
500
5,378
7,232
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 4 / 2
6,109
470
2,766
10,506
5,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 1
7,589
584
6,099
7,785
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Epimethues
Arachne
16
8 / 0 / 0
9,564
736
8,338
7,602
4,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
PepperChubbs
Jormungandr
11
2 / 2 / 4
7,431
572
8,781
11,657
8,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
PepperChubbs
Baron Samedi
13
2 / 2 / 1
7,672
590
3,913
7,116
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
RELLO293059
Bakasura
13
2 / 1 / 1
7,299
561
4,432
7,218
2,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
7
Kills
20
19
Deaths
7
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
2
1
3.25
W
Arachne
Epimethues
Arachne
8
0
0
8
L
0
3
4
0.67
W
Jormungandr
PepperChubbs
Jormungandr
2
2
4
2
W
Baron Samedi
PepperChubbs
Baron Samedi
2
2
1
1.25
W
Bakasura
RELLO293059
Bakasura
2
1
1
2.5
L
Persephone
Shaquilius
Persephone
0
7
0
0
L
Thanatos
4
2
2
2.5
L
2
3
2
1
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,881
Damage
31,563
44,098
Taken
41,378
15,431
Mitigated
20,302
14,902
Healing
16,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,099
3,161
0
2,509
7,785
2,214
592
981
6,804
0
52,927
W
Arachne
Epimethues
Arachne
8,338
6,133
0
5,473
7,602
4,908
560
2,737
4,865
0
54,984
L
7,704
2,883
257
1,831
6,654
2,332
0
3,076
3,578
0
42,557
W
Jormungandr
PepperChubbs
Jormungandr
8,781
2,349
323
3,232
11,657
8,631
204
1,500
10,157
27,149
977
W
Baron Samedi
PepperChubbs
Baron Samedi
3,913
0
29
2,596
7,116
2,497
281
4,573
2,543
40,034
0
W
Bakasura
RELLO293059
Bakasura
4,432
3,140
0
2,139
7,218
2,052
0
1,090
6,128
0
35,416
L
Persephone
Shaquilius
Persephone
2,737
428
0
930
8,948
2,879
0
0
8,941
36,546
0
L
Thanatos
6,296
1,945
0
9,077
10,758
3,243
0
1,965
8,685
0
41,009
L
5,378
310
0
1,255
7,232
1,864
0
3,222
3,765
32,683
0
L
2,766
748
108
1,444
10,506
5,113
0
3,704
6,802
18,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,434
Gold Earned
39,555
307
Minions Killed
433
0
Camps Cleared
0
1,264,941
Distance Traveled
1,308,112
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,589
584
91
7
0
225,045
3
W
Arachne
9,564
736
127
10
0
286,012
3
L
Neith
6,367
490
82
6
0
255,599
0
W
Jormungandr
7,431
572
50
4
0
270,115
1
W
Baron Samedi
7,672
590
89
7
0
263,695
0
W
Bakasura
7,299
561
76
6
0
263,245
2
L
Persephone
6,404
493
76
6
0
210,649
0
L
Thanatos
7,049
542
71
5
0
299,310
2
L
Scylla
6,505
500
54
4
0
252,429
0
L
Ymir
6,109
470
24
2
0
246,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role