Player Matchup

Medusa
Medusa
BabaGo
Medusa
Level 43
God Stats
9W - 7L
1,609 SR
Queue Stats
76W - 125L
1,361 Elo+
Solo
Chang'e
Chang'e
Cristiano-mineno
Chang'e
Level 126
God Stats
332W - 198L
1,556 SR
Queue Stats
1,001W - 800L
1,555 Elo+
Party 2
Tyr
Tyr
DaDreavyHinker
Tyr
Level 56
God Stats
8W - 10L
1,500 SR
Queue Stats
200W - 178L
1,399 Elo+
Party 2
Team Averages
Level 75
1,555 SR
1,438 Elo+

VS

Team Averages
Level 112
1,668 SR
1,487 Elo+
Kukulkan
Kukulkan
LyricalPhate
Kukulkan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,451 Elo+
Solo
Jormungandr
Jormungandr
SkidTin
Jormungandr
Level 108
God Stats
8W - 3L
1,857 SR
Queue Stats
53W - 78L
1,534 Elo+
Party 1
Medusa
Medusa
Stone Armour
Medusa
Level 122
God Stats
34W - 22L
1,646 SR
Queue Stats
171W - 206L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BabaGo
Medusa
19
3 / 5 / 7
14,784
616
11,267
19,507
6,293
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 6 / 7
15,955
665
22,790
24,827
8,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 1 / 10
15,436
643
18,258
23,706
30,250
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LyricalPhate
Kukulkan
18
1 / 6 / 8
14,152
590
9,491
13,383
4,494
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
SkidTin
Jormungandr
17
1 / 7 / 7
13,626
568
21,345
29,114
32,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
20
10 / 1 / 2
16,951
706
22,794
15,836
7,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
14
Kills
12
12
Deaths
14
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
BabaGo
Medusa
3
5
7
1.3
W
7
6
7
1.75
W
4
1
10
9
L
Kukulkan
LyricalPhate
Kukulkan
1
6
8
0.83
L
Jormungandr
SkidTin
Jormungandr
1
7
7
0.64
L
Medusa
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,315
Damage
53,630
68,040
Taken
58,333
45,168
Mitigated
44,298
30,553
Healing
6,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BabaGo
Medusa
11,267
4,044
348
4,173
19,507
6,293
1,881
8,816
10,691
0
48,768
W
22,790
981
5,639
10,546
24,827
8,625
982
9,843
14,732
89,543
0
W
18,258
1,265
0
9,847
23,706
30,250
649
11,720
11,370
0
51,282
L
Kukulkan
LyricalPhate
Kukulkan
9,491
684
0
1,038
13,383
4,494
357
6,969
6,220
46,030
0
L
Jormungandr
SkidTin
Jormungandr
21,345
4,830
0
1,138
29,114
32,323
360
12,401
16,177
53,298
0
L
Medusa
22,794
3,598
0
4,166
15,836
7,481
2,352
4,227
11,306
0
82,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,175
Gold Earned
44,729
276
Minions Killed
252
10
Camps Cleared
9
1,327,155
Distance Traveled
1,273,926
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,784
616
59
2
3
454,801
3
W
Chang'e
15,955
665
148
6
4
384,789
1
W
Tyr
15,436
643
69
3
3
487,565
5
L
Kukulkan
14,152
590
84
4
2
364,692
0
L
Jormungandr
13,626
568
59
2
2
406,288
0
L
Medusa
16,951
706
109
5
5
502,946
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role