Player Matchup

Bacchus
Bacchus
CaptainSmallkock
Bacchus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 35L
1,255 Elo+
Party 2
Loki
Loki
Denne14___
Loki
Level 133
God Stats
11W - 13L
1,487 SR
Queue Stats
17W - 18L
1,461 Elo+
Solo
Ra
Ra
Khalifa93
Ra
Level 141
God Stats
2W - 1L
1,639 SR
Queue Stats
3W - 4L
1,427 Elo+
Party 1
Artemis
Artemis
RookieDraigast
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,262 Elo+
Party 2
Ullr
Ullr
kookooelda5lawy
Ullr
Level 128
God Stats
1W - 2L
1,080 SR
Queue Stats
7W - 4L
1,639 Elo+
Party 1
Team Averages
Level 88
1,441 SR
1,409 Elo+

VS

Team Averages
Level 78
1,530 SR
1,413 Elo+
Sun Wukong
Sun Wukong
DebiilikLohh
Sun Wukong
Level 17
God Stats
12W - 14L
1,471 SR
Queue Stats
31W - 52L
1,290 Elo+
Solo
Discordia
Discordia
Dragnarohk
Discordia
Level 129
God Stats
13W - 5L
1,677 SR
Queue Stats
143W - 144L
1,443 Elo+
Solo
Ares
Ares
Ipray4Bryant24
Ares
Level 69
God Stats
29W - 24L
1,634 SR
Queue Stats
250W - 276L
1,455 Elo+
Solo
Cliodhna
Cliodhna
Mr cheese4088
Cliodhna
Level 159
God Stats
12W - 13L
1,571 SR
Queue Stats
565W - 597L
1,564 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Xc0oL_Arbab
Ah Muzen Cab
Level 17
God Stats
1W - 4L
1,298 SR
Queue Stats
48W - 72L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 14
11,583
772
7,492
12,295
16,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

20
14 / 2 / 6
12,632
842
14,105
14,206
6,240
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 3 / 14
11,924
795
14,911
12,147
5,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 2 / 12
10,741
716
10,318
8,932
3,476
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
5 / 2 / 9
11,453
764
19,987
13,737
5,744
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DebiilikLohh
Sun Wukong
16
2 / 4 / 3
9,874
658
6,265
15,213
10,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Dragnarohk
Discordia
19
6 / 7 / 2
11,694
780
16,063
15,785
5,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 4 / 4
10,858
724
8,702
19,788
25,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
Mr cheese4088
Cliodhna
17
2 / 7 / 4
10,425
695
9,375
14,526
6,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Xc0oL_Arbab
Ah Muzen Cab
15
0 / 5 / 2
9,393
626
2,984
11,890
5,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
27
27
Kills
12
12
Deaths
27
55
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
3
14
3
L
Sun Wukong
DebiilikLohh
Sun Wukong
2
4
3
0.88
W
14
2
6
8.5
L
Discordia
Dragnarohk
Discordia
6
7
2
1
L
2
4
4
1
W
4
3
14
3.67
L
Cliodhna
Mr cheese4088
Cliodhna
2
7
4
0.57
W
2
2
12
4
L
Ah Muzen Cab
Xc0oL_Arbab
Ah Muzen Cab
0
5
2
0.2
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,813
Damage
43,389
61,317
Taken
77,202
36,790
Mitigated
53,995
14,754
Healing
10,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,492
297
276
1,766
12,295
16,193
18
5,368
6,927
26,512
0
L
Sun Wukong
DebiilikLohh
Sun Wukong
6,265
826
0
2,078
15,213
10,333
0
6,050
9,163
0
26,694
W
14,105
4,128
0
1,035
14,206
6,240
2,492
6,576
7,630
0
42,538
L
Discordia
Dragnarohk
Discordia
16,063
495
0
1,540
15,785
5,823
75
4,569
11,216
46,462
0
L
8,702
532
0
2,404
19,788
25,947
0
6,163
13,625
24,004
0
W
14,911
572
3,536
5,039
12,147
5,137
731
4,983
7,164
47,864
0
L
Cliodhna
Mr cheese4088
Cliodhna
9,375
991
115
1,103
14,526
6,350
263
3,491
11,035
0
24,056
W
10,318
2,743
755
2,279
8,932
3,476
0
2,692
6,240
0
41,124
L
Ah Muzen Cab
Xc0oL_Arbab
Ah Muzen Cab
2,984
1,133
174
2,784
11,890
5,542
597
2,130
9,760
0
27,736
W
19,987
4,702
0
68
13,737
5,744
6
5,146
8,591
0
43,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,333
Gold Earned
52,244
286
Minions Killed
218
0
Camps Cleared
0
1,665,270
Distance Traveled
1,381,384
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,583
772
31
2
0
356,081
0
L
Sun Wukong
9,874
658
43
3
0
293,302
2
W
Loki
12,632
842
40
3
0
344,039
0
L
Discordia
11,694
780
80
5
0
278,664
1
L
Ares
10,858
724
22
1
0
301,066
4
W
Ra
11,924
795
88
6
0
329,115
1
L
Cliodhna
10,425
695
35
2
0
285,844
1
W
Artemis
10,741
716
74
5
0
300,997
3
L
Ah Muzen Cab
9,393
626
38
3
0
222,508
1
W
Ullr
11,453
764
53
4
0
335,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role