Player Matchup

Sol
Sol
Gold V
CHEFb0yRjake
Sol
Gold V
Level 84
God Stats
220W - 205L
1,627 SR
Queue Stats
340W - 345L
1,246 MMR
Party 1
Xing Tian
Xing Tian
Silver I
DARKSIDE1144
Xing Tian
Silver I
Level 146
God Stats
24W - 31L
1,493 SR
Queue Stats
346W - 348L
1,246 MMR
Solo
Fenrir
Fenrir
Gold V
Messiah401K
Fenrir
Gold V
Level 160
God Stats
12W - 16L
1,515 SR
Queue Stats
314W - 325L
1,298 MMR
Party 1
Achilles
Achilles
Silver IV
Todoroki7267
Achilles
Silver IV
Level 128
God Stats
2W - 3L
1,498 SR
Queue Stats
32W - 61L
1,131 MMR
Solo
Apollo
Apollo
Silver III
a55555555dh
Apollo
Silver III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,108 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,527 SR
1,206 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,485 SR
1,292 MMR
Chiron
Chiron
Silver I
 
Chiron
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver IV
Csane79
Geb
Silver IV
Level 108
God Stats
1W - 2L
1,541 SR
Queue Stats
34W - 40L
1,232 MMR
Solo
Awilix
Awilix
Silver I
SluggaKT
Awilix
Silver I
Level 129
God Stats
12W - 7L
1,651 SR
Queue Stats
397W - 382L
1,213 MMR
Solo
Janus
Janus
Gold V
freeman369
Janus
Gold V
Level 154
God Stats
3W - 12L
1,307 SR
Queue Stats
216W - 226L
1,238 MMR
Solo
Artio
Artio
Gold V
xXLegacyXx97
Artio
Gold V
Level 142
God Stats
10W - 10L
1,425 SR
Queue Stats
106W - 114L
1,279 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,497
550
2,307
6,308
1,910
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xing Tian
DARKSIDE1144
Xing Tian
9
1 / 3 / 0
5,570
557
3,351
7,268
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
10
1 / 2 / 1
5,431
543
3,010
5,957
1,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Achilles
Todoroki7267
Achilles
9
1 / 1 / 0
5,365
537
2,546
8,685
5,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Apollo
9
0 / 2 / 1
4,878
488
3,034
5,683
1,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
MercuryLokiCliodhnaNemesis

VS

Bans
AtlasBastetZeusShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
3 / 0 / 0
6,307
631
4,315
4,566
1,150
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Geb
9
1 / 2 / 3
5,716
572
2,196
7,561
3,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
SluggaKT
Awilix
11
4 / 0 / 3
6,432
643
4,959
4,677
1,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
11
2 / 1 / 4
6,370
637
4,616
3,038
799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 2
6,198
620
4,082
8,254
3,532
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
11
11
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
0
0
3
L
1
3
1
0.5
W
Geb
1
2
3
1.25
L
Xing Tian
DARKSIDE1144
Xing Tian
1
3
0
0.33
L
Fenrir
1
2
1
0.75
W
Awilix
SluggaKT
Awilix
4
0
3
5.5
L
Achilles
Todoroki7267
Achilles
1
1
0
1
L
Apollo
0
2
1
0.25
W
Janus
2
1
4
4
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,248
Damage
20,168
33,901
Taken
28,096
13,163
Mitigated
10,065
7,928
Healing
10,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
4,315
1,793
545
1,824
4,566
1,150
558
0
4,566
0
37,848
L
2,307
653
0
2,913
6,308
1,910
0
1,965
4,343
32,347
0
W
Geb
2,196
548
0
1,982
7,561
3,272
0
1,300
6,251
8,119
2,690
L
Xing Tian
DARKSIDE1144
Xing Tian
3,351
233
0
264
7,268
2,683
0
4,260
3,008
24,802
0
L
Fenrir
3,010
557
0
412
5,957
1,963
0
1,365
4,592
0
28,235
W
Awilix
SluggaKT
Awilix
4,959
1,916
0
307
4,677
1,312
0
197
4,480
0
36,119
L
Achilles
Todoroki7267
Achilles
2,546
565
0
2,834
8,685
5,250
0
2,209
6,476
0
22,757
L
Apollo
3,034
2,006
0
1,505
5,683
1,357
0
965
4,718
0
25,111
W
Janus
4,616
312
0
750
3,038
799
147
1,132
1,906
43,483
0
W
4,082
501
120
4,800
8,254
3,532
0
2,750
5,235
32,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,741
Gold Earned
31,023
275
Minions Killed
318
0
Camps Cleared
0
969,058
Distance Traveled
1,017,587
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,307
631
69
7
0
186,662
2
L
Sol
5,497
550
74
7
0
172,174
4
W
Geb
5,716
572
19
2
0
199,845
3
L
Xing Tian
5,570
557
55
6
0
201,039
0
L
Fenrir
5,431
543
54
5
0
240,938
2
W
Awilix
6,432
643
75
8
0
238,621
4
L
Achilles
5,365
537
33
3
0
194,322
4
L
Apollo
4,878
488
59
6
0
160,585
2
W
Janus
6,370
637
78
8
0
217,919
3
W
Artio
6,198
620
77
8
0
174,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role