Player Matchup

Baron Samedi
Baron Samedi
Silver IV
AJRave
Baron Samedi
Silver IV
Level 123
God Stats
2W - 3L
1,635 SR
Queue Stats
118W - 143L
1,351 MMR
Solo
Chaac
Chaac
Silver II
JJeslik99
Chaac
Silver II
Level 105
God Stats
7W - 14L
1,581 SR
Queue Stats
55W - 61L
1,450 MMR
Solo
Scylla
Scylla
Gold IV
Miguel3722
Scylla
Gold IV
Level 107
God Stats
1W - 3L
1,553 SR
Queue Stats
84W - 98L
1,401 MMR
Solo
Ravana
Ravana
Silver IV
ZenHeartless
Ravana
Silver IV
Level 159
God Stats
4W - 8L
1,419 SR
Queue Stats
153W - 150L
1,461 MMR
Party 1
Cernunnos
Cernunnos
Silver II
granddeezy
Cernunnos
Silver II
Level 127
God Stats
2W - 2L
1,635 SR
Queue Stats
10W - 11L
1,507 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,564 SR
1,434 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 116
1,572 SR
1,448 MMR
Kukulkan
Kukulkan
Gold IV
 
Kukulkan
Gold IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold III
Beamatron
Medusa
Gold III
Level 68
God Stats
28W - 14L
1,840 SR
Queue Stats
69W - 58L
1,465 MMR
Solo
Arachne
Arachne
Gold III
Hornetsbama1
Arachne
Gold III
Level 115
God Stats
1W - 2L
1,534 SR
Queue Stats
169W - 177L
1,493 MMR
Solo
Mulan
Mulan
Gold II
LightWolf05
Mulan
Gold II
Level 150
God Stats
8W - 5L
1,488 SR
Queue Stats
406W - 410L
1,432 MMR
Solo
Bacchus
Bacchus
Gold V
ign680acio
Bacchus
Gold V
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 156L
1,348 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AJRave
Baron Samedi
14
1 / 4 / 5
8,742
437
6,559
14,774
14,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
JJeslik99
Chaac
16
1 / 5 / 2
9,608
480
6,882
24,343
17,201
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Miguel3722
Scylla
15
2 / 4 / 5
8,974
449
9,925
9,339
3,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
16
5 / 4 / 6
10,125
506
7,798
13,257
5,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
granddeezy
Cernunnos
18
4 / 2 / 4
10,784
539
8,140
13,395
3,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AnubisBastetCliodhna

VS

Bans
AtlasCthulhuShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
4 / 0 / 4
11,196
560
12,067
5,429
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Beamatron
Medusa
20
4 / 3 / 1
12,633
632
9,195
11,962
4,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
Hornetsbama1
Arachne
18
4 / 3 / 3
10,851
543
10,368
14,589
8,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
6 / 4 / 5
10,068
503
18,092
16,269
18,758
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
ign680acio
Bacchus
14
1 / 3 / 5
9,288
464
8,722
18,931
24,375
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
37
13
Kills
19
19
Deaths
13
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
0
4
6
L
Baron Samedi
AJRave
Baron Samedi
1
4
5
0.88
W
Medusa
Beamatron
Medusa
4
3
1
1.5
W
Arachne
Hornetsbama1
Arachne
4
3
3
1.83
L
Chaac
JJeslik99
Chaac
1
5
2
0.4
W
6
4
5
2.13
L
Scylla
Miguel3722
Scylla
2
4
5
1.13
L
Ravana
5
4
6
2
L
Cernunnos
granddeezy
Cernunnos
4
2
4
3
W
Bacchus
ign680acio
Bacchus
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,304
Damage
58,444
75,108
Taken
67,180
43,989
Mitigated
57,746
24,977
Healing
15,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
12,067
100
0
1,652
5,429
2,421
61
1,985
3,356
85,554
0
L
Baron Samedi
AJRave
Baron Samedi
6,559
286
1,160
4,619
14,774
14,462
0
7,797
6,977
35,155
0
W
Medusa
Beamatron
Medusa
9,195
3,330
0
5,838
11,962
4,054
3,110
1,210
10,708
0
112,427
W
Arachne
Hornetsbama1
Arachne
10,368
6,951
0
4,381
14,589
8,138
0
3,132
11,373
0
100,910
L
Chaac
JJeslik99
Chaac
6,882
737
0
7,946
24,343
17,201
638
3,675
20,668
0
63,739
W
18,092
2,670
0
3,159
16,269
18,758
340
5,322
10,727
0
48,300
L
Scylla
Miguel3722
Scylla
9,925
630
0
460
9,339
3,420
0
3,440
5,899
49,743
0
L
Ravana
7,798
1,821
0
5,158
13,257
5,106
0
3,090
10,010
0
57,761
L
Cernunnos
granddeezy
Cernunnos
8,140
4,541
0
5,634
13,395
3,800
0
3,118
10,277
0
85,073
W
Bacchus
ign680acio
Bacchus
8,722
856
267
303
18,931
24,375
120
4,354
14,361
41,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,233
Gold Earned
54,036
560
Minions Killed
624
0
Camps Cleared
0
2,012,462
Distance Traveled
2,001,745
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,196
560
156
8
0
446,205
8
L
Baron Samedi
8,742
437
51
3
0
378,697
2
W
Medusa
12,633
632
195
10
0
368,950
7
W
Arachne
10,851
543
140
7
0
441,585
3
L
Chaac
9,608
480
143
7
0
427,171
4
W
Mulan
10,068
503
77
4
0
355,439
0
L
Scylla
8,974
449
103
5
0
373,838
2
L
Ravana
10,125
506
111
6
0
441,643
5
L
Cernunnos
10,784
539
152
8
0
391,113
7
W
Bacchus
9,288
464
56
3
0
389,566
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role