Player Matchup

Izanami
Izanami
albertoBM
Izanami
Level 38
God Stats
9W - 31L
1,189 SR
Queue Stats
20W - 76L
1,157 Elo+
Party 1
Hercules
Hercules
criselamo8
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,368 Elo+
Party 1
Hades
Hades
nacho4830
Hades
Level 25
God Stats
1W - 1L
1,701 SR
Queue Stats
14W - 68L
1,135 Elo+
Party 1
Team Averages
Level 23
1,463 SR
1,220 Elo+

VS

Team Averages
Level 87
1,370 SR
1,386 Elo+
Tyr
Tyr
Eric_Bloodaxe1
Tyr
Level 140
God Stats
7W - 3L
1,396 SR
Queue Stats
54W - 55L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
TSMsloth
Sun Wukong
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 17L
1,500 Elo+
Solo
Fenrir
Fenrir
WA Nightmare
Fenrir
Level 87
God Stats
1W - 5L
1,214 SR
Queue Stats
26W - 68L
1,138 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
albertoBM
Izanami
12
1 / 9 / 1
8,983
599
9,414
12,231
4,203
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
criselamo8
Hercules
12
0 / 5 / 1
8,009
534
5,361
11,156
14,181
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
nacho4830
Hades
13
1 / 8 / 1
9,061
604
9,910
15,987
6,701
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 10
11,594
773
15,277
16,165
21,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
TSMsloth
Sun Wukong
16
5 / 0 / 16
11,077
738
10,108
11,264
7,678
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
15
8 / 3 / 9
10,642
709
8,351
12,453
5,205
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
57
2
Kills
22
22
Deaths
3
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
9
0
10
14
W
Sun Wukong
TSMsloth
Sun Wukong
5
0
16
13
W
Fenrir
8
3
9
4.17
L
Izanami
albertoBM
Izanami
1
9
1
0.17
L
Hercules
criselamo8
Hercules
0
5
1
0.1
L
Hades
nacho4830
Hades
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,685
Damage
33,736
39,374
Taken
39,882
25,085
Mitigated
34,223
4,854
Healing
14,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,277
1,854
0
7,007
16,165
21,340
1,017
5,698
10,068
0
49,192
W
Sun Wukong
TSMsloth
Sun Wukong
10,108
1,408
829
3,278
11,264
7,678
633
2,832
8,153
55
35,243
W
Fenrir
8,351
1,117
1,535
1,928
12,453
5,205
380
2,231
10,126
0
34,008
L
Izanami
albertoBM
Izanami
9,414
5,173
9
116
12,231
4,203
744
78
11,928
0
33,049
L
Hercules
criselamo8
Hercules
5,361
1,185
200
2,112
11,156
14,181
127
0
10,831
0
17,396
L
Hades
nacho4830
Hades
9,910
1,387
580
1,837
15,987
6,701
563
81
15,511
23,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,053
Gold Earned
33,313
109
Minions Killed
145
1
Camps Cleared
9
669,385
Distance Traveled
861,539
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,594
773
75
5
5
290,916
2
W
Sun Wukong
11,077
738
40
3
2
295,251
1
W
Fenrir
10,642
709
30
2
2
275,372
0
L
Izanami
8,983
599
58
4
1
201,769
1
L
Hercules
8,009
534
15
1
0
252,992
1
L
Hades
9,061
604
36
2
0
214,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role