Player Matchup

Danzaburou
Danzaburou
BraVader44
Danzaburou
Level 40
God Stats
13W - 37L
1,364 SR
Queue Stats
206W - 279L
1,384 Elo+
Solo
Ra
Ra
ClickPoww
Ra
Level 67
God Stats
9W - 6L
1,429 SR
Queue Stats
40W - 35L
1,367 Elo+
Solo
Sun Wukong
Sun Wukong
DtD_Hanamura
Sun Wukong
Level 35
God Stats
1W - 3L
1,750 SR
Queue Stats
4W - 20L
1,061 Elo+
Party 2
Nu Wa
Nu Wa
HyruleSheek
Nu Wa
Level 27
God Stats
0W - 1L
1,236 SR
Queue Stats
1W - 15L
1,061 Elo+
Party 2
Khepri
Khepri
marioleo01
Khepri
Level 69
God Stats
9W - 11L
1,439 SR
Queue Stats
118W - 93L
1,385 Elo+
Solo
Team Averages
Level 48
1,443 SR
1,251 Elo+

VS

Team Averages
Level 56
1,480 SR
1,318 Elo+
Skadi
Skadi
KeZy Nell
Skadi
Level 60
God Stats
75W - 76L
1,424 SR
Queue Stats
147W - 172L
1,301 Elo+
Party 1
Cthulhu
Cthulhu
KzyNexo
Cthulhu
Level 26
God Stats
8W - 8L
1,359 SR
Queue Stats
46W - 96L
1,240 Elo+
Party 1
Neith
Neith
Shushii3101
Neith
Level 69
God Stats
65W - 79L
1,481 SR
Queue Stats
143W - 178L
1,393 Elo+
Solo
Kali
Kali
jabokov
Kali
Level 102
God Stats
5W - 5L
1,821 SR
Queue Stats
292W - 299L
1,406 Elo+
Solo
Nu Wa
Nu Wa
tonyo77
Nu Wa
Level 24
God Stats
3W - 5L
1,317 SR
Queue Stats
64W - 105L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BraVader44
Danzaburou
13
2 / 5 / 2
8,249
485
9,744
12,707
4,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 3 / 2
8,466
498
7,700
9,434
2,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
DtD_Hanamura
Sun Wukong
12
1 / 2 / 2
7,136
420
2,735
15,724
5,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 6 / 1
8,182
481
9,284
8,658
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
marioleo01
Khepri
10
2 / 1 / 2
7,636
449
5,418
11,266
10,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
KeZy Nell
Skadi
15
4 / 1 / 2
8,882
522
7,244
9,848
3,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
KzyNexo
Cthulhu
13
0 / 2 / 3
8,243
485
4,793
11,959
9,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
6 / 0 / 2
10,194
600
8,174
9,937
3,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
jabokov
Kali
17
6 / 0 / 2
10,066
592
10,766
19,200
8,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
tonyo77
Nu Wa
14
1 / 4 / 4
8,623
507
8,533
8,672
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
7
Kills
17
17
Deaths
7
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BraVader44
Danzaburou
2
5
2
0.6
L
1
3
2
0.67
L
Sun Wukong
DtD_Hanamura
Sun Wukong
1
2
2
1
L
1
6
1
0.25
W
Skadi
KeZy Nell
Skadi
4
1
2
5
W
Cthulhu
KzyNexo
Cthulhu
0
2
3
0.75
W
6
0
2
7
W
Kali
jabokov
Kali
6
0
2
7
L
Khepri
marioleo01
Khepri
2
1
2
3
W
Nu Wa
tonyo77
Nu Wa
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,881
Damage
39,510
57,789
Taken
59,616
25,441
Mitigated
28,578
16,386
Healing
24,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BraVader44
Danzaburou
9,744
3,189
0
3,003
12,707
4,523
0
3,915
8,668
0
51,830
L
7,700
278
581
3,226
9,434
2,402
810
2,858
6,258
64,378
0
L
Sun Wukong
DtD_Hanamura
Sun Wukong
2,735
1,114
0
5,424
15,724
5,603
0
2,502
13,016
0
40,968
L
9,284
1,357
0
500
8,658
2,072
0
1,161
7,405
42,504
0
W
Skadi
KeZy Nell
Skadi
7,244
3,653
248
5,670
9,848
3,178
2,611
2,586
7,184
0
59,540
W
Cthulhu
KzyNexo
Cthulhu
4,793
379
626
2,453
11,959
9,806
780
2,950
8,894
27,106
0
W
8,174
2,393
0
5,171
9,937
3,536
1,049
6,406
2,959
0
63,042
W
Kali
jabokov
Kali
10,766
6,008
0
8,730
19,200
8,888
356
4,822
14,234
0
85,222
L
Khepri
marioleo01
Khepri
5,418
588
287
3,365
11,266
10,841
0
1,994
9,116
18,850
0
W
Nu Wa
tonyo77
Nu Wa
8,533
1,904
0
1,303
8,672
3,170
535
4,651
3,943
51,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,669
Gold Earned
46,008
404
Minions Killed
499
0
Camps Cleared
0
1,563,619
Distance Traveled
1,701,813
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,249
485
84
5
0
278,732
4
L
Ra
8,466
498
128
8
0
324,439
5
L
Sun Wukong
7,136
420
78
5
0
336,803
2
L
Nu Wa
8,182
481
90
5
0
278,810
4
W
Skadi
8,882
522
108
6
0
321,190
0
W
Cthulhu
8,243
485
51
3
0
366,930
3
W
Neith
10,194
600
125
7
0
296,634
4
W
Kali
10,066
592
118
7
0
397,690
4
L
Khepri
7,636
449
24
1
0
344,835
10
W
Nu Wa
8,623
507
97
6
0
319,369
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role