Player Matchup

Janus
Janus
Gold IV
 
Janus
Gold IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver I
JJeslik99
Chaac
Silver I
Level 105
God Stats
7W - 14L
1,600 SR
Queue Stats
55W - 61L
1,497 MMR
Solo
Ares
Ares
Gold II
LightWolf05
Ares
Gold II
Level 150
God Stats
4W - 6L
1,467 SR
Queue Stats
406W - 410L
1,478 MMR
Solo
Ullr
Ullr
Gold II
l800-Find-A-Ho3
Ullr
Gold II
Level 105
God Stats
87W - 88L
1,560 SR
Queue Stats
431W - 413L
1,539 MMR
Party 2
Erlang Shen
Erlang Shen
Gold III
stilldebating
Erlang Shen
Gold III
Level 116
God Stats
1W - 2L
1,539 SR
Queue Stats
33W - 34L
1,488 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,533 SR
1,500 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,540 SR
1,498 MMR
Gilgamesh
Gilgamesh
Platinum V
DoinDishes
Gilgamesh
Platinum V
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 44L
1,574 MMR
Solo
Poseidon
Poseidon
Gold IV
Saiyan Plus
Poseidon
Gold IV
Level 129
God Stats
16W - 15L
1,746 SR
Queue Stats
183W - 183L
1,540 MMR
Solo
Bellona
Bellona
Silver IV
ZenHeartless
Bellona
Silver IV
Level 159
God Stats
6W - 2L
1,500 SR
Queue Stats
153W - 150L
1,415 MMR
Party 1
Cernunnos
Cernunnos
Silver II
granddeezy
Cernunnos
Silver II
Level 127
God Stats
2W - 2L
1,509 SR
Queue Stats
10W - 11L
1,461 MMR
Party 1
Athena
Athena
Gold II
jdog0310
Athena
Gold II
Level 120
God Stats
16W - 21L
1,445 SR
Queue Stats
145W - 141L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
9 / 3 / 10
14,332
494
23,738
16,526
6,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
JJeslik99
Chaac
20
3 / 2 / 8
14,217
490
16,158
37,808
36,908
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
5 / 6 / 9
12,864
444
11,438
26,424
39,482
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

20
3 / 8 / 6
12,857
443
14,592
24,271
9,397
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
stilldebating
Erlang Shen
20
7 / 9 / 8
13,527
466
18,649
28,866
28,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ShivaMedusaBastet

VS

Bans
AtlasAchillesArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DoinDishes
Gilgamesh
20
2 / 7 / 7
15,691
541
20,185
32,265
44,106
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Poseidon
Saiyan Plus
Poseidon
20
4 / 8 / 9
16,201
559
20,554
17,161
7,366
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
ZenHeartless
Bellona
20
13 / 3 / 10
16,979
585
26,321
24,331
24,539
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cernunnos
granddeezy
Cernunnos
20
7 / 4 / 8
18,017
621
26,680
23,076
11,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
jdog0310
Athena
20
2 / 5 / 17
14,524
501
10,224
29,119
41,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
79
27
Kills
28
28
Deaths
27
41
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
9
3
10
4.67
W
Gilgamesh
DoinDishes
Gilgamesh
2
7
7
0.79
L
Chaac
JJeslik99
Chaac
3
2
8
3.5
L
5
6
9
1.58
W
Poseidon
Saiyan Plus
Poseidon
4
8
9
1.06
W
Bellona
ZenHeartless
Bellona
13
3
10
6
W
Cernunnos
granddeezy
Cernunnos
7
4
8
2.75
W
Athena
jdog0310
Athena
2
5
17
2.1
L
3
8
6
0.75
L
Erlang Shen
stilldebating
Erlang Shen
7
9
8
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,575
Damage
103,964
133,895
Taken
125,952
120,668
Mitigated
129,016
28,709
Healing
34,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
23,738
774
0
3,162
16,526
6,573
0
6,797
9,729
104,770
0
W
Gilgamesh
DoinDishes
Gilgamesh
20,185
6,406
0
5,382
32,265
44,106
1,335
7,012
25,253
0
99,994
L
Chaac
JJeslik99
Chaac
16,158
2,627
0
14,064
37,808
36,908
373
6,622
31,186
0
105,060
L
11,438
399
0
1,739
26,424
39,482
0
7,751
18,673
31,219
0
W
Poseidon
Saiyan Plus
Poseidon
20,554
3,511
0
4,102
17,161
7,366
628
5,030
12,131
146,587
0
W
Bellona
ZenHeartless
Bellona
26,321
8,409
0
8,282
24,331
24,539
4,810
7,572
16,759
0
115,471
W
Cernunnos
granddeezy
Cernunnos
26,680
14,423
0
11,603
23,076
11,185
6,445
4,806
18,270
0
166,106
W
Athena
jdog0310
Athena
10,224
1,818
0
5,204
29,119
41,820
818
11,276
17,843
43,458
0
L
14,592
5,958
0
1,749
24,271
9,397
0
5,976
18,295
0
100,327
L
Erlang Shen
stilldebating
Erlang Shen
18,649
10,286
0
7,995
28,866
28,308
0
7,265
21,601
0
96,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,797
Gold Earned
81,412
628
Minions Killed
799
0
Camps Cleared
0
2,798,919
Distance Traveled
2,819,309
31
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
14,332
494
161
6
0
612,901
12
W
Gilgamesh
15,691
541
180
6
0
506,368
6
L
Chaac
14,217
490
189
7
0
622,053
6
L
Ares
12,864
444
29
1
0
526,419
4
W
Poseidon
16,201
559
206
7
0
554,828
0
W
Bellona
16,979
585
121
4
0
639,910
5
W
Cernunnos
18,017
621
225
8
0
527,120
7
W
Athena
14,524
501
67
2
0
591,083
11
L
Ullr
12,857
443
148
5
0
488,317
6
L
Erlang Shen
13,527
466
101
3
0
549,229
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role