Player Matchup

Sol
Sol
 
Sol
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AbrailRus
Gilgamesh
Level 105
God Stats
15W - 10L
1,784 SR
Queue Stats
317W - 342L
1,422 Elo+
Solo
Baron Samedi
Baron Samedi
Jaeter
Baron Samedi
Level 115
God Stats
16W - 9L
1,480 SR
Queue Stats
321W - 312L
1,409 Elo+
Solo
Xing Tian
Xing Tian
MerfinStone
Xing Tian
Level 122
God Stats
19W - 13L
1,520 SR
Queue Stats
311W - 327L
1,388 Elo+
Solo
Arachne
Arachne
dijqk
Arachne
Level 62
God Stats
1W - 1L
1,259 SR
Queue Stats
72W - 70L
1,471 Elo+
Solo
Team Averages
Level 109
1,509 SR
1,438 Elo+

VS

Team Averages
Level 78
1,364 SR
1,405 Elo+
Chronos
Chronos
 
Chronos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Gaymans
Chernobog
Level 86
God Stats
23W - 13L
1,530 SR
Queue Stats
146W - 153L
1,422 Elo+
Party 1
Thanatos
Thanatos
Kojack191
Thanatos
Level 67
God Stats
0W - 4L
1,141 SR
Queue Stats
9W - 30L
1,242 Elo+
Solo
Sylvanus
Sylvanus
SneakyRabbit
Sylvanus
Level 86
God Stats
0W - 2L
1,272 SR
Queue Stats
103W - 106L
1,433 Elo+
Party 1
Merlin
Merlin
conmister69
Merlin
Level 28
God Stats
5W - 7L
1,378 SR
Queue Stats
57W - 66L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
6 / 5 / 3
13,238
602
16,610
16,511
4,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
AbrailRus
Gilgamesh
20
9 / 3 / 6
14,751
671
12,731
21,950
16,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Jaeter
Baron Samedi
17
7 / 2 / 7
11,689
531
16,481
11,639
6,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
MerfinStone
Xing Tian
17
5 / 0 / 16
11,626
528
11,199
24,943
35,018
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
dijqk
Arachne
18
7 / 3 / 5
11,773
535
15,898
17,906
6,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
1 / 8 / 5
9,445
429
10,698
20,477
8,196
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chernobog
Gaymans
Chernobog
18
8 / 6 / 1
11,474
522
18,481
21,313
8,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
Kojack191
Thanatos
17
3 / 5 / 2
10,250
466
6,933
19,495
8,702
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
SneakyRabbit
Sylvanus
11
0 / 7 / 1
7,905
359
5,257
18,719
18,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
13
1 / 8 / 2
8,624
392
11,084
11,118
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
24
34
Kills
13
13
Deaths
34
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
5
3
1.5
L
Chronos
 
Chronos
1
8
5
0.44
W
Gilgamesh
AbrailRus
Gilgamesh
9
3
6
4
L
Chernobog
Gaymans
Chernobog
8
6
1
1.42
W
Baron Samedi
Jaeter
Baron Samedi
7
2
7
5.25
L
Thanatos
Kojack191
Thanatos
3
5
2
0.8
W
Xing Tian
MerfinStone
Xing Tian
5
0
16
13
L
Sylvanus
SneakyRabbit
Sylvanus
0
7
1
0.07
L
Merlin
1
8
2
0.25
W
Arachne
dijqk
Arachne
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,919
Damage
52,453
92,949
Taken
91,122
70,190
Mitigated
48,071
29,254
Healing
29,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,610
7,532
0
5,879
16,511
4,911
9,687
1,378
15,133
115,612
667
L
Chronos
 
Chronos
10,698
4,706
0
2,448
20,477
8,196
37
12,324
8,153
52,672
0
W
Gilgamesh
AbrailRus
Gilgamesh
12,731
3,620
0
8,078
21,950
16,967
1,284
7,285
14,665
0
122,834
L
Chernobog
Gaymans
Chernobog
18,481
12,251
0
5,912
21,313
8,606
1,730
13,697
7,616
0
74,307
W
Baron Samedi
Jaeter
Baron Samedi
16,481
1,914
1,743
5,706
11,639
6,591
1,770
3,132
8,507
68,392
0
L
Thanatos
Kojack191
Thanatos
6,933
2,614
0
13,968
19,495
8,702
0
5,115
14,380
0
61,226
W
Xing Tian
MerfinStone
Xing Tian
11,199
603
881
4,771
24,943
35,018
466
8,338
16,605
32,067
0
L
Sylvanus
SneakyRabbit
Sylvanus
5,257
1,360
3,230
3,785
18,719
18,746
0
10,423
8,296
16,403
0
L
Merlin
11,084
824
0
250
11,118
3,821
0
2,631
8,487
45,289
0
W
Arachne
dijqk
Arachne
15,898
11,127
0
2,196
17,906
6,703
632
6,906
11,000
0
74,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,077
Gold Earned
47,698
624
Minions Killed
446
0
Camps Cleared
0
2,058,470
Distance Traveled
1,811,428
36
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,238
602
181
8
0
350,301
3
L
Chronos
9,445
429
98
4
0
357,132
4
W
Gilgamesh
14,751
671
202
9
0
375,898
6
L
Chernobog
11,474
522
111
5
0
396,418
5
W
Baron Samedi
11,689
531
94
4
0
395,921
13
L
Thanatos
10,250
466
120
5
0
358,258
1
W
Xing Tian
11,626
528
43
2
0
468,601
9
L
Sylvanus
7,905
359
27
1
0
371,438
10
L
Merlin
8,624
392
90
4
0
328,182
11
W
Arachne
11,773
535
104
5
0
467,749
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role