Player Matchup

Shiva
Shiva
AYE_YO_JP
Shiva
Level 71
God Stats
6W - 7L
1,629 SR
Queue Stats
42W - 37L
1,478 Elo+
Solo
Terra
Terra
DarienMirrow
Terra
Level 106
God Stats
8W - 16L
1,566 SR
Queue Stats
258W - 266L
1,430 Elo+
Solo
Athena
Athena
KaOs Of KiNgS
Athena
Level 104
God Stats
13W - 9L
1,688 SR
Queue Stats
246W - 256L
1,455 Elo+
Solo
Merlin
Merlin
Rube_Slayer
Merlin
Level 119
God Stats
1W - 1L
1,692 SR
Queue Stats
109W - 101L
1,497 Elo+
Solo
Medusa
Medusa
WRECKAGE92
Medusa
Level 107
God Stats
22W - 25L
1,430 SR
Queue Stats
276W - 279L
1,440 Elo+
Solo
Team Averages
Level 101
1,601 SR
1,460 Elo+

VS

Team Averages
Level 81
1,505 SR
1,453 Elo+
Fenrir
Fenrir
GeckoQc
Fenrir
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 20L
1,512 Elo+
Solo
Vulcan
Vulcan
JACUBRO
Vulcan
Level 61
God Stats
22W - 24L
1,485 SR
Queue Stats
231W - 240L
1,430 Elo+
Party 1
Tyr
Tyr
Jonaagleez
Tyr
Level 105
God Stats
30W - 23L
1,675 SR
Queue Stats
388W - 403L
1,443 Elo+
Party 1
Medusa
Medusa
aimarsuarez2
Medusa
Level 87
God Stats
14W - 26L
1,383 SR
Queue Stats
174W - 190L
1,459 Elo+
Party 1
Sobek
Sobek
brother_javi_omg
Sobek
Level 89
God Stats
8W - 4L
1,484 SR
Queue Stats
231W - 252L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
AYE_YO_JP
Shiva
12
5 / 3 / 3
7,876
492
9,836
11,898
5,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 2 / 0
7,820
489
8,855
9,703
8,576
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 1 / 5
6,927
433
4,099
8,769
6,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
12
1 / 4 / 4
7,484
468
5,547
8,027
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
WRECKAGE92
Medusa
13
4 / 3 / 2
7,909
494
5,921
10,752
3,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GeckoQc
Fenrir
13
4 / 3 / 2
8,296
519
5,289
12,544
3,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
JACUBRO
Vulcan
13
2 / 4 / 3
8,214
513
11,643
7,745
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 0 / 2
9,356
585
5,382
11,471
10,067
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
14
4 / 3 / 1
8,277
517
6,188
8,493
2,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 1 / 5
7,519
470
4,239
13,869
13,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
11
Kills
13
13
Deaths
11
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Shiva
AYE_YO_JP
Shiva
5
3
3
2.17
L
0
2
0
0
W
Fenrir
GeckoQc
Fenrir
4
3
2
1.67
W
Vulcan
JACUBRO
Vulcan
2
4
3
0.88
W
2
0
2
3
L
1
1
5
3.5
L
Merlin
1
4
4
0.75
L
Medusa
WRECKAGE92
Medusa
4
3
2
1.67
W
Medusa
4
3
1
1.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,258
Damage
32,741
49,149
Taken
54,122
26,576
Mitigated
32,135
10,876
Healing
15,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
AYE_YO_JP
Shiva
9,836
2,369
0
564
11,898
5,144
0
4,019
7,691
0
45,483
L
8,855
652
395
2,529
9,703
8,576
166
3,875
5,757
59,267
0
W
Fenrir
GeckoQc
Fenrir
5,289
1,076
138
2,427
12,544
3,965
0
2,752
9,792
0
46,592
W
Vulcan
JACUBRO
Vulcan
11,643
3,053
0
777
7,745
2,270
342
2,926
4,819
49,791
0
W
5,382
331
0
4,016
11,471
10,067
16
5,992
5,479
13,986
51,174
L
4,099
1,555
403
1,585
8,769
6,728
0
2,629
6,090
15,775
0
L
Merlin
5,547
143
0
1,121
8,027
2,580
0
4,610
3,139
43,302
0
L
Medusa
WRECKAGE92
Medusa
5,921
2,607
0
4,279
10,752
3,548
0
2,201
8,521
0
57,013
W
Medusa
6,188
3,027
482
2,826
8,493
2,633
1,567
2,446
6,047
0
50,097
W
4,239
247
452
4,074
13,869
13,200
0
4,385
9,484
16,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,016
Gold Earned
41,662
390
Minions Killed
430
0
Camps Cleared
0
1,508,489
Distance Traveled
1,640,149
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,876
492
80
5
0
319,525
3
L
Terra
7,820
489
122
8
0
311,944
6
W
Fenrir
8,296
519
81
5
0
318,668
3
W
Vulcan
8,214
513
90
6
0
324,895
1
W
Tyr
9,356
585
140
9
0
373,132
5
L
Athena
6,927
433
22
1
0
317,483
1
L
Merlin
7,484
468
73
5
0
286,956
1
L
Medusa
7,909
494
93
6
0
272,581
1
W
Medusa
8,277
517
96
6
0
282,361
0
W
Sobek
7,519
470
23
1
0
341,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role