Player Matchup

Merlin
Merlin
 
Merlin
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Johnori21
Cabrakan
Level 43
God Stats
1W - 3L
1,804 SR
Queue Stats
381W - 420L
1,262 Elo+
Solo
Sun Wukong
Sun Wukong
david_1965245
Sun Wukong
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
176W - 208L
1,325 Elo+
Party 2
Izanami
Izanami
pazos10_
Izanami
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,194 Elo+
Solo
Fenrir
Fenrir
the_ivambo_10
Fenrir
Level 61
God Stats
11W - 9L
1,508 SR
Queue Stats
88W - 111L
1,327 Elo+
Party 2
Team Averages
Level 59
1,562 SR
1,322 Elo+

VS

Team Averages
Level 44
1,551 SR
1,289 Elo+
Pele
Pele
Adry RS
Pele
Level 54
God Stats
2W - 0L
1,726 SR
Queue Stats
126W - 123L
1,350 Elo+
Solo
Bacchus
Bacchus
Anti_SocialGame
Bacchus
Level 49
God Stats
6W - 7L
1,654 SR
Queue Stats
156W - 198L
1,227 Elo+
Party 1
Achilles
Achilles
BAM_KAM_45
Achilles
Level 22
God Stats
24W - 27L
1,400 SR
Queue Stats
104W - 149L
1,237 Elo+
Party 1
Izanami
Izanami
Hydra650
Izanami
Level 25
God Stats
13W - 13L
1,579 SR
Queue Stats
107W - 153L
1,234 Elo+
Party 1
Janus
Janus
Progamer091509
Janus
Level 68
God Stats
2W - 1L
1,397 SR
Queue Stats
110W - 101L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
4 / 4 / 2
7,649
546
7,198
6,994
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Johnori21
Cabrakan
8
1 / 7 / 1
5,487
392
2,682
9,255
6,355
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
david_1965245
Sun Wukong
13
4 / 3 / 2
7,835
560
8,991
13,068
10,744
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
pazos10_
Izanami
9
0 / 7 / 1
5,686
406
2,082
7,698
1,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
8 / 3 / 5
8,377
598
8,686
9,611
3,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Adry RS
Pele
14
8 / 5 / 2
8,666
619
7,801
12,163
3,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 0 / 11
8,431
602
5,489
7,865
7,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
BAM_KAM_45
Achilles
13
3 / 3 / 0
7,675
548
6,429
10,383
7,258
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Hydra650
Izanami
12
7 / 3 / 8
7,936
567
8,933
7,489
2,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 6 / 6
7,388
528
4,651
8,191
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
17
Kills
24
24
Deaths
17
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
4
2
1.25
W
Pele
Adry RS
Pele
8
5
2
1.8
W
5
0
11
10.5
W
Achilles
BAM_KAM_45
Achilles
3
3
0
1
W
Izanami
Hydra650
Izanami
7
3
8
3.67
L
Cabrakan
Johnori21
Cabrakan
1
7
1
0.21
W
1
6
6
0.67
L
Sun Wukong
david_1965245
Sun Wukong
4
3
2
1.67
L
Izanami
pazos10_
Izanami
0
7
1
0.07
L
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,639
Damage
33,303
46,626
Taken
46,091
24,900
Mitigated
22,102
6,785
Healing
12,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,198
234
0
500
6,994
2,643
534
3,598
3,396
35,945
0
W
Pele
Adry RS
Pele
7,801
1,835
7
4,808
12,163
3,547
0
2,206
9,957
0
43,598
W
5,489
1,183
0
1,352
7,865
7,214
527
1,791
6,074
22,405
0
W
Achilles
BAM_KAM_45
Achilles
6,429
1,736
0
2,602
10,383
7,258
716
0
10,383
0
36,254
W
Izanami
Hydra650
Izanami
8,933
5,177
0
2,238
7,489
2,052
2,976
1,924
5,565
0
51,437
L
Cabrakan
Johnori21
Cabrakan
2,682
341
0
38
9,255
6,355
0
1,978
7,277
13,317
0
W
4,651
636
301
885
8,191
2,031
645
3,959
4,232
29,375
0
L
Sun Wukong
david_1965245
Sun Wukong
8,991
1,713
0
4,837
13,068
10,744
564
220
12,848
0
47,219
L
Izanami
pazos10_
Izanami
2,082
1,543
0
1,022
7,698
1,784
0
2,849
4,849
0
20,347
L
8,686
2,138
0
388
9,611
3,374
0
1,495
8,116
0
37,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,034
Gold Earned
40,096
290
Minions Killed
327
0
Camps Cleared
0
1,206,079
Distance Traveled
1,304,064
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,649
546
81
6
0
236,201
0
W
Pele
8,666
619
71
5
0
290,554
0
W
Bacchus
8,431
602
30
2
0
275,985
0
W
Achilles
7,675
548
74
5
0
265,133
0
W
Izanami
7,936
567
103
7
0
224,962
0
L
Cabrakan
5,487
392
19
1
0
194,021
2
W
Janus
7,388
528
49
4
0
247,430
0
L
Sun Wukong
7,835
560
92
7
0
255,068
0
L
Izanami
5,686
406
45
3
0
199,183
1
L
Fenrir
8,377
598
53
4
0
321,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role