Player Matchup

Gilgamesh
Gilgamesh
BigManJesus
Gilgamesh
Level 157
God Stats
2W - 2L
1,704 SR
Queue Stats
69W - 74L
1,509 Elo+
Party 2
Mercury
Mercury
Darksoul128
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,507 Elo+
Party 2
Izanami
Izanami
Esnemyl
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,475 Elo+
Party 2
Jormungandr
Jormungandr
FizzyMcFluff
Jormungandr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,535 Elo+
Party 2
Scylla
Scylla
Kabaine
Scylla
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,595 Elo+
Party 2
Team Averages
Level 72
1,541 SR
1,524 Elo+

VS

Team Averages
Level 127
1,439 SR
1,533 Elo+
Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Endeca
Persephone
Level 48
God Stats
26W - 26L
1,526 SR
Queue Stats
29W - 29L
1,504 Elo+
Solo
Amaterasu
Amaterasu
Kreide96
Amaterasu
Level 147
God Stats
10W - 5L
1,383 SR
Queue Stats
121W - 132L
1,514 Elo+
Party 1
Arachne
Arachne
M9Sd8finO
Arachne
Level 157
God Stats
4W - 5L
1,469 SR
Queue Stats
683W - 704L
1,568 Elo+
Solo
Cerberus
Cerberus
Порохх
Cerberus
Level 157
God Stats
5W - 9L
1,319 SR
Queue Stats
568W - 609L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigManJesus
Gilgamesh
18
3 / 6 / 11
11,151
743
18,273
21,211
15,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
Darksoul128
Mercury
16
2 / 10 / 7
9,851
657
7,141
16,116
5,810
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Esnemyl
Izanami
15
3 / 8 / 5
9,664
644
5,072
12,633
4,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
FizzyMcFluff
Jormungandr
17
1 / 4 / 8
10,372
691
10,762
14,578
13,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
Kabaine
Scylla
18
7 / 6 / 4
10,927
728
17,332
13,179
4,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
7 / 3 / 14
11,756
784
17,797
11,545
4,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Endeca
Persephone
18
2 / 5 / 13
11,596
773
11,259
13,796
5,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Kreide96
Amaterasu
20
12 / 3 / 12
12,264
818
18,474
20,527
22,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
M9Sd8finO
Arachne
20
8 / 0 / 10
12,192
813
12,984
12,725
13,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
Порохх
Cerberus
18
5 / 5 / 17
11,842
789
8,842
18,794
24,120
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
100
16
Kills
34
34
Deaths
16
35
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
3
14
4.67
L
Gilgamesh
BigManJesus
Gilgamesh
3
6
11
1.42
L
Mercury
Darksoul128
Mercury
2
10
7
0.55
W
Persephone
Endeca
Persephone
2
5
13
1.7
L
Izanami
Esnemyl
Izanami
3
8
5
0.69
L
Jormungandr
FizzyMcFluff
Jormungandr
1
4
8
1.25
L
Scylla
Kabaine
Scylla
7
6
4
1.5
W
Amaterasu
Kreide96
Amaterasu
12
3
12
6
W
Arachne
M9Sd8finO
Arachne
8
0
10
13
W
Cerberus
Порохх
Cerberus
5
5
17
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,580
Damage
69,356
77,717
Taken
77,387
43,845
Mitigated
69,446
9,699
Healing
23,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
17,797
2,913
313
1,654
11,545
4,611
1,161
3,449
8,096
42,513
0
L
Gilgamesh
BigManJesus
Gilgamesh
18,273
5,038
1,513
3,412
21,211
15,121
215
9,511
11,309
4,452
45,931
L
Mercury
Darksoul128
Mercury
7,141
4,232
0
1,255
16,116
5,810
0
7,884
8,009
0
21,281
W
Persephone
Endeca
Persephone
11,259
223
0
3,759
13,796
5,326
145
7,397
6,394
44,025
0
L
Izanami
Esnemyl
Izanami
5,072
2,963
322
1,200
12,633
4,228
0
7,380
5,019
0
8,100
L
Jormungandr
FizzyMcFluff
Jormungandr
10,762
3,094
0
1,710
14,578
13,906
156
5,287
8,861
37,312
0
L
Scylla
Kabaine
Scylla
17,332
1,324
0
287
13,179
4,780
0
6,639
6,314
39,916
0
W
Amaterasu
Kreide96
Amaterasu
18,474
8,063
0
6,147
20,527
22,254
1,460
7,797
12,730
0
39,252
W
Arachne
M9Sd8finO
Arachne
12,984
7,942
0
8,568
12,725
13,135
1,767
3,756
8,969
0
56,582
W
Cerberus
Порохх
Cerberus
8,842
124
0
3,168
18,794
24,120
584
6,987
11,807
21,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,965
Gold Earned
59,650
225
Minions Killed
281
0
Camps Cleared
0
1,329,543
Distance Traveled
1,556,775
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,756
784
69
5
0
306,250
2
L
Gilgamesh
11,151
743
87
6
0
288,081
5
L
Mercury
9,851
657
34
2
0
270,783
1
W
Persephone
11,596
773
81
5
0
311,124
4
L
Izanami
9,664
644
5
0
0
219,775
0
L
Jormungandr
10,372
691
49
3
0
269,860
0
L
Scylla
10,927
728
50
3
0
281,044
3
W
Amaterasu
12,264
818
42
3
0
317,996
1
W
Arachne
12,192
813
61
4
0
324,085
0
W
Cerberus
11,842
789
28
2
0
297,320
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role