Player Matchup

Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Bradeo
Hachiman
Level 129
God Stats
1W - 1L
1,623 SR
Queue Stats
64W - 60L
1,903 Elo+
Party 1
Ao Kuang
Ao Kuang
EdoDedo
Ao Kuang
Level 158
God Stats
3W - 4L
1,299 SR
Queue Stats
398W - 412L
1,563 Elo+
Solo
Ah Puch
Ah Puch
Octopusy987
Ah Puch
Level 82
God Stats
3W - 3L
1,425 SR
Queue Stats
262W - 243L
1,535 Elo+
Solo
Chronos
Chronos
RelentlessBB
Chronos
Level 38
God Stats
1W - 0L
1,366 SR
Queue Stats
10W - 16L
1,803 Elo+
Party 1
Team Averages
Level 113
1,443 SR
1,661 Elo+

VS

Team Averages
Level 125
1,645 SR
1,490 Elo+
Bastet
Bastet
 
Bastet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AngelOfDrunk
Morgan Le Fay
Level 116
God Stats
3W - 1L
1,700 SR
Queue Stats
192W - 193L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
Golfgag
Baron Samedi
Level 106
God Stats
0W - 1L
1,792 SR
Queue Stats
36W - 35L
1,493 Elo+
Solo
Eset
Eset
Offattack
Eset
Level 127
God Stats
5W - 6L
1,500 SR
Queue Stats
410W - 395L
1,461 Elo+
Solo
Cu Chulainn
Cu Chulainn
Steeldarkeagel
Cu Chulainn
Level 126
God Stats
1W - 1L
1,732 SR
Queue Stats
111W - 80L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
3 / 5 / 17
10,313
793
10,505
17,315
21,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Bradeo
Hachiman
20
10 / 4 / 14
12,492
961
21,230
20,978
9,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ao Kuang
EdoDedo
Ao Kuang
19
9 / 5 / 11
11,472
882
9,405
14,462
10,425
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Octopusy987
Ah Puch
16
5 / 3 / 12
10,560
812
12,520
9,588
4,420
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
RelentlessBB
Chronos
18
3 / 3 / 17
10,942
842
8,752
14,390
5,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
7 / 5 / 7
11,470
882
12,297
15,943
6,025
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
AngelOfDrunk
Morgan Le Fay
17
2 / 6 / 14
10,124
779
14,551
13,471
4,939
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Golfgag
Baron Samedi
16
1 / 4 / 9
9,370
721
11,613
10,260
9,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Eset
17
4 / 7 / 11
10,711
824
9,485
12,982
4,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
Steeldarkeagel
Cu Chulainn
16
6 / 8 / 6
10,631
818
13,646
18,659
16,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
67
30
Kills
20
20
Deaths
30
71
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
5
17
2.3
L
Bastet
 
Bastet
7
5
7
2.1
L
Morgan Le Fay
AngelOfDrunk
Morgan Le Fay
2
6
14
1.5
W
Hachiman
Bradeo
Hachiman
10
4
14
4.25
W
Ao Kuang
EdoDedo
Ao Kuang
9
5
11
2.9
L
Baron Samedi
Golfgag
Baron Samedi
1
4
9
1.38
W
Ah Puch
Octopusy987
Ah Puch
5
3
12
3.67
L
Eset
4
7
11
1.36
W
Chronos
RelentlessBB
Chronos
3
3
17
3.83
L
Cu Chulainn
Steeldarkeagel
Cu Chulainn
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,412
Damage
61,592
76,733
Taken
71,315
51,382
Mitigated
40,820
25,108
Healing
21,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
10,505
1,263
1,954
2,631
17,315
21,013
195
6,041
11,274
184
15,975
L
Bastet
 
Bastet
12,297
2,280
2,547
5,056
15,943
6,025
1,254
5,461
10,329
0
22,945
L
Morgan Le Fay
AngelOfDrunk
Morgan Le Fay
14,551
1,381
908
1,620
13,471
4,939
1,229
6,686
6,658
32,005
0
W
Hachiman
Bradeo
Hachiman
21,230
7,784
1,308
8,337
20,978
9,732
1,882
10,000
10,978
0
41,346
W
Ao Kuang
EdoDedo
Ao Kuang
9,405
1,708
1,988
3,008
14,462
10,425
1,097
6,408
8,054
17,785
0
L
Baron Samedi
Golfgag
Baron Samedi
11,613
845
1,992
1,750
10,260
9,082
249
4,256
5,768
21,910
0
W
Ah Puch
Octopusy987
Ah Puch
12,520
532
595
2,154
9,588
4,420
882
4,797
4,791
28,520
0
L
Eset
9,485
222
3,399
1,775
12,982
4,124
810
7,156
5,826
19,247
0
W
Chronos
RelentlessBB
Chronos
8,752
2,050
151
2,982
14,390
5,792
1,338
8,403
5,987
30,653
0
L
Cu Chulainn
Steeldarkeagel
Cu Chulainn
13,646
4,014
1,216
1,008
18,659
16,650
369
7,302
11,067
0
21,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,779
Gold Earned
52,306
158
Minions Killed
134
0
Camps Cleared
0
1,153,189
Distance Traveled
1,088,834
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,313
793
14
1
0
238,894
2
L
Bastet
11,470
882
24
2
0
215,866
2
L
Morgan Le Fay
10,124
779
39
3
0
230,735
4
W
Hachiman
12,492
961
49
4
0
243,313
1
W
Ao Kuang
11,472
882
20
2
0
224,097
0
L
Baron Samedi
9,370
721
19
1
0
250,799
0
W
Ah Puch
10,560
812
26
2
0
195,301
0
L
Eset
10,711
824
38
3
0
198,189
1
W
Chronos
10,942
842
49
4
0
251,584
0
L
Cu Chulainn
10,631
818
14
1
0
193,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role