Player Matchup

Thor
Thor
BaTiHaN
Thor
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 16L
1,500 Elo+
Solo
Ra
Ra
DAVIDINAZUMA11
Ra
Level 74
God Stats
5W - 5L
1,472 SR
Queue Stats
48W - 78L
1,314 Elo+
Party 1
Ares
Ares
crank15
Ares
Level 5
God Stats
4W - 9L
1,500 SR
Queue Stats
29W - 108L
1,500 Elo+
Party 1
Team Averages
Level 39
1,491 SR
1,438 Elo+

VS

Team Averages
Level 109
1,480 SR
1,366 Elo+
Hades
Hades
 
Hades
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Arialnord
Danzaburou
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 29L
1,211 Elo+
Solo
Ymir
Ymir
BaNaNaXQX
Ymir
Level 107
God Stats
4W - 4L
1,441 SR
Queue Stats
113W - 121L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BaTiHaN
Thor
10
1 / 6 / 0
8,176
584
6,820
14,442
4,284
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
0 / 7 / 1
8,883
635
8,217
13,845
4,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
crank15
Ares
10
0 / 10 / 0
8,159
583
1,849
20,336
16,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
12 / 0 / 9
11,859
847
16,198
10,893
8,522
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
Arialnord
Danzaburou
14
6 / 1 / 9
10,378
741
11,249
7,389
2,859
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
16
5 / 0 / 15
10,968
783
13,662
13,470
12,592
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
56
1
Kills
23
23
Deaths
1
1
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
12
0
9
16.5
W
Danzaburou
Arialnord
Danzaburou
6
1
9
10.5
W
Ymir
5
0
15
12.5
L
Thor
BaTiHaN
Thor
1
6
0
0.17
L
0
7
1
0.07
L
Ares
crank15
Ares
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,886
Damage
41,109
48,623
Taken
31,752
24,837
Mitigated
23,973
4,742
Healing
9,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
16,198
719
1,218
5,015
10,893
8,522
1,074
3,813
7,080
57,959
0
W
Danzaburou
Arialnord
Danzaburou
11,249
2,712
0
884
7,389
2,859
658
3,277
4,112
0
32,912
W
Ymir
13,662
1,684
702
1,484
13,470
12,592
996
3,531
9,939
37,437
0
L
Thor
BaTiHaN
Thor
6,820
997
0
574
14,442
4,284
0
10,671
3,607
0
16,289
L
8,217
527
1,095
2,198
13,845
4,436
0
8,882
4,963
52,258
0
L
Ares
crank15
Ares
1,849
367
0
875
20,336
16,117
0
11,672
8,664
6,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,218
Gold Earned
33,205
106
Minions Killed
165
2
Camps Cleared
11
606,691
Distance Traveled
779,525
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,859
847
78
6
8
264,928
0
W
Danzaburou
10,378
741
48
3
1
252,809
2
W
Ymir
10,968
783
39
3
2
261,788
1
L
Thor
8,176
584
22
2
0
185,515
3
L
Ra
8,883
635
77
6
1
247,794
1
L
Ares
8,159
583
7
1
1
173,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role